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  • * [[:Category:Programmer]] '''Go'''
    49 KB (5,337 words) - 14:00, 16 February 2022
  • ...with report on [https://en.wikipedia.org/wiki/Computer_Go_UEC_Cup Computer Go UEC Cup], March 2017 @ 9:00</ref>. ...zey met his professional colleagues, he decided to close the source and to go commercial - short after Fruit derivate appeared, based on the source code
    10 KB (1,423 words) - 11:20, 7 June 2020
  • ******* [https://www.mathematik.rwth-aachen.de/go/id/bkbg/gguid/0x11CEE8D9CE85D51196710000F4B4937D/ikz/11/allou/1 Martin Scha ...amp|Elwyn Berlekamp]]</span> » <span style="background-color: #ffdab9;">[[Go]]</span>
    805 KB (106,796 words) - 11:23, 6 August 2021
  • ...lator mAarnos/QCSimulator · GitHub]</ref>, and further is woking on the [[Go]] playing program ''Accelerator'' <ref>[https://github.com/mAarnos/Accelera ...13x13 game records] by [[Mikko Aarnos]], [http://computer-go.org/ Computer-go.org], August 03, 1014
    2 KB (285 words) - 10:11, 3 September 2018
  • =Chess and Go= ...he showed the game to others including Jack Good. According to the British Go Association's page it was Good who twenty years later popularised the game
    28 KB (4,173 words) - 09:54, 14 November 2020
  • ...hcomputer.info Wiki] (German)</ref> in 1979. [[Ed English]], an early game programmer affiliated with Fidelity Electronics in 1979/80, improved the [[Alpha-Beta| ...ally, to go to work for them, basically, fulltime. And we didn’t have to go to Miami. We could stay in San Diego.
    21 KB (2,855 words) - 15:20, 23 December 2020
  • ...ity|University of Limburg]], [http://www.mimuw.edu.pl/~awojna/SID/referaty/Go-Moku.pdf pdf] ...Victor Allis]], [[Jaap van den Herik]], [[Matty Huntjens]] ('''1993'''). ''Go-Moku Solved by New Search Techniques''. [[AAAI]] Technical Report FS-93-02,
    62 KB (8,279 words) - 13:30, 17 November 2021
  • ...d]] piece, if any, for the purpose to make the notation reversible, and to go backward as easy as forward while re-playing a game. ...ith from-square, to-square, and to make it reversible, so it is as easy to go backwards in a game as forwards, what piece was captured, if any ('E' for [
    19 KB (2,798 words) - 14:04, 3 December 2021
  • ...?t=33764 SAN Move Disambiguation -- looking for test positition] by humble programmer, [[CCC]], April 12, 2010 » [[Algebraic Chess Notation#SAN|SAN]] * [http://www.talkchess.com/forum/viewtopic.php?t=13557 Programmer bug hunt challenge] by [[Ed Schroder|Ed Schröder]], [[CCC]], May 04, 2007
    12 KB (1,686 words) - 22:42, 31 January 2022
  • * [http://www.talkchess.com/forum/viewtopic.php?t=13557 Programmer bug hunt challenge] by [[Ed Schroder|Ed Schröder]], [[CCC]], May 04, 2007 * [http://www.talkchess.com/forum/viewtopic.php?t=63119 How to go about chasing a bug like this?] by [[Colin Jenkins]], [[CCC]], February 09,
    21 KB (2,895 words) - 12:16, 4 February 2022
  • ...evil''. <ref>[[Donald Knuth]] ('''1974'''). ''Structured Programming with go to Statements''. [[ACM#Surveys|ACM Computing Surveys]], Vol. 6, No. 4, [htt * [[Donald Knuth]] ('''1974'''). ''Structured Programming with go to Statements''. [[ACM#Surveys|ACM Computing Surveys]], Vol. 6, No. 4, [htt
    19 KB (2,636 words) - 13:58, 7 December 2019
  • * [http://golang.org/doc/go_mem.html The Go Memory Model] » [[Go (Programming Language)]] ...kipedia.org/wiki/Ulrich_Drepper Ulrich Drepper] ('''2007'''). ''What Every Programmer Should Know About Memory''. [http://www.akkadia.org/drepper/cpumemory.pdf p
    52 KB (7,240 words) - 22:33, 16 May 2023
  • ...[[Search|search]] begins. Typically you determine where each piece should go and essentially build a 64 square table for each piece type of each color o ...each time the pawn structure changes, EVEN if the table itself is ready to go. This should be fairly fast but not trivial in terms of execution speed. Yo
    24 KB (3,789 words) - 12:11, 9 December 2019
  • ...ns <ref>[[Akihiro Kishimoto]], [[Martin Müller]] ('''2003'''). ''Df-pn in Go: An Application to the One-Eye Problem''. [[Advances in Computer Games 10]] ...h] from [[Ed Schroder|Ed Schroder's]] [http://www.top-5000.nl/prostuff.htm Programmer's Stuff site]</ref> . [[Sjeng]] by [[Gian-Carlo Pascutto]] uses Proof-numbe
    32 KB (4,387 words) - 22:29, 17 June 2021
  • an American computer scientist and former computer chess programmer. He started chess programming in 1968 as physics graduate student at [[Nort * [[David Slate]], [[Ben Mittman]] ('''1978'''). ''Chess 4.6 - Where Do We Go From Here?'' [http://www.informatik.uni-trier.de/~ley/db/conf/jcit/jcit78.h
    6 KB (825 words) - 16:00, 16 November 2020
  • ...gram, or a chessboard, in the cafeteria, studying a chess position. And I go, wow, that’s interesting. The young lady likes chess. ...glas in Santa Monica, offered me a position there, as a beginning computer programmer. So I moved up there and started learning how to program in [[Fortran]]. A
    8 KB (1,154 words) - 23:00, 8 July 2019
  • ...R_Bitman Alexander R. Bitman's Chess Games from 365chess.com]</ref>, and [[Go]] player <ref>[http://senseis.xmp.net/?AlexanderBitman Sensei's Library: Al [[Category:Chess Programmer|Bitman]]
    6 KB (741 words) - 14:32, 25 January 2020
  • ...thout the specific endgame knowledge. There are some concepts that a chess programmer should implement to overcome the most basic problems. Usually chess engines ...bishop]], it might be good to evaluate the opponent's king being forced to go to the corner with the [[Color|color]] of the bishop a higher bonus, than f
    16 KB (2,179 words) - 22:04, 30 November 2021
  • ...of [[Go]] to [[Deep Learning|learn]] and predict the moves made by expert Go players. =DCNNs in Go=
    4 KB (591 words) - 11:23, 16 November 2019
  • ...1235/http://www.playwitharena.com/?Newsticker:Archive_9 Interview with SOS programmer Rudolf Huber in German language!] by [[Frank Quisinsky]], [[Arena|Arena Che ...there is a real problem: in classical TC the timing info accompanying the 'go' command does not specify how much time will be added after the 'movestogo'
    25 KB (3,536 words) - 05:36, 9 September 2021
  • .../link.springer.com/chapter/10.1007/11922155_7 Recognizing Seki in Computer Go]''. [[Advances in Computer Games 11]] ...ger.com/chapter/10.1007/11922155_8 Move-Pruning Techniques for Monte-Carlo Go]''. [[Advances in Computer Games 11]]
    8 KB (1,125 words) - 14:04, 28 January 2020
  • ...ter-Aided Game Play and Computer Cheating: Examples from Chess, Shogi, and Go''. [https://www.uni-trier.de/fileadmin/fb4/prof/BWL/FIN/Veranstaltungen/pis * [[Ingo Althöfer]] ('''2003'''). ''A 20-Choice Experiment in Go for Human+Computer''. [[ICGA Journal#26_2|ICGA Journal, Vol. 26, No. 2]]
    23 KB (3,173 words) - 16:58, 13 January 2021
  • '''[[Main Page|Home]] * [[Games]] * Go''' [[FILE:Go board.jpg|border|right|thumb| 19*19 Go board <ref>[https://en.wikipedia.org/wiki/The_Age_of_Intelligent_Machines T
    97 KB (13,316 words) - 20:49, 18 March 2022
  • ...ewsgroups <ref>[http://computer-go.org/pipermail/computer-go/ The computer-go Archives]</ref> , and was founding member of this [[Main Page|chess program In the early 90s Don started to work with chess master and computer chess programmer [[Julio Kaplan]] within his company [[Heuristic Software]]. The program the
    19 KB (2,659 words) - 17:19, 16 November 2020
  • ..., and co-created Google's programming language [[Go (Programming Language)|Go]] <ref>[https://en.wikipedia.org/wiki/Ken_Thompson Ken Thompson from Wikipe ...tchie] ('''1971'''). ''[http://cm.bell-labs.com/who/dmr/1stEdman.html UNIX Programmer's Manual]''. [[Bell Laboratories|Bell Telephone Laboratories]], [http://www
    16 KB (2,248 words) - 17:19, 16 November 2020
  • ...://www.computerhistory.org/chess/full_record.php?iid=stl-431614f6482e6 IBM programmer Alex Bernstein] 1958 Courtesy of [[IBM]] Archives from [[The Computer Histo ...d, and they paid us each $1. The funny thing about it is they proceeded to go to some antique dealer on [https://en.wikipedia.org/wiki/Madison_Avenue Mad
    8 KB (1,161 words) - 23:14, 23 July 2020
  • ...n [[Jay Burmeister]], [[Janet Wiles]] ('''1995'''). ''[[CS-TR-339 Computer Go Tech Report]]''. Departments of Computer Science and Psychology, [https://e ...t Zobrist]] ('''1969'''). ''A Model of Visual Organisation for the Game of Go''. Proceedings of the Spring Joint Computer Conference, Vol. 34, pp. 103-11
    5 KB (710 words) - 17:19, 16 November 2020
  • ...I] <ref>[http://aigames.nctu.edu.tw/~icwu/aigames/CGI.html Introduction to Go Programs Developed at CGI Lab]</ref> . ...[[Ming-Wan Wang]], [[Tai-Hsiung Yang]] ('''2016'''). ''Human vs. Computer Go: Review and Prospect''. [https://arxiv.org/abs/1606.02032 arXiv:1606.02032]
    19 KB (2,462 words) - 19:19, 4 April 2022
  • ...[[Jos Uiterwijk]] ('''2005'''). ''Learning to predict life and death from Go game records''. [https://en.wikipedia.org/wiki/Information_Sciences_(journa ...GA Journal#32_1|ICGA Journal, Vol. 32, No. 1]] » [[13th Computer Olympiad#Go|13th Computer Olympiad]]
    24 KB (3,077 words) - 14:28, 2 December 2021
  • ...''). ''Systeme d'Apprentissage par Auto-Observation. Application au Jeu de Go''. Ph.D. thesis, [[University of Paris#6|Universite Pierre et Marie Curie, =Monte-Carlo Go=
    22 KB (2,874 words) - 12:30, 14 March 2022
  • ...b-aigames]</ref> on various game playing programs such as the successful [[Go]] playing program [https://www.game-ai-forum.org/icga-tournaments/program.p ...Olympiad#Go|20th Computer Olympiad, Leiden 2017]], Medalists in [[Go|13x13 Go]], [[Katsuki Ohto]] (Bronze for Julie), <br/>[[Ting-Han Wei]] (Gold for [ht
    5 KB (647 words) - 16:39, 1 December 2021
  • * [[Cameron Browne]] ('''2012'''). ''Go without Ko on Hexagonal Grids''. [[ICGA Journal#35_1|ICGA Journal, Vol. 35, [[Category:Hex Programmer|Browne]]
    7 KB (984 words) - 11:51, 14 March 2022
  • ...]], [[Hiroyuki Iida]], [[Reijer Grimbergen]] ('''1997'''). ''Chess, Shogi, Go, natural developments in game research.'' [http://citeseerx.ist.psu.edu/vie ..., [[Jun Nagashima]], [[Hiroyuki Iida]] ('''2002'''). ''[http://jglobal.jst.go.jp/en/public/200902131683288984 Realization-Probability Search in Computer
    20 KB (2,668 words) - 19:20, 4 April 2022
  • ...uthor of the [[Shogi]] program [[ISshogi]], and is further author of the [[Go]] playing program [https://www.game-ai-forum.org/icga-tournaments/program.p ...teraction]], [[Proof-Number Search|proof-number search]] and [[Go|computer Go]].
    9 KB (1,169 words) - 17:20, 16 November 2020
  • ...ence/ais-have-mastered-chess-will-go-be-next AIs Have Mastered Chess. Will Go Be Next?] by [[Jonathan Schaeffer]], [[Martin Müller]] & [[Akihiro Kishimo [[Category:Chess Programmer|Schaeffer]]
    47 KB (6,253 words) - 19:20, 4 April 2022
  • ...ler]] ('''2009'''). ''Fuego - An Open-source Framework for Board Games and Go Engine Based on Monte-Carlo Tree Search''. Tecnical Report</ref> <ref>[[Mar [[Category:Backgammon Programmer|Tesauro]]
    7 KB (983 words) - 17:21, 16 November 2020
  • ...31866-5_10?LI=true#page-1 4*4-Pattern and Bayesian Learning in Monte-Carlo Go]''. [[Advances in Computer Games 13]] [[Category:Xiangqi Programmer|Wang]]
    3 KB (378 words) - 23:53, 28 November 2018
  • ...31866-5_10?LI=true#page-1 4*4-Pattern and Bayesian Learning in Monte-Carlo Go]''. [[Advances in Computer Games 13]] [[Category:Xiangqi Programmer|Xu]]
    5 KB (680 words) - 16:17, 28 March 2019
  • * [[Jos Uiterwijk]] ('''1992'''). ''Go-Moku still far from Optimality''. [[3rd Computer Olympiad#Workshop|Heuristi * [[Jos Uiterwijk]] ('''1992'''). ''Knowledge and Strategies in Go-Moku''. [[3rd Computer Olympiad#Workshop|Heuristic Programming in AI 3]]
    32 KB (4,247 words) - 12:36, 14 March 2022
  • ...p://link.springer.com/chapter/10.1007/978-3-642-31866-5_19 Blunder Cost in Go and Hex]''. [[Advances in Computer Games 13]] ...h Weninger]], [[Ryan Hayward]] ('''2017'''). ''Exploring Positional Linear Go''. [[Advances in Computer Games 15]], [https://webdocs.cs.ualberta.ca/~hayw
    10 KB (1,378 words) - 16:25, 1 December 2021
  • ...nd supported by his supervisor [[Rémi Coulom]], author of the world class Go program [https://www.game-ai-forum.org/icga-tournaments/program.php?id=530 ...pplied to the Game of Go''. Ph.D. thesis, Appendix II, 2011 Super Computer Go: Shih-Chieh Huang's Erica, Introduction by [http://www.goodreads.com/autho
    8 KB (1,109 words) - 16:45, 15 October 2019
  • ...number search to [[Atari Go]] <ref>[http://senseis.xmp.net/?AtariGo Atari Go at Sensei's Library]</ref> and [[Lines of Action]] <ref>[[Jakub Pawlewicz]] [[Category:Hex Programmer|Pawlewicz]]
    5 KB (730 words) - 18:27, 3 January 2020
  • ...Intel Xeon Phi''. [http://arxiv.org/abs/1409.4297 CoRR abs/1409.4297] » [[Go]], [[Monte-Carlo Tree Search|MCTS]] [[Category:Chess Programmer|Plaat]]
    16 KB (2,041 words) - 17:22, 16 November 2020
  • ...post/computer-beating-top-human-go-professional Computer beating top human Go professional] by [[Frederic Friedel]], [[ChessBase|ChessBase News]], March ...ner-chess-master-and-programmer-dies-at-87 Hans Berliner, chess master and programmer, dies at 87] by [[Frederic Friedel]], [[ChessBase|ChessBase New]], January
    19 KB (2,253 words) - 23:28, 31 January 2022
  • ...rg/?page_id=1467 Prize giving ceremony Go 19x19], [[18th Computer Olympiad#Go|18th Computer Olympiad, 2015]], Siver for [https://www.game-ai-forum.org/ic ...). ''Production of various strategies and position control for Monte-Carlo Go - Entertaining human players''. [http://www.informatik.uni-trier.de/~ley/db
    6 KB (896 words) - 18:55, 7 March 2019
  • ...h computer scientist, [https://en.wikipedia.org/wiki/Freelancer freelance] programmer in the field of [[Artificial Intelligence|artificial intelligence]] in [[Ga ...phaZero]] implementation dubbed [[CrazyZero]] has networks trained to play Go, [[Shogi]], [[Gomoku]], [[Othello]], [[Renju]], and Chess <ref>[http://www.
    18 KB (2,577 words) - 19:24, 2 August 2020
  • ...for [https://en.wikipedia.org/wiki/Elixir_Studios Elixir Studios] and lead programmer on the [[IBM PC|PC]] [https://en.wikipedia.org/wiki/Strategy_video_game str ...ler]] ('''2007'''). ''Reinforcement learning of local shape in the game of Go''. [[Conferences#IJCAI2007|20th IJCAI]], [http://webdocs.cs.ualberta.ca/~mm
    18 KB (2,275 words) - 11:24, 16 April 2021
  • ...ref>[http://www.lri.fr/~teytaud/mogo.html MoGo: a software for the Game of Go]</ref>. ...Wang]] ('''2006'''). ''Exploration exploitation in Go: UCT for Monte-Carlo Go''. [http://www.lri.fr/~gelly/paper/nips_exploration_exploitation_mogo.pdf p
    9 KB (1,244 words) - 11:29, 12 September 2019
  • ...ki/Multi-armed_bandit bandit algorithms] and applications to [[Go|Computer-Go]]. ...ref>[http://www.lri.fr/~teytaud/mogo.html MoGo: a software for the Game of Go]</ref>.
    5 KB (681 words) - 17:05, 27 June 2019
  • ...] <ref>[[Bruno Bouzy]] ('''1995'''). ''Modelisation Cognitive du Joueur de Go''. Mémoire de thèse de doctorat, [[University of Paris#6|Paris 6 Universi * [[Bruno Bouzy]] ('''1995'''). ''Modelisation Cognitive du Joueur de Go''. Mémoire de thèse de doctorat, [[University of Paris#6|Paris 6 Universi
    8 KB (1,040 words) - 14:24, 19 February 2019
  • ...nuchess), which re-utilize large parts of code from [[GNU Chess]], and the Go program [http://www.grappa.univ-lille3.fr/icga/program.php?id=143 Oleg]. * [[Bruno Bouzy]], [[Bernard Helmstetter]] ('''2003'''). ''Monte Carlo Go Developments''. [[Advances in Computer Games 10]], [http://www.ai.univ-pari
    3 KB (422 words) - 19:15, 13 March 2019
  • a Dutch astronomer, publicist, computer chess programmer, and associate professor at Delft Centre for Entrepreneurship, [[Delft Univ * [[Dap Hartmann]] ('''2011'''). ''Is Go the Next Human Bastion to Crumble?'' Review [[CG 2010]] revisited papers, [
    19 KB (2,508 words) - 16:59, 13 January 2021
  • ...Arasan]] <ref>[http://www.talkchess.com/forum/viewtopic.php?t=64364 Arasan Programmer's Guide] by [[Jon Dart]], [[CCC]], June 21, 2017</ref> ...e.org/web/20120331060714/http://www.top-5000.nl/authors/rebel/chess840.htm Programmer Corner] by [[Ed Schroder]] ([https://en.wikipedia.org/wiki/Wayback_Machine
    10 KB (1,305 words) - 10:08, 11 February 2021
  • ...on involved in the [[AlphaZero]] project applied to chess, [[Shogi]] and [[Go]] <ref> [[David Silver]], [[Thomas Hubert]], [[Julian Schrittwieser]], [[Io ....com/nature/journal/v550/n7676/full/nature24270.html Mastering the game of Go without human knowledge]''. [https://en.wikipedia.org/wiki/Nature_%28journa
    11 KB (1,397 words) - 09:27, 17 April 2021
  • .../gomputer/ Gomputer: PC² // Paderborn Center for Parallel Computing] » [[Go]], [[FPGA]] [[Category:Chess Programmer|Lorenz]]
    12 KB (1,523 words) - 16:22, 1 December 2021
  • * [[Feng-hsiung Hsu]] ('''1994'''). ''Design and Implementation of a Computer Go program Archimage 1.1.'' Journal of Information Science and Engineering, Vo ...666/ Cracking GO]''. [[IEEE#Spectrum|IEEE Spectrum]], Vol. 44, No, 10 » [[Go]]
    11 KB (1,508 words) - 17:27, 16 November 2020
  • ....php?id=98 Shun-Chin Hsu's ICGA Tournaments]</ref> of [[Chinese Chess]], [[Go]] and [[Connect6]]. Along with [[Shi-Jim Yen]] and [[Tsan-Cheng Su]], Shun- ==[[Go]]==
    11 KB (1,443 words) - 17:29, 16 November 2020
  • a Taiwanese computer scientist, game researcher and programmer, and associate professor at [https://en.wikipedia.org/wiki/Chung_Yuan_Chris ...GA Journal#28_3|ICGA Journal, Vol. 28, No. 3]] » [[10th Computer Olympiad#Go|10th Computer Olympiad]]
    12 KB (1,508 words) - 15:29, 29 June 2020
  • ..., bronze at [[20th Computer Olympiad#Go9x9|20th Computer Olympiad]] in 9x9 Go. [[Category:Xiangqi Programmer|Chang]]
    4 KB (503 words) - 21:25, 30 November 2021
  • ...]] and [[Rémi Coulom]] on [[Monte-Carlo Tree Search]] applied to computer Go. ...Shii Lin]] ('''2010'''). ''Monte-Carlo Simulation Balancing applied to 9x9 Go''. [[ICGA Journal#33_4|ICGA Journal, Vol. 33, No. 4]]
    8 KB (997 words) - 15:24, 29 June 2020
  • ...[Li-Cheng Lan]] ('''2017'''). ''Multi-Labelled Value Networks for Computer Go''. [https://arxiv.org/abs/1705.10701 arXiv:1705.10701], [https://arxiv.org/ ...d=800 CGI] <ref>[http://aigames.nctu.edu.tw/~icwu/CGI.html Introduction to Go Programs Developed at CGI Lab]</ref>. Beside computer games his research i
    2 KB (277 words) - 16:18, 5 September 2018
  • ...Wu <ref>Image cropped from "[[19th Computer Olympiad#Go|The winners of the Go 19x19]]", Photo 16 by [[Jan Krabbenbos]], [https://icga.org/?page_id=1908 E ...es <ref>[http://aigames.nctu.edu.tw/~icwu/aigames/CGI.html Introduction to Go Programs Developed at CGI Lab]</ref>.
    3 KB (395 words) - 16:39, 1 December 2021
  • ...nce|artificial intelligence]] and [[Games|computer games]] with focus on [[Go]], [[Chinese Chess]], [[Connect6]] and [[Othello]]. In 2012, he invented [[ Shi-Jim Yen is author and co-author of the [[Go]] programs [https://www.game-ai-forum.org/icga-tournaments/program.php?id=1
    20 KB (2,569 words) - 12:33, 14 March 2022
  • ...ref>[http://www.lri.fr/~teytaud/mogo.html MoGo: a software for the Game of Go]</ref>. [[Category:Go Programmer|Audibert]]
    4 KB (493 words) - 14:47, 4 September 2018
  • ...an offer from [[TASC]], Johan de Koning became professional computer chess programmer. He ported his program to an [[ARM2]] [https://en.wikipedia.org/wiki/Reduce ...ry successful [[ICGA]] tournament contenders. Johan also competed in 9x9 [[Go]] with [https://www.game-ai-forum.org/icga-tournaments/program.php?id=97 At
    6 KB (819 words) - 18:49, 13 March 2019
  • an American computer scientist, programmer, consultant and author of books on [[Artificial Intelligence]], [[Java]], [ =Go and Chess=
    5 KB (614 words) - 23:50, 28 November 2018
  • ...ensively translated and rewritten. So credit for the Mark V program has to go both to [[Mark Taylor]] and David Broughton, though David Levy is known to [[Category:Chess Programmer|Broughton]]
    4 KB (584 words) - 21:37, 8 March 2021
  • ...ETH Zurich]]</ref>, which covers aspects of computer chess versus computer Go, along with [[Search|search]] and [[Evaluation|evaluation]] topics such as ...nfluenced by his [[Learning|machine learning]] experience in the domain of Go, after removing the parallel portion of the code, the project evolved to an
    5 KB (639 words) - 10:36, 3 September 2018
  • ...[iPhone]] and [[iPad]] mobile devices is market by his own company ''Smart Go, Inc.'' <ref>[http://www.smartgo.com/about.html SmartGo - About]</ref>, loc ...Chen|Ken Chen]], [[Jürg Nievergelt]] ('''1989'''). ''Smart Game Board and Go Explorer: A Case Study in Software and Knowledge Engineering''. [[WCCC 1989
    5 KB (688 words) - 17:34, 16 November 2020
  • .../icga-tournaments/program.php?id=144 Explorer]. Keh-Hsun Chen was Computer Go Section Editor of the [[ICGA Journal]] until 2012. * [[Keh-Hsun Chen|Ken Chen]] ('''1989'''). ''Group Identification in Computer Go''. [[1st Computer Olympiad#Workshop|Heuristic Programming in Artificial Int
    7 KB (994 words) - 17:35, 16 November 2020
  • ...ay [[Chess#Variants|Chess variants]], [[Checkers]], [[Othello|Reversi]], [[Go]] and [[Amazons]] <ref>[http://sites.google.com/site/dshawul/home Scorpio C * [http://www.talkchess.com/forum/viewtopic.php?t=48666 chess programmer benefits] by [[Daniel Shawul]], [[CCC]], July 17, 2013
    13 KB (1,801 words) - 11:28, 31 January 2021
  • ...[Hendrik Baier]] ('''2010'''). ''Adaptive Playout Policies for Monte-Carlo Go''. Master's thesis, [https://en.wikipedia.org/wiki/University_of_Osnabr%C3% ...r]], [https://groups.google.com/forum/#!forum/computer-go-archive Computer Go Archive], January 26, 2011</ref>
    8 KB (1,098 words) - 14:53, 4 September 2018
  • ....cs.vu.nl/~victor/home.html Victor Allis - Where has he been? Where did he go? ]</ref> ]] ...ity|University of Limburg]], [http://www.mimuw.edu.pl/~awojna/SID/referaty/Go-Moku.pdf pdf]
    7 KB (1,013 words) - 17:36, 16 November 2020
  • ...c.cesa.or.jp/2011/en/events/challenge/ai.html CEDEC Challange: Lightning GO 9×9 Board AI Matches | CEDEC 2011 | Computer Entertainment Developers Conf ...processes]] such as [[Learning|learning]], especially in the context of [[Go]] and [[Shogi]]. He is co-author of the Shogi programs [[HIT+SS]], a knowle
    6 KB (847 words) - 12:40, 23 August 2020
  • * [[Abdallah Saffidine]] ('''2011'''). ''Moccos wins the Panthom-Go Tournament''. [[ICGA Journal#34_1|ICGA Journal, Vol. 34, No. 1]] » [[15th ...[Abdallah Saffidine]], [[Shi-Jim Yen]] ('''2015'''). ''The complexities of Go''. [[Advances in Computer Games 14]]
    8 KB (994 words) - 12:57, 16 January 2021
  • ...thcGo]</ref> <ref>[http://www.weddslist.com/kgs/past/24/ 24th KGS Computer Go Tournament]</ref>. * [[Alan Blair]] ('''2008'''). ''Learning position evaluation for Go with Internal Symmetry Networks''. [https://dblp.uni-trier.de/db/conf/cig/c
    5 KB (675 words) - 17:42, 4 September 2018
  • ...9786/ The Computational Intelligence of MoGo Revealed in Taiwan's Computer Go Tournaments]''. [https://hal.inria.fr/file/index/docid/369786/filename/TCIA ...um.org/icga-tournaments/program.php?id=626 Shakty], and co-author of the [[Go]] playing program [https://www.game-ai-forum.org/icga-tournaments/program.p
    16 KB (1,987 words) - 12:32, 14 March 2022
  • ...ref>[http://www.lri.fr/~teytaud/mogo.html MoGo: a software for the Game of Go]</ref>. ...r/10.1007/978-3-540-75538-8_5 Monte-Carlo Proof-Number Search for Computer Go]''. [[CG 2006]]
    8 KB (1,010 words) - 16:16, 5 September 2018
  • ...t Reykjavic] by [[Fabien Letouzey]], [[CCC]], August 24, 2005</ref> and to go commercial <ref>[https://www.stmintz.com/ccc/index.php?id=449961 Fruit comm ...ards]], and naturally, Fruit has become a new [[Evaluation|evaluation]] to go along with that <ref>[http://www.talkchess.com/forum/viewtopic.php?topic_vi
    27 KB (3,790 words) - 18:02, 10 April 2021
  • a Dutch physicist and since 1976 computer chess programmer. He wrote a blitz program for the [[PDP-11]] and programs for the [[6800]] ...chess and chess like game variants]], and further covering [[Checkers]], [[Go]], [[Amazons]], and [[Othello]] <ref>[http://www.talkchess.com/forum/viewto
    25 KB (3,490 words) - 12:19, 11 October 2023
  • ...mer, John is author of the computer chess program [[Woodpusher]] and the [[Go]] playing program [https://www.game-ai-forum.org/icga-tournaments/program.p
    3 KB (463 words) - 17:39, 16 November 2020
  • a Dutch chess programmer and chess player, author of the chess program [[Diep]] and [https://en.wiki Don't go fiddle with difficult parallelization, simply use CILK, let that language h
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  • ...ensjournal.ca/story/2005-05-24/news/computer-programmer-wins-big/ Computer programmer wins big] by [http://queensjournal.ca/author/janet-shulist/ Janet Shulist], ...ing and puzzle programs for various target platforms, beside others, the [[Go]] playing program ''ThinkGo'' for [[Windows#Phone7|Windows Phone 7]], the o
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  • .../ai-series-shougo/ AI Shogi - PlayStation Portable - GameSpy]</ref>, the [[Go]] program [https://www.game-ai-forum.org/icga-tournaments/program.php?id=3 [[11th Computer Olympiad#Go9x9|11th Computer Olympiad, Go (9x9)]], [[Keh-Hsun Chen|Ken Chen]], [[Rémi Coulom]], [[Hiroshi Yamashita]
    3 KB (415 words) - 13:00, 23 August 2020
  • ...eepZen] <ref>[http://senseis.xmp.net/?ZenGoProgram Sensei's Library: Zen (go program)]</ref> applying [[Monte-Carlo Tree Search|MCTS]] using big pattern ...i-forum.org/icga-tournaments/tournament.php?id=235 16th Computer Olympiad, Go (9x9)] award ceremony, [[Hideki Kato]], Gold with [https://www.game-ai-foru
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  • ...March 3, 2003</ref>, the experimental chess engine [[Stoofvlees]], and the Go playing program [https://www.game-ai-forum.org/icga-tournaments/program.php ...o human-provided knowledge, modeled after the AlphaGo Zero paper]</ref>, a Go playing entity using [[Monte-Carlo Tree Search|MCTS]] (but without Monte Ca
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  • a Japanese computer scientist, [[Shogi]] programmer and associate professor at [https://en.wikipedia.org/wiki/University_of_Tok ...g/wiki/Jun'ichi_Tsujii Jun'ichi Tsujii] ('''2007'''). ''Move Prediction in Go with the Maximum Entropy Method''. [http://cswww.essex.ac.uk/cig/2007/index
    6 KB (748 words) - 17:40, 16 November 2020
  • ...]], [[Hiroyuki Iida]], [[Reijer Grimbergen]] ('''1997'''). ''Chess, Shogi, Go, natural developments in game research.'' [http://citeseerx.ist.psu.edu/vie [[Category:Shogi Programmer|Grimbergen]]
    8 KB (1,068 words) - 17:41, 16 November 2020
  • .... ''[http://dl.acm.org/citation.cfm?id=1597359 Monte Carlo Go Has a Way to Go]''. [http://www.informatik.uni-trier.de/~ley/db/conf/aaai/aaai2006.html#Yos ...''2008'''). ''Evaluation of Monte Carlo tree search and the application to Go''. [http://www.informatik.uni-trier.de/~ley/db/conf/cig/cig2008.html CIG 20
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  • ...arning]] algorithms in the computer board games of [[Shogi]], [[Chess]], [[Go]], and [[Othello]] <ref>[https://sites.google.com/site/takeshogo/home Shogo ...''2008'''). ''Evaluation of Monte Carlo tree search and the application to Go''. [http://www.informatik.uni-trier.de/~ley/db/conf/cig/cig2008.html CIG 20
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  • ...evelopment of many game playing programs in the domains of [[Go]], [[Block Go]], [[Shogi]], [[Dots and Boxes]], [[Trax]], [https://en.wikipedia.org/wiki/ ...Olympiad#Go|20th Computer Olympiad, Leiden 2017]], winning Bronze in 13x13 Go. His [[Shogi]] playing program [[ShogiNet]] based on the open source engine
    3 KB (386 words) - 17:32, 7 March 2019
  • ...for [[Games|game]] [[Programming|programming]] with focus on [[Shogi]], [[Go]] and [[Amazons]]. ...suke Sasaki]], [[Yasuji Sawada]] ('''1998'''). ''Neural Networks for Tsume-Go Problems''. [https://dblp.uni-trier.de/db/conf/iconip/iconip1998.html ICONI
    3 KB (386 words) - 17:53, 9 August 2018
  • ...wiki/Monitoring_(medicine) medical monitoring], as well as computer [[Go]] programmer. He defended his Ph.D. in 1997 at [https://en.wikipedia.org/wiki/University ....com/nature/journal/v529/n7587/full/nature16961.html Mastering the game of Go with deep neural networks and tree search]''. [https://en.wikipedia.org/wik
    5 KB (709 words) - 19:59, 6 March 2019
  • ...ee.fr/Amsterdam2007/ Computing Elo Ratings of Move Patterns in the Game of Go]''. [[CGW 2007]], [[ICGA Journal#30_4|ICGA Journal, Vol. 30, No. 4]], [http ...-Araki-Yoshida/282234f7fa5ca261643ea0f6492f88913cf21ec2 Move Prediction in Go with the Maximum Entropy Method]''. [https://dblp.uni-trier.de/db/conf/cig/
    3 KB (402 words) - 10:06, 3 September 2018
  • ...tors 1981'' with his program, he soon became a professional computer chess programmer within his own company ''LogiSoft ApS'' and his programs [[LogiChess]] and ...e code of [[Turbo Chess]], as well as programs for [[Bridge]] and [[Gomoku|Go-Moku]] for [https://en.wikipedia.org/wiki/Borland Borland International].
    4 KB (550 words) - 10:31, 3 September 2018
  • ...7, 2005</ref> <ref>[https://commons.wikimedia.org/wiki/File:9x9_Go.ogg 9x9 Go.ogg - Wikimedia Commons] by [[Stephen B. Streater]], [https://en.wikipedia. [[Category:Chess Programmer]]
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  • ...e its first position, and in January 2002, it played its first game. Soon, programmer, chess expert and [[:Category:Opening Book Author|opening book author]] Ale * [https://www.stmintz.com/ccc/index.php?id=330184 Go Brutus!!] by Pete Rihaczek, [[CCC]], November 24, 2003
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  • ...'Dimwit'' <ref>[http://www.computer-go.info/db/oprog.php?a=Dimwit Computer-go.info - Details of Program: Dimwit]</ref>. ...php?a=Begu%26eacute%3B%2C+%26Aacute%3Blvaro+ Computer-go.info - Details of Programmer: Begué, Álvaro]
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  • ...ence]] and [[Games|board games]] such as [[Connect Four]], [[Chess]] and [[Go]], complexity, [https://en.wikipedia.org/wiki/Algorithmic_information_theor ...'Dimwit'' <ref>[http://www.computer-go.info/db/oprog.php?a=Dimwit Computer-go.info - Details of Program: Dimwit]</ref>.
    9 KB (1,198 words) - 11:35, 4 April 2022
  • This article deals with a programmer's study on [[Learning|machine learning]], inspired by an online course ''Ma Where to go from here? For a more accurate estimate of the position a new model of ches
    32 KB (4,725 words) - 08:55, 3 October 2020
  • ...ea of the Komodo team - also due to [[Don Dailey|Don Dailey's]] computer [[Go]] experience building an [[UCT]] player. ...akamura-will-give-it-a-go-6514 Komodo vs Humanity: Nakamura Will Give It A Go] by [[Peter Doggers]], [[Chess.com]], December 28, 2015
    59 KB (8,113 words) - 11:58, 26 February 2021
  • ...game-tree [[Search|search]] and two-player games, including [[Go|computer Go]], [[Monte-Carlo Tree Search|Monte-Carlo tree search]], [[Depth-First|depth ...n 9x9 Go]], as well the Silver medal in [[14th Computer Olympiad#Go|19x19 Go]]
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  • ...sterlund]] to optimize any [[UCI]] complaint chess engine, also written in Go <ref>[https://bitbucket.org/brtzsnr/txt brtzsnr / txt — Bitbucket] by [[A [[Category:Chess Programmer|Moșoi]]
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  • As [https://en2.wikipedia.org/wiki/Open_source_movement open source] and game programmer, Folkert is author of the experimental chess programs [[Pos]] <ref>[http:// He further wrote the [[Go]] playing program ''Stop'' <ref>[https://www.vanheusden.com/stop/ www.vanhe
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  • OpenCL offers the following memory model for the programmer: ...pen source projects [[Leela Zero]] headed by [[Gian-Carlo Pascutto]] for [[Go]] and its [[Leela Chess Zero]] adaption.
    63 KB (8,627 words) - 10:34, 24 January 2024
  • ...is to ensure that each program is unique and is owned by the representing programmer. For the Microcomputer events a less stringent standard has been applied, b <span id="Go"></span>
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  • ...code when using Nalimov tables, other than that the code was copied from a programmer (me) that forgot to remove it from his program when he converted from Edwar ...ee either more evidence of copying, or evidence of original programming to go along with some of the copying.
    32 KB (5,514 words) - 16:40, 17 December 2018
  • else /* If no depth left (leaf node), go to evalute that position */ * [http://www.open-aurec.com/wbforum/viewtopic.php?f=2&t=50206 Beginner programmer Winboard and chess computing advice] by tr2, [[Computer Chess Forums|Winboa
    5 KB (628 words) - 17:15, 31 August 2020
  • ...A general reinforcement learning algorithm that masters chess, shogi, and Go through self-play]''. [https://en.wikipedia.org/wiki/Science_(journal) Scie [[Category:Chess Programmer|Lyashuk]]
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  • ...lems" (Springer, 1983) described a method that apparently only Botvinnik's programmer/protege [[Boris Stilman]] believed would work, which Stilman later generali My suggestion: you are writing a chess program. Go ahead, put in [[NegaScout|negascout]], [[Null Move Pruning|null-move prunin
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  • ...nzie%2C+Peter McKenzie, Peter] from [http://www.computer-go.info/ computer-go.info]</ref>. His [[Arimaa]] bot ''Jumbo'' competed in the 2015 World Champi ...nzie%2C+Peter McKenzie, Peter] from [http://www.computer-go.info/ computer-go.info]
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  • C
    * [[Go (Programming Language)]] ...d platforms concerning bit ordering, padding and eventually the sign, most programmer rely on explicit bitfields to composite and extract sub-items by shift and
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  • ...nd include [[Monte-Carlo Tree Search]] applied to the games of [[NoGo]], [[Go]] and [[Chinese Dark Chess]]. For the latter game, along with [[Shi-Jim Yen ...en]] ('''2010'''). ''An ontology-based fuzzy inference system for computer Go applications''. [http://www.ijfs.org.tw/ International Journal of Fuzzy Sys
    7 KB (889 words) - 17:16, 7 March 2019
  • ...ref>[http://www.lri.fr/~teytaud/mogo.html MoGo: a software for the Game of Go]</ref>. It shares code with MoGo. ...('''2017'''). ''FML-based Prediction Agent and Its Application to Game of Go''. [https://arxiv.org/abs/1704.04719 arXiv:1704.04719]</ref>:
    13 KB (1,740 words) - 15:07, 24 October 2019
  • ...9786/ The Computational Intelligence of MoGo Revealed in Taiwan's Computer Go Tournaments]''. [[IEEE#TOCIAIGAMES|IEEE Transactions on Computational Intel ...ref>[http://www.lri.fr/~teytaud/mogo.html MoGo: a software for the Game of Go]</ref>.
    12 KB (1,532 words) - 15:08, 24 October 2019
  • ...9786/ The Computational Intelligence of MoGo Revealed in Taiwan's Computer Go Tournaments]''. [[IEEE#TOCIAIGAMES|IEEE Transactions on Computational Intel ...ref>[http://www.lri.fr/~teytaud/mogo.html MoGo: a software for the Game of Go]</ref> .
    8 KB (964 words) - 17:45, 6 March 2019
  • ...tion of Candidate Moves using Move Probability Data of Each Coordinates in Go''. [[Conferences#GPW|12th Game Programming Workshop]] [[Category:Shogi Programmer|Kotani]]
    9 KB (1,141 words) - 17:50, 16 November 2020
  • ...tion of Candidate Moves using Move Probability Data of Each Coordinates in Go''. [[Conferences#GPW|12th Game Programming Workshop]] [[Category:Shogi Programmer|Shibahara]]
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  • ...tion of Candidate Moves using Move Probability Data of Each Coordinates in Go''. [[Conferences#GPW|12th Game Programming Workshop]] [[Category:Shogi Programmer|Tajima]]
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  • ...ww.game-ai-forum.org/icga-tournaments/program.php?id=592 NOMI6], and the [[Go]] playing program [https://www.game-ai-forum.org/icga-tournaments/program.p [[Category:Connect6 Programmer|Hashimoto]]
    3 KB (453 words) - 18:04, 7 March 2019
  • ...ttps://www.game-ai-forum.org/icga-tournaments/tournament.php?id=273 19x19] Go <ref>[https://www.game-ai-forum.org/icga-tournaments/program.php?id=625 Nom ...table Strategies and its Optimization Using GA]''. [https://www.jstage.jst.go.jp/browse/tjsai/25/2/_contents Transactions of the Japanese Society for Art
    7 KB (1,015 words) - 16:43, 1 December 2021
  • * [http://www.talkchess.com/forum/viewtopic.php?t=63119 How to go about chasing a bug like this?] by [[Colin Jenkins]], [[CCC]], February 09, [[Category:Chess Programmer|Jenkins]]
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  • a German mathematician, physicist, experienced [[C]] programmer, and professor and chair for [https://en.wikipedia.org/wiki/Gravitation gra ...ed Annealing|simulated annealing]] <ref>[http://www.cgl.ucsf.edu/home/pett/go/Programs/Gobble.html Gobble] by [[Bernd Brügmann]]</ref>.
    4 KB (550 words) - 22:05, 3 November 2020
  • ...of_Osnabr%C3%BCck University of Osnabrück] with a thesis on [[Go|Computer Go]] in 2005, Along with [[Guillaume Chaslot]], Jahn-Takeshi Saito is co-author of [[Go]] playing program [https://www.game-ai-forum.org/icga-tournaments/program.p
    4 KB (498 words) - 17:32, 11 March 2019
  • .../groups.google.com/d/msg/rec.games.chess/XzvmB6uHsK8/lB1r_B7sNMEJ how does go compare with chess?] by [[Darse Billings]], [[Computer Chess Forums|rgc]], [[Category:Lines of Action Programmer|Billings]]
    9 KB (1,212 words) - 17:51, 16 November 2020
  • ...<ref>[http://www.britgo.org/reviews/nemrev.html Nemesis Software | British Go Association]</ref>. ...dl.acm.org/citation.cfm?id=810391 Goals and Plans in a Program for Playing Go]''. Proceedings of the 29th [[ACM]] Conference, reprinted in [[David Levy]]
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  • a British software engineer and computer chess and games programmer. He is author of the [[WinBoard]] compliant chess engine [[Green Light Ches ...RS mailing list], August 22, 2000</ref>. More recently, he worked on the [[Go]] playing program ''Fluke'', performing [[Monte-Carlo Tree Search|Monte-Car
    3 KB (436 words) - 18:52, 9 May 2019
  • an American computer scientist and computer games researcher and programmer, who balances a mixture of software development and research within the fin ...r/KataGo GitHub - lightvector/KataGo: GTP engine and self-play learning in Go]</ref> <ref>[https://groups.google.com/g/lczero/c/gecAk5DflmE/m/lUGWpjZXBwA
    7 KB (940 words) - 22:40, 26 April 2021
  • ...2C+Markus Enzenberger, Markus] from [http://www.computer-go.info/ computer-go.info]</ref> ]] a German computer scientist, and [[Go|Computer Go]] programmer, until 2009 affiliated with the [[University of Alberta]].
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  • Gunnar Farnebäck is co-author of the [[Go]] playing program [[GNU Go]] <ref>[https://www.gnu.org/software/gnugo/ GNU Go - GNU Project - Free Software Foundation (FSF)]</ref>
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  • ...w.europeangodatabase.eu/EGD/Player_Card.php?key=12037916 E.G.D. - European Go Database | Main panel: Csaba Jergler]</ref>, software developer, and author ...w.europeangodatabase.eu/EGD/Player_Card.php?key=12037916 E.G.D. - European Go Database | Main panel: Csaba Jergler]
    2 KB (232 words) - 19:16, 27 June 2019
  • ...engine written in Go?] by [[Louis Zulli]], [[CCC]], October 12, 2013 » [[Go (Programming Language)]] [[Category:Chess Programmer|Zulli]]
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  • ...ategory:Chess Programmer|computer chess]] and [[:Category:Go Programmer|go programmer]] [[Gian-Carlo Pascutto]], Elke van Vlierberghe operated [[Deep Sjeng]] and
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  • ...wiki/Correspondence_chess correspondence chess] player, and computer chess programmer. ...became an [https://en.wikipedia.org/wiki/Autodidacticism autodidact] chess programmer, to release his chess engine [[Movei]] in 2002 <ref>[https://www.stmintz.c
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  • ...s_Federation_ratings class A] and [[Go]] player, and computer chess and Go programmer. ...<ref>[http://www.smart-games.com/uscompgo.html The North American Computer Go Championships]</ref> from 1995 to 1999.
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  • ...n.wikipedia.org/wiki/Hearing_aid hearing aid] industry, and master level [[Go]] player <ref>[http://erikvanderwerf.tengen.nl/ Homepage of Erik van der We ...s on [[Artificial Intelligence|artificial intelligence]] for the game of [[Go]] at [[Maastricht University]] in 2005 under supervision of [[Jaap van den
    8 KB (1,113 words) - 18:00, 16 November 2020
  • ...ical engineer, computer scientist, [[Go]] player, Go, Chess and [[Arimaa]] programmer <ref>[https://groups.google.com/d/msg/rec.games.chess.computer/LTANssDhxw4/ ...://www.game-ai-forum.org/icga-tournaments/program.php?id=138 Many Faces of Go], which is under development since 1981.
    5 KB (735 words) - 19:02, 7 November 2019
  • ...hich participated at the [[1st Computer Olympiad#Go|1st Computer Olympiad, Go]], London 1989. ...-Hsun Chen|Ken Chen]], [[Kuo-Yuan Kao]] ('''1992'''). ''End Game Theory in Go''. [[4th Computer Olympiad#Workshop|Proceedings of Heuristic Programming in
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  • ...and the [[Donna]] chess engine, written in the [[Go (Programming Language)|Go programming language]] <ref>[https://www.linkedin.com/in/mikedvorkin Michae [[Category:Chess Programmer|Dvorkin]]
    3 KB (359 words) - 19:19, 5 February 2020
  • ...h Gianluigi Masciulli as founding member of the [[G 6]], the Italian Chess Programmer Group, ...ton]] ('''1991'''). ''[https://dl.acm.org/citation.cfm?id=865074 The Golem Go Program]''. Technical Report CMU-CS-92-101, [[Carnegie Mellon University]]
    5 KB (746 words) - 12:09, 1 December 2019
  • ...GP'' <ref>[http://www.quirkster.com/iano/forth/fgp.html Ian Osgood's Forth Go Program (FGP)]</ref>. * [http://www.talkchess.com/forum3/viewtopic.php?f=2&t=29692&start=9 Re: Go FORTH and multiply with FCP...] by [[Ian Osgood]], [[CCC]], September 08, 2
    4 KB (526 words) - 21:59, 1 January 2020
  • ...a=Jim Details of Program: Jim] from [http://www.computer-go.info/ computer-go.info]</ref>. * [[Hank Dietz]] ('''2017'''). ''How Low Can You Go?'' [https://dblp.uni-trier.de/db/conf/lcpc/lcpc2017.html LCPC 2017], [http:
    9 KB (1,312 words) - 00:59, 21 February 2020
  • ...for… Go] by [[Erik Bernhardsson]], December 11, 2014 » [[Go#CNN|DCNN in GO]] [[Category:Chess Programmer|Bernhardsson]]
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  • an American software developer, chess programmer and author of apparently private chess engines ...hp?t=44064 Go language] by [[Russell Reagan]], [[CCC]], June 15, 2012 » [[Go (Programming Language)]]
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  • an American mathematician, computer scientist and computer games programmer, ...nship-caliber speed <ref>[[Brian Sheppard]] ('''1996'''). ''A Professional Programmer''. [[Computer Chess Reports]], Vol. 5, No. 3+4, pp. 117</ref>.
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  • a Canadian programmer who has been fascinated with the challenge of not only writing chess engine # [https://youtu.be/p1YoD30--AM UCI Move & Go (Part 3) - Advanced Java Chess Engine Tutorial 25]
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  • As a chess and [[Go]] programmer, Edward de Grijs is author of the chess playing entity [[Explorer]], playin ...<ref>[http://igosoft.com/pageID_5295708.html igosoft - Info&Tournament for Go Playing Software - F1,FU,FG,GN,GP,GA]</ref>.
    4 KB (586 words) - 13:26, 23 December 2020
  • ...springer.com/chapter/10.1007/978-3-642-31866-5_8 Towards a Solution of 7x7 Go with Meta-MCTS]''. [[Advances in Computer Games 13]] [[Category:Havannah Programmer|Teytaud]]
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  • who was not only active in chess but also in [[Go|9x9 Go]]. [[Category:Chess Programmer|Fainshtein]]
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  • Joe Leslie-Hurd is further author of the open source [[Go]] playing program ''Gomi'', written in [https://en.wikipedia.org/wiki/Stand <ref>[http://www.gilith.com/software/gomi/ Gomi Go Player]</ref>, and the chess diagram tool ''fen2img'', which reads [[Forsyt
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  • ...e chess engine]] [[Combusken]], written in the [[Go (Programming Language)|Go programming language]], first released in February 2020 <ref>[http://www.ta [[Category:Chess Programmer|Bartkowiak]]
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  • ...on.com/programmers-introduction-LISP-Computer-monographs/dp/0444195726 The programmer's introduction to LISP]''. American Elsevier ...0444001727/ref=la_B001HPN2O8_1_4?s=books&ie=UTF8&qid=1410953624&sr=1-4 The Programmer's Introduction to SNOBOL]''. [https://en.wikipedia.org/wiki/Elsevier Elsevi
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