Uncategorized pages

Jump to: navigation, search

Showing below up to 500 results in range #51 to #550.

View (previous 500 | next 500) (20 | 50 | 100 | 250 | 500)

  1. Arts
  2. Ashish Sabharwal
  3. Assembly
  4. Atari 8-bit
  5. Atari ST
  6. Atlas Computer Laboratory
  7. Attack Spans
  8. Attacks
  9. Australasian National Computer Chess Championship
  10. Aviezri Fraenkel
  11. Axon
  12. BMI1
  13. BMI2
  14. Backgammon
  15. Bad Bishop
  16. Bart Selman
  17. Basic
  18. Basil Falcinelli
  19. Behting Study
  20. Bell Laboratories
  21. Berkeley Chess Microprocessor
  22. Bernd Steinbach
  23. Best-First Minimax Search
  24. Best Magics so far
  25. Best Move
  26. Beta
  27. Beta-Cutoff
  28. Bibob
  29. Big-endian
  30. Bing-Jie Shen
  31. Bishop
  32. Bishop Pair
  33. Bishop versus Knight
  34. Bishops of Opposite Colors
  35. Bit
  36. Blockade
  37. Blockade of Stop
  38. Blockage Detection
  39. Bookup
  40. Botvinnik-Markoff Extension
  41. Bratko-Kopec Test
  42. Breakthrough (Game)
  43. Bruce Moreland
  44. Brute-Force
  45. Burkhard Monien
  46. Burroughs B-5500
  47. Byte
  48. Byte Magazine
  49. C
  50. C-chess-cli
  51. CCC
  52. CCRL
  53. CCT Tournaments
  54. CDC 1604
  55. CDC 6600
  56. CDC Cyber
  57. CEGT
  58. CHEOPS
  59. CLI
  60. CPW-Engine 0x88 math
  61. CPW-Engine algebraic
  62. CPW-Engine attacks
  63. CPW-Engine board(0x88)
  64. CPW-Engine book
  65. CPW-Engine chronos
  66. CPW-Engine com
  67. CPW-Engine console ui
  68. CPW-Engine eval
  69. CPW-Engine eval h
  70. CPW-Engine eval init
  71. CPW-Engine main
  72. CPW-Engine move(0x88)
  73. CPW-Engine movegen(0x88)
  74. CPW-Engine movegen h
  75. CPW-Engine quiescence
  76. CPW-Engine recognize
  77. CPW-Engine root
  78. CPW-Engine search
  79. CPW-Engine search h
  80. CPW-Engine stdafx h
  81. CPW-Engine transposition
  82. CPW-Engine transposition h
  83. CPW-Engine utils
  84. CPW - Engine book h
  85. CPW King
  86. CPW history
  87. CSA
  88. CSVN
  89. CSVN Programmers Tournament
  90. CTG
  91. Capture Extensions
  92. Cartoons
  93. Castling Rights
  94. Center
  95. Center Distance
  96. Certabo Chessboard
  97. Chafitz Modular Game System
  98. Chao-Chin Liang
  99. Chao Ma
  100. Check Extensions
  101. Checkers
  102. Checks and Pinned Pieces (Bitboards)
  103. Ches
  104. Chess.jl
  105. Chess324
  106. Chess960
  107. Chess960 Perft Results
  108. ChessBase
  109. ChessBits
  110. ChessGUI
  111. ChessOK
  112. ChessPartner
  113. ChessWar
  114. ChessX
  115. Chess 232 Board
  116. Chess Champion MK II
  117. Chess Engine Communication Protocol
  118. Chess Game
  119. Chess Problems, Compositions and Studies
  120. Chess Query Language
  121. Chess Skill in Man and Machine
  122. Chessica
  123. Chinese Chess
  124. Chinese Chess Board Representation
  125. Chinese Chess Perft Results
  126. Chinese Dark Chess
  127. Ching-Hua Kuo
  128. Chris J. Maddison
  129. Christian Posthoff
  130. Chun-Bin Hsu
  131. Cilk
  132. Claims of Rybka Originality
  133. Claims that Strelka is Rybka
  134. Clobber
  135. Color Flipping
  136. Commodore 128
  137. Commodore 64
  138. Commodore ChessMate
  139. Commodore PET
  140. Commodore VIC-20
  141. Compute!
  142. Computer Chess Championship of CIS Countries
  143. Computer Chess Compendium
  144. Computer Chess Forums
  145. Computer Chess Reports
  146. Computer Olympiad
  147. Computers, Chess, and Cognition
  148. Computerschaak
  149. Computerschach und Spiele
  150. Computerworld
  151. Congruent Modulo Bitboards
  152. Connect6
  153. Connect Four
  154. Connected Passed Pawns
  155. Connected Pawns
  156. Control of Stop and Telestop
  157. Copy-Make
  158. Cray-1
  159. Cray T3D
  160. Cray T3E
  161. Cray X-MP
  162. Crazyhouse
  163. Cute Chess
  164. Cutechess-cli
  165. DGT Board
  166. DGT Pi
  167. D (Programming Language)
  168. DanChess
  169. Dan D. Drew
  170. Dart
  171. Databases
  172. De Bruijn Sequence Generator
  173. Debugging
  174. Dedicated Chess Computers
  175. Deep Learning
  176. Defended Pawns (Bitboards)
  177. Dei-Yen Huang
  178. Delta Pruning
  179. Depth Reduction R
  180. Der-Johng Sun
  181. Design Principles
  182. Development
  183. Diagonals
  184. Dictionary
  185. Dietrich Prinz
  186. Digital Equipment Corporation
  187. DirGolem
  188. Discovered Attack
  189. Discovered Check
  190. Double
  191. Double Check
  192. Double Null Move
  193. Double Word
  194. Draughts
  195. DreamChess
  196. Dutch Open Computer Chess Championship
  197. Dynamic Programming
  198. ECO
  199. Edmund Moshammer
  200. Edward Komissarchik
  201. Edwards' Tablebases
  202. Efficient Generation of Sliding Piece Attacks
  203. Eigenmann Rapid Engine Test
  204. EinStein würfelt nicht!
  205. Electro-Mechanical
  206. En passant
  207. En prise
  208. Encoding Moves
  209. Endgame Bitbases
  210. Endianness
  211. Engine Rating Lists
  212. Engine Releases
  213. Engine Similarity
  214. Engine programming
  215. Entering Moves
  216. Eugene Nalimov
  217. European Computer Chess Championship
  218. European Microcomputer Chess Championship
  219. Eval Tuning in Deep Thought
  220. Evaluation Function
  221. Evaluation Function Draft
  222. Evaluation Hash Table
  223. Evaluation Overlap
  224. Evaluation Patterns
  225. Evaluation of Pieces
  226. Ewald Speckenmeyer
  227. Exact Score
  228. Exploding Bitboards
  229. Extended Position Description
  230. Extensions
  231. FCT
  232. FGRL
  233. FIDE
  234. Fabien Rybka Letter
  235. Fail-Hard
  236. Fail-High Reductions
  237. Fairchild F8
  238. Fianchetto
  239. Fidelity Electronics
  240. Fifty-move Rule
  241. Files
  242. Fill by Subtraction
  243. FinalGen
  244. First Rank Attacks
  245. Float
  246. Forsyth-Edwards Notation
  247. Forth
  248. Fortran
  249. Fortress
  250. François-Dominic Laramée
  251. Free Software Foundation
  252. French Computer Chess Championship
  253. French Programmers Tournament
  254. Frontier Nodes
  255. GAFS
  256. GUI
  257. G 6
  258. Game Notation
  259. Game Phases
  260. Gary Lindstrom
  261. Gaviota Tablebases
  262. General Game Playing
  263. Generic Programming
  264. Getting Started
  265. Go (Programming Language)
  266. Graph History Interaction
  267. Great Game Machine
  268. Gábor Lugosi
  269. H8
  270. HIARCS Chess Explorer
  271. HMCS4xC
  272. HP 2100
  273. Half-open File
  274. Halfmove Clock
  275. Hardware
  276. Harvard Cup
  277. Hash Move
  278. Hashing Dictionaries
  279. Havannah
  280. Haw-ren Fang
  281. Hegener & Glaser
  282. Henry S. Warren, Jr.
  283. Heuristic Alpha
  284. Heuristic Software
  285. Hex
  286. Hiding the Implementation
  287. Historical Examples
  288. History Leaf Pruning
  289. Hitoshi Matsubara
  290. Holes
  291. Honeywell 6000
  292. Hungarian Chessprogram Open
  293. IBM 360
  294. IBM 370
  295. IBM 7090
  296. IBM PC
  297. ICGA Investigations
  298. ICGA Tournament Rules
  299. ICL 4-70
  300. IEEE
  301. IPCCC
  302. IPCCC 2008
  303. IPON
  304. Igor Steinberg
  305. Initial Position
  306. Initial Position Summary
  307. Initialization Routine
  308. Institute of Control Sciences
  309. Institute of Theoretical and Experimental Physics
  310. Integrated Bounds and Values
  311. Intel
  312. Intelligent Chess Software
  313. Intelligent Software
  314. Interdata M85
  315. Interior Node
  316. International CSVN Tournament
  317. Irc
  318. Irreversible Moves
  319. István Szita
  320. Italian Computer Chess Championship
  321. Iteration
  322. JAIST
  323. Jakob Erdmann
  324. Jaleh Rezaie
  325. James Kister
  326. Java-Bitscan
  327. JavaScript
  328. Jay Scott
  329. Jeiqi
  330. Jeiqi Notation
  331. Jeiqi notation
  332. Jerry
  333. Jim Ablett
  334. Johan Enroth
  335. Johanna Hellemons
  336. John Aker
  337. John Hamlen
  338. John Philip Fishburn
  339. John Romein
  340. John von Neumann
  341. Julian Schrittwieser
  342. Julien Marcel
  343. Jérémie Mary
  344. Jürg Nievergelt
  345. Jürgen Schmidhuber
  346. KBNK Endgame
  347. KCEC
  348. KIM-1
  349. KPK
  350. KRK
  351. Kai Himstedt
  352. Kalah
  353. Kaufman Test
  354. Kazutoshi Takahara
  355. Kevin Lew
  356. Killer Move
  357. King Centralization
  358. King Pawn Tropism
  359. Knightmate Chess
  360. Knuth-alpha-beta
  361. Knuth-iterative
  362. Kun-Hao Yeh
  363. Kvetka
  364. LCT II
  365. LOS Table
  366. LS
  367. La Puce Echiquéenne
  368. Lasse Hansen
  369. Last Best Reply
  370. Late Move Reduction Test Results
  371. Lawrence Livermore National Laboratory
  372. Leftmost Node
  373. Levente Kocsis
  374. Lewis Stiller
  375. Libchess
  376. Lines of Action
  377. Little-endian
  378. Livingston Chess960 Computer World Championship
  379. Logging
  380. Lokasoft
  381. Lomonosov Supercomputer
  382. Lomonosov Tablebases
  383. Looking for Magics
  384. Loose Piece
  385. Los Alamos National Laboratory
  386. Losing Chess
  387. Lower Bound
  388. Lucas Chess
  389. M-2
  390. M-20
  391. MAPP
  392. MMX
  393. MS-DOS
  394. Mac OS
  395. Macintosh
  396. Mailbox
  397. Makoto Miwa
  398. Makoto Sakuta
  399. Manuela Veloso
  400. Marco Wiering
  401. Martin Gardner
  402. Marvin Solomon
  403. Masahumi Taketoshi
  404. Mate-in-two
  405. Mate Distance Pruning
  406. Mate Killers
  407. Mate Search
  408. Mate Threat Extensions
  409. Material Hash Table
  410. Material Tables
  411. Mathias Feist
  412. Matthias Gemuh
  413. Meel Velliste
  414. Mephisto Module Systems
  415. Microsoft
  416. Microtrend
  417. Millennium 2000 GmbH
  418. Millennium Chess System
  419. Milton Bradley
  420. Mini
  421. Minimax Tree Optimization
  422. Minority Attack
  423. Modul
  424. Module
  425. Mop-up Evaluation
  426. Move List
  427. NC3 2002
  428. NIC-Key
  429. NICBase
  430. Nalimov Tablebases
  431. Naoki Mizukami
  432. Nathan S. Netanyahu
  433. NegaScout
  434. Negamax
  435. Newcrest Technology
  436. Nibble
  437. Nine Men’s Morris
  438. Nobusuke Sasaki
  439. Node
  440. Nonogram
  441. Nova
  442. Novag
  443. Novag Universal Electronic Chess Board
  444. Null Move
  445. Null Move Observation
  446. Null Move Pruning Test Results
  447. Null Move Reductions
  448. Null Move Test-Positions
  449. Null Window
  450. Nvidia
  451. OEX
  452. Odd-Even Effect
  453. On an empty Board
  454. One Reply Extensions
  455. OpenBench
  456. OpenCL
  457. Open File
  458. Open Pawns (Bitboards)
  459. Open letter to the ICGA about the Rybka-Fruit issue
  460. Optimization
  461. Organizations
  462. Origin Square
  463. Othello
  464. Outposts
  465. Outside Passed Pawn
  466. Oxford Softworks
  467. PCW Microcomputer Chess Championship
  468. PC Magazine
  469. PC Schach
  470. PDP-1
  471. PDP-10
  472. PDP-6
  473. PDP-8
  474. PIC Microcontroller
  475. PLY (Magazine)
  476. PV-Move
  477. PVS and Aspiration
  478. PV Extensions
  479. Pangfeng Liu
  480. Parity Pruning
  481. Passed Pawn Extensions
  482. Path-Dependency
  483. Paul E. Utgoff
  484. Pawn
  485. Pawn Advantage, Win Percentage, and Elo
  486. Pawn Attacks (Bitboards)
  487. Pawn Majority
  488. Pawn Push
  489. Pawn Pushes (Bitboards)
  490. Pawns Breakthrough
  491. Pawns and Files (Bitboards)
  492. PeSTO's Evaluation Function
  493. Perft(10) 20 draft 9 Positions
  494. Perft(10) 400 draft 8 Positions
  495. Perft(11) 20 draft 10 Positions
  496. Perft(11) 400 draft 9 Positions
  497. Perft(12) 20 draft 11 Positions
  498. Perft(12) 400 draft 10 Positions
  499. Perft(13) 20 draft 12 Positions
  500. Perft(13) 400 draft 11 Positions

View (previous 500 | next 500) (20 | 50 | 100 | 250 | 500)