Nobusuke Sasaki
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Nobusuke Sasaki,
a Japanese computer scientist, computer games programmer, associate professor at Department of Management Information Systems, Prefectural University of Hiroshima with a CS degree in 1998 from Tohoku University [1]. His research interests include Artificial intelligence, applications of neural network for game programming with focus on Shogi, Go and Amazons.
Selected Publications
1998 ...
- Nobusuke Sasaki, Yasuji Sawada (1998). Neural Networks for Tsume-Go Problems. ICONIP 1998
- Nobusuke Sasaki, Yasuji Sawada, Jin Yoshimura (1998). A Neural Network Program of Tsume-Go. CG 1998 [3]
- Nobusuke Sasaki, Hiroyuki Iida, Tsuyoshi Hashimoto (1999). Evolutionary Changes of Chess-like Games: A Study Using Self-play Experiments. Joho Shori Gakkai Shinpojiumu Ronbunshu, Vol. 99, No. 14 (Japanese)
- Nobusuke Sasaki, Hiroyuki Iida (1999). Report on the First Open Computer-Amazons Championship. ICCA Journal, Vol. 22, No. 1
2000 ...
- Nobusuke Sasaki, M. Hirasawa, Tsuyoshi Hashimoto, Hiroyuki Iida, Jos Uiterwijk, Jaap van den Herik (2001). Hira, a Four-handed Shogi Program. Advances in Computer Games 9
- Tsuyoshi Hashimoto, Yoichiro Kajihara, Nobusuke Sasaki, Hiroyuki Iida, Jin Yoshimura (2001). An Evaluation Function for Amazons. Advances in Computer Games 9
- Nobusuke Sasaki (2003). The Gifu Challenge 2003 World Computer-Go Championship. ICGA Journal, Vol. 26, No. 3 [4]
- Shinichi Sei, Hiroshi Yamashita, Nobusuke Sasaki (2005). Primer of Computer Go. ISBN4-320-12150-3 (Japanese) [5]