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  • * [[:Category:MCTS]]
    33 KB (3,508 words) - 02:43, 20 October 2022
  • * [[Monte-Carlo Tree Search|MCTS]] - Monte-Carlo Tree Search
    10 KB (1,192 words) - 22:14, 18 November 2020
  • * [https://groups.google.com/d/msg/fishcooking/rMCfc8zMerc/F01WuNtDCgAJ MCTS wrapper for StockFish] by [[Jonathan Baxter]], [[Computer Chess Forums|Fish
    65 KB (8,362 words) - 13:19, 1 March 2024
  • ...learning]] along with [[Monte-Carlo Tree Search|Monte-Carlo tree search]] (MCTS) techniques of [[AlphaZero]] as described in [[DeepMind|DeepMind's]] 2017 a ...xecutable, the actual chess engine, performs the [[Monte-Carlo Tree Search|MCTS]] and reads the self-taught [[Neural Networks#Convolutional|CNN]], which we
    35 KB (4,831 words) - 15:09, 10 August 2023
  • '''Monte Carlo Tree Search''', (Monte-Carlo Tree Search, MCTS)<br/> ...in Games]], Vol. 2, No. 4, [http://webdocs.cs.ualberta.ca/~hayward/papers/mcts-hex.pdf pdf]</ref>, [[Checkers]] <ref>[http://www.talkchess.com/forum/viewt
    76 KB (10,188 words) - 16:36, 1 December 2021
  • ...63 Pruning Game Tree by Rollouts]''. [[AAAI]] » [[Monte-Carlo Tree Search|MCTS]], [[SSS* and Dual*#SSStarandDualStarAsMT|MT-SSS*]], [[Bojun Huang#Rollout| ...pter/10.1007/978-3-319-57969-6_5 A Rollout-Based Search Algorithm Unifying MCTS and Alpha-Beta]''. [https://link.springer.com/book/10.1007%2F978-3-319-5796
    37 KB (5,099 words) - 16:20, 1 December 2021
  • ...2019 » [[Principal Variation#MultiPV|MultiPV]], [[Monte-Carlo Tree Search|MCTS]]
    16 KB (2,278 words) - 16:45, 3 November 2020
  • ...org/abs/1409.4297 CoRR abs/1409.4297] » [[Go]], [[Monte-Carlo Tree Search|MCTS]] .../abs/1507.04383 CoRR abs/1507.04383] » [[Hex]], [[Monte-Carlo Tree Search|MCTS]], [[Parallel Search]], [[x86-64]]
    62 KB (8,279 words) - 13:30, 17 November 2021
  • ...[SSS* and Dual*#SSStarandDualStarAsMT|MT-SSS*]], [[Monte-Carlo Tree Search|MCTS]] <ref>[http://www.talkchess.com/forum/viewtopic.php?t=66280&start=67 Re: A
    18 KB (2,480 words) - 23:49, 9 March 2019
  • ...z]] ('''2011'''). ''UCT-Treesplit - Parallel MCTS on Distributed Memory''. MCTS Workshop, Freiburg, Germany, [http://www.cs.uni-paderborn.de/fileadmin/Info ...rg/abs/1409.4297 CoRR abs/1409.4297] » [[Go]], [[Monte-Carlo Tree Search|MCTS]], [[x86-64]]
    86 KB (11,607 words) - 18:34, 11 November 2021
  • ...Monte Carlo tree search''. » [[Deep Learning]], [[Monte-Carlo Tree Search|MCTS]] ...Carlo tree search?'' [[CG 2018]] » [[Othello]], [[Monte-Carlo Tree Search|MCTS]]
    173 KB (22,418 words) - 20:37, 6 April 2022
  • ...). ''[http://www.aifactory.co.uk/newsletter/2011_02_mcts_static.htm Mixing MCTS with Conventional Static Evaluation]''. [[AI Factory]], Winter 2011 » [[Mo
    36 KB (4,737 words) - 09:34, 9 September 2021
  • ...[[Jr-Chang Chen]] ('''2015'''). ''Strength Improvement and Analysis for an MCTS-Based Chinese Dark Chess Program''. [[Advances in Computer Games 14]]
    54 KB (7,310 words) - 11:16, 4 April 2022
  • * [http://www.talkchess.com/forum/viewtopic.php?t=41730 MCTS without random playout?] by [[Antonio Torrecillas]], [[CCC]], January 01, 2
    12 KB (1,908 words) - 00:50, 8 December 2020
  • * [http://talkchess.com/forum3/viewtopic.php?t=74891 "New" Engines (lc0, MCTS, SFNNUE) and suitable GUIs] by Hamster, [[CCC]], August 25, 2020
    21 KB (3,097 words) - 04:02, 7 June 2022
  • ...en]] ('''2014'''). ''Performance analysis of a 240 thread tournament level MCTS Go program on the Intel Xeon Phi''. [http://arxiv.org/abs/1409.4297 CoRR ab .../abs/1507.04383 CoRR abs/1507.04383] » [[Hex]], [[Monte-Carlo Tree Search|MCTS]], [[Parallel Search]]
    18 KB (2,422 words) - 15:11, 11 October 2023
  • ...://arxiv.org/abs/1802.05944 arXiv:1802.05944] » [[Monte-Carlo Tree Search|MCTS]], [[General Game Playing]]
    54 KB (7,025 words) - 12:47, 14 March 2022
  • ...[[Neural Networks#Deep|Deep Learning]], [[Go]], [[Monte-Carlo Tree Search|MCTS]] * [http://www.talkchess.com/forum3/viewtopic.php?f=7&t=71301 A question to MCTS + NN experts] by [[Maksim Korzh]], [[CCC]], July 17, 2019 » [[Monte-Carlo
    156 KB (21,084 words) - 18:34, 12 March 2022
  • ...11'''). ''[http://link.springer.com/chapter/10.1007/978-3-642-31866-5_5 An MCTS Program to Play EinStein Würfelt Nicht!]'' ...chapter/10.1007/978-3-642-31866-5_8 Towards a Solution of 7x7 Go with Meta-MCTS]''.
    9 KB (1,164 words) - 14:05, 28 January 2020
  • * [[Richard J. Lorentz]] ('''2015'''). ''Early Playout Termination in MCTS''. [[Advances in Computer Games 14]] ...[[Jr-Chang Chen]] ('''2015'''). ''Strength Improvement and Analysis for an MCTS-Based Chinese Dark Chess Program''. [[Advances in Computer Games 14]]
    6 KB (790 words) - 14:05, 28 January 2020
  • ...Müller]], [[Jakub Pawlewicz]] ('''2013'''). ''MoHex 2.0: a pattern-based MCTS Hex player''. [[CG 2013]], [https://webdocs.cs.ualberta.ca/~hayward/papers/
    7 KB (903 words) - 14:07, 28 January 2020
  • ...s://arxiv.org/abs/1607.08100 arXiv:1607.0810] » [[Monte-Carlo Tree Search|MCTS]]
    68 KB (9,325 words) - 19:50, 4 April 2022
  • * [[Tomas Kozelek]] ('''2009'''). ''Methods of MCTS and the game Arimaa''. Master's thesis, [http://arimaa.com/arimaa/papers/To * [[Tomáš Jakl]] ('''2011'''). ''Arimaa Challenge – Comparison Study of MCTS versus Alpha-Beta Methods''. B.Sc. thesis, [https://en.wikipedia.org/wiki/C
    10 KB (1,409 words) - 21:01, 6 March 2019
  • ...chapter/10.1007/978-3-642-31866-5_8 Towards a Solution of 7x7 Go with Meta-MCTS]''. [[Advances in Computer Games 13]] ...//arxiv.org/abs/1409.4297 CoRR abs/1409.4297] » [[Monte-Carlo Tree Search|MCTS]], [[Parallel Search]], [[x86-64]]
    97 KB (13,316 words) - 20:49, 18 March 2022
  • | [[Monte-Carlo Tree Search|MCTS]], [[UCT|RAVE UCT]] | [[Monte-Carlo Tree Search|MCTS]], [[UCT]], Solver
    27 KB (3,617 words) - 16:26, 1 December 2021
  • ...rained_models/writeup.pdf pdf] » [[AlphaZero]], [[Monte-Carlo Tree Search|MCTS]], [[Deep Learning]] <ref>[https://github.com/suragnair/alpha-zero-general
    36 KB (5,000 words) - 01:08, 8 December 2020
  • ...11'''). ''[http://link.springer.com/chapter/10.1007/978-3-642-31866-5_5 An MCTS Program to Play EinStein Würfelt Nicht!]'' [[Advances in Computer Games 13
    10 KB (1,482 words) - 11:05, 31 May 2020
  • * [[Nicolas Jouandeau]], [[Tristan Cazenave]] ('''2014'''). ''Small and Large MCTS Playouts applied to Chinese Dark Chess Stochastic Game''. [[ECAI CGW 2014]]
    7 KB (851 words) - 15:37, 29 June 2020
  • ...://arxiv.org/abs/1802.05944 arXiv:1802.05944] » [[Monte-Carlo Tree Search|MCTS]], [[Reinforcement Learning]]
    21 KB (2,723 words) - 12:54, 14 March 2022
  • ...[[Jr-Chang Chen]] ('''2015'''). ''Strength Improvement and Analysis for an MCTS-Based Chinese Dark Chess Program''. [[Advances in Computer Games 14]]
    19 KB (2,462 words) - 19:19, 4 April 2022
  • : [[Nicolas Jouandeau]], [[Tristan Cazenave]] ('''2014'''). ''Small and Large MCTS Playouts applied to Chinese Dark Chess Stochastic Game''. [[ECAI CGW 2014]]
    22 KB (2,874 words) - 12:30, 14 March 2022
  • ...dural content generation in creative domains, to investigate ways in which MCTS - typically used for move planning in games - can instead be harnessed to a
    7 KB (984 words) - 11:51, 14 March 2022
  • Most contemporary implementations of MCTS are based on some variant of UCT <ref>[https://en.wikipedia.org/wiki/Monte_ ...<ref>[http://www.talkchess.com/forum/viewtopic.php?t=66125 Search traps in MCTS and chess] by [[Daniel Shawul]], [[CCC]], December 25, 2017</ref>
    25 KB (3,413 words) - 12:36, 23 October 2020
  • ...nce], Vol. 84, No 1-2</ref>, one distinction between the two might be that MCTS uses usually win/draw/loss scores and Best-First a score from a heuristic [ ...63 Pruning Game Tree by Rollouts]''. [[AAAI]] » [[Monte-Carlo Tree Search|MCTS]], [[SSS* and Dual*#SSStarandDualStarAsMT|MT-SSS*]], [[Bojun Huang#Rollout|
    5 KB (720 words) - 10:42, 8 October 2022
  • ...pter/10.1007/978-3-319-57969-6_5 A Rollout-Based Search Algorithm Unifying MCTS and Alpha-Beta]''. [https://link.springer.com/book/10.1007%2F978-3-319-5796 ...63 Pruning Game Tree by Rollouts]''. [[AAAI]] » [[Monte-Carlo Tree Search|MCTS]], [[SSS* and Dual*#SSStarandDualStarAsMT|MT-SSS*]] <ref>[http://www.talkch
    3 KB (394 words) - 09:44, 18 May 2019
  • ...11'''). ''[http://link.springer.com/chapter/10.1007/978-3-642-31866-5_5 An MCTS Program to Play EinStein Würfelt Nicht!]'' [[Advances in Computer Games 13 * [[Richard J. Lorentz]] ('''2015'''). ''Early Playout Termination in MCTS''. [[Advances in Computer Games 14]]
    7 KB (949 words) - 18:38, 13 March 2019
  • ...in Games]], Vol. 2, No. 4, [http://webdocs.cs.ualberta.ca/~hayward/papers/mcts-hex.pdf pdf]</ref>. ...n Games]], Vol. 2, No. 4, [http://webdocs.cs.ualberta.ca/%7Ehayward/papers/mcts-hex.pdf pdf]
    10 KB (1,378 words) - 16:25, 1 December 2021
  • ...Müller]], [[Jakub Pawlewicz]] ('''2013'''). ''MoHex 2.0: a pattern-based MCTS Hex player''. [[CG 2013]], [https://webdocs.cs.ualberta.ca/~hayward/papers/
    8 KB (1,109 words) - 16:45, 15 October 2019
  • ...MHex · GitHub]</ref>. It was built by a group of students and is based on MCTS with [[UCT|RAVE UCT]]. Along with [[Łukasz Lew]], he applied proof-number ...Müller]], [[Jakub Pawlewicz]] ('''2013'''). ''MoHex 2.0: a pattern-based MCTS Hex player''. [[CG 2013]], [https://webdocs.cs.ualberta.ca/~hayward/papers/
    5 KB (730 words) - 18:27, 3 January 2020
  • ...org/abs/1409.4297 CoRR abs/1409.4297] » [[Go]], [[Monte-Carlo Tree Search|MCTS]] .../abs/1507.04383 CoRR abs/1507.04383] » [[Hex]], [[Monte-Carlo Tree Search|MCTS]], [[Parallel Search]], [[x86-64]]
    16 KB (2,041 words) - 17:22, 16 November 2020
  • ...org/abs/1409.4297 CoRR abs/1409.4297] » [[Go]], [[Monte-Carlo Tree Search|MCTS]] .../abs/1507.04383 CoRR abs/1507.04383] » [[Hex]], [[Monte-Carlo Tree Search|MCTS]], [[Parallel Search]], [[x86-64]]
    8 KB (1,041 words) - 21:57, 3 November 2020
  • ....org/abs/1512.03375 arXiv:1512.03375] » [[Go]], [[Monte-Carlo Tree Search|MCTS]] ...rained_models/writeup.pdf pdf] » [[AlphaZero]], [[Monte-Carlo Tree Search|MCTS]], [[Othello]] <ref>[https://github.com/suragnair/alpha-zero-general GitHub
    73 KB (9,313 words) - 12:30, 14 March 2022
  • ...'2011'''). ''[http://link.springer.com/chapter/10.1007/978-3-642-31866-5_9 MCTS Experiments on the Voronoi Game]''. [[Advances in Computer Games 13]]
    8 KB (1,040 words) - 14:24, 19 February 2019
  • ...). ''[http://www.aifactory.co.uk/newsletter/2011_02_mcts_static.htm Mixing MCTS with Conventional Static Evaluation: Experiments and shortcuts en-route to ...ctory.co.uk/newsletter/2013_02_unknown_mcts.htm Searching the Unknown with MCTS]''. [[AI Factory]], Winter 2013 » [[Monte-Carlo Tree Search]]
    9 KB (1,193 words) - 16:26, 26 July 2018
  • ...<ref>[http://www.talkchess.com/forum/viewtopic.php?t=66125 Search traps in MCTS and chess] by [[Daniel Shawul]], [[CCC]], December 25, 2017</ref>
    4 KB (583 words) - 17:45, 3 June 2018
  • ...<ref>[http://www.talkchess.com/forum/viewtopic.php?t=66125 Search traps in MCTS and chess] by [[Daniel Shawul]], [[CCC]], December 25, 2017</ref>
    5 KB (682 words) - 18:00, 3 June 2018
  • ...<ref>[http://www.talkchess.com/forum/viewtopic.php?t=66125 Search traps in MCTS and chess] by [[Daniel Shawul]], [[CCC]], December 25, 2017</ref>
    8 KB (1,094 words) - 18:01, 3 June 2018
  • ...z]] ('''2011'''). ''UCT-Treesplit - Parallel MCTS on Distributed Memory''. MCTS Workshop, Freiburg, Germany, [http://www.cs.uni-paderborn.de/fileadmin/Info
    12 KB (1,523 words) - 16:22, 1 December 2021
  • ...[[Jr-Chang Chen]] ('''2015'''). ''Strength Improvement and Analysis for an MCTS-Based Chinese Dark Chess Program''. [[Advances in Computer Games 14]]
    12 KB (1,508 words) - 15:29, 29 June 2020
  • ...[[Jr-Chang Chen]] ('''2015'''). ''Strength Improvement and Analysis for an MCTS-Based Chinese Dark Chess Program''. [[Advances in Computer Games 14]]
    5 KB (631 words) - 23:41, 23 September 2019
  • ...[[Jr-Chang Chen]] ('''2015'''). ''Strength Improvement and Analysis for an MCTS-Based Chinese Dark Chess Program''. [[Advances in Computer Games 14]]
    4 KB (474 words) - 16:21, 1 December 2021
  • ...ical optimization], [[Parallel Search|parallel]] [[Monte-Carlo Tree Search|MCTS]], and recently [[Go#CNN|DCNN]] <ref>[https://groups.google.com/d/msg/compu
    3 KB (395 words) - 16:39, 1 December 2021
  • ...chapter/10.1007/978-3-642-31866-5_8 Towards a Solution of 7x7 Go with Meta-MCTS]''. [[Advances in Computer Games 13]] ...[[Jr-Chang Chen]] ('''2015'''). ''Strength Improvement and Analysis for an MCTS-Based Chinese Dark Chess Program''. [[Advances in Computer Games 14]]
    20 KB (2,569 words) - 12:33, 14 March 2022
  • ...bfb6ecc6fb5afb684df03d7220c46ebdbf4e.pdf pdf] » [[Monte-Carlo Tree Search|MCTS]], [[UCT]], [[Reinforcement Learning]] ...[http://proceedings.mlr.press/ PMLR], Vol. 24 » [[Monte-Carlo Tree Search|MCTS]], [[UCT]]
    13 KB (1,801 words) - 17:32, 23 October 2018
  • ...[http://proceedings.mlr.press/ PMLR], Vol. 24 » [[Monte-Carlo Tree Search|MCTS]], [[UCT]]
    5 KB (648 words) - 23:46, 28 November 2018
  • ==MCTS== ...and [[ABDADA]] like BUSY flag for alpha-beta rollouts. ABDADA and parallel MCTS from the [[Go]] world are very similar in nature <ref>[http://www.talkchess
    14 KB (1,843 words) - 17:35, 16 March 2022
  • ...]] <ref> [http://rybkaforum.net/cgi-bin/rybkaforum/topic_show.pl?tid=32429 MCTS weakness wrt AB (via Daniel Shawul)] by [[Chris Whittington]], [[Computer C
    13 KB (1,801 words) - 11:28, 31 January 2021
  • * [http://www.talkchess.com/forum/viewtopic.php?t=65964 Nebiyu-MCTS vs TSCP 1-0] by [[Daniel Shawul]], [[CCC]], December 10, 2017 » [[UCT]] [[Category:MCTS]]
    4 KB (470 words) - 16:41, 27 June 2021
  • ...valuation|evaluation]] function in the rollout phase and move selection of MCTS - with encouraging results in the domains of [[Othello]] and [https://en.wi ...pter/10.1007/978-3-319-57969-6_5 A Rollout-Based Search Algorithm Unifying MCTS and Alpha-Beta]''. [https://link.springer.com/book/10.1007%2F978-3-319-5796
    8 KB (1,098 words) - 14:53, 4 September 2018
  • ...<ref>[https://groups.google.com/d/msg/fishcooking/rMCfc8zMerc/F01WuNtDCgAJ MCTS wrapper for StockFish] by [[Jonathan Baxter]], [[Computer Chess Forums|Fish * [https://groups.google.com/d/msg/fishcooking/rMCfc8zMerc/F01WuNtDCgAJ MCTS wrapper for StockFish] by [[Jonathan Baxter]], [[Computer Chess Forums|Fish
    7 KB (952 words) - 22:40, 23 May 2019
  • ...chapter/10.1007/978-3-642-31866-5_8 Towards a Solution of 7x7 Go with Meta-MCTS]''. [[Advances in Computer Games 13]] ...s://arxiv.org/abs/1607.08100 arXiv:1607.0810] » [[Monte-Carlo Tree Search|MCTS]]
    16 KB (1,987 words) - 12:32, 14 March 2022
  • ...learning]] along with [[Monte-Carlo Tree Search|Monte-Carlo tree search]] (MCTS) techniques of [[AlphaZero]] as described in [[DeepMind|DeepMind's]] 2017 a
    11 KB (1,418 words) - 10:56, 22 June 2021
  • ...nsei's Library: Zen (go program)]</ref> applying [[Monte-Carlo Tree Search|MCTS]] using big patterns and [[Root|root]] [[Parallel Search|parallelization]]
    3 KB (443 words) - 17:33, 7 March 2019
  • ...aGo Zero paper]</ref>, a Go playing entity using [[Monte-Carlo Tree Search|MCTS]] (but without Monte Carlo playouts) and a [[Neural Networks#Deep|deep]] [[
    7 KB (954 words) - 18:38, 8 August 2020
  • ...[Chris Whittington]], [[CCC]], April 28, 2019 » [[Monte-Carlo Tree Search|MCTS]], [[Deep Learning]]
    8 KB (1,030 words) - 20:40, 15 September 2020
  • ...). ''[http://www.aifactory.co.uk/newsletter/2011_02_mcts_static.htm Mixing MCTS with Conventional Static Evaluation: Experiments and shortcuts en-route to ...ctory.co.uk/newsletter/2013_02_unknown_mcts.htm Searching the Unknown with MCTS]''. [[AI Factory]], Winter 2013 » [[Monte-Carlo Tree Search]]
    10 KB (1,299 words) - 17:40, 16 November 2020
  • ...?id=528 MC_ark], a Go playing program performing [[Monte-Carlo Tree Search|MCTS]], inspired by [[Rémi Coulom|Rémi Coulom's]] [[CGW 2007]] paper ''Computi
    3 KB (402 words) - 10:06, 3 September 2018
  • ...ombining [[Deep Learning|Deep learning]] with [[Monte-Carlo Tree Search]] (MCTS) <ref>[[David Silver]], [[Thomas Hubert]], [[Julian Schrittwieser]], [[Ioan ...nce trained, these network is combined with a [[Monte-Carlo Tree Search]] (MCTS) using the policy to narrow down the search to high ­probability moves, an
    45 KB (5,877 words) - 22:35, 31 January 2022
  • [[Category:MCTS]]
    6 KB (878 words) - 21:20, 9 September 2020
  • * [[Jacek Mańdziuk]] ('''2018'''). ''MCTS/UCT in Solving Real-Life Problems''. [https://www.springer.com/us/book/9783
    9 KB (1,285 words) - 17:32, 23 October 2018
  • ...proved engine, Komodo 12 features an optional [[Monte-Carlo Tree Search]] (MCTS), the release likely influenced by the [[AlphaZero]] hype. ....talkchess.com/forum3/viewtopic.php?f=2&t=67441&start=25 Re: Komodo 12 and MCTS] by [[Mark Lefler]], [[CCC]], May 14, 2018</ref>
    59 KB (8,113 words) - 11:58, 26 February 2021
  • ...Müller]], [[Jakub Pawlewicz]] ('''2013'''). ''MoHex 2.0: a pattern-based MCTS Hex player''. [[CG 2013]]
    15 KB (2,037 words) - 21:26, 30 November 2021
  • #REDIRECT [[Komodo#MCTS]]
    25 bytes (3 words) - 14:14, 10 November 2018
  • * [http://www.talkchess.com/forum3/viewtopic.php?f=7&t=69612 MCTS: How to deal with extreme imbalances] by [[Alexandru Mosoi]], [[CCC]], Janu
    16 KB (2,185 words) - 10:24, 1 June 2020
  • * [http://www.talkchess.com/forum3/viewtopic.php?f=7&t=69612 MCTS: How to deal with extreme imbalances] by [[Alexandru Mosoi]], [[CCC]], Janu
    6 KB (851 words) - 10:24, 18 January 2019
  • ...st-First|Best-first]] [[Monte-Carlo Tree Search|Monte-Carlo Tree Search]] (MCTS) with [[Deep Learning|deep learning]] methodology will work with GPU archit ...fecting game playing programs combining CNN with [[Monte-Carlo Tree Search|MCTS]], as pioneered by [[Google]] [[DeepMind|DeepMind's]] [[AlphaGo]] and [[Alp
    63 KB (8,627 words) - 10:34, 24 January 2024
  • * [http://www.talkchess.com/forum3/viewtopic.php?f=7&t=67235&start=10 Re: MCTS beginner questions] by [[Brian Richardson]], [[CCC]], April 27, 2018
    3 KB (454 words) - 18:21, 12 December 2018
  • * [http://www.talkchess.com/forum/viewtopic.php?t=41730 MCTS without random playout?] by [[Antonio Torrecillas]], [[CCC]], January 01, 2
    3 KB (411 words) - 22:05, 3 November 2020
  • ...earch algorithm <ref>[http://www.talkchess.com/forum/viewtopic.php?t=41730 MCTS without random playout?] by [[Antonio Torrecillas]], [[CCC]], January 01, 2 ...ach_game=1&eng=Rocinante%202.0%2064-bit%20%28mcts%29 Rocinante 2.0 64-bit (mcts)] in [[CCRL|CCRL 40/4]]
    6 KB (849 words) - 21:25, 9 September 2020
  • ...jun Huang#Rollout|Rollout Paradigm]] and further [[Monte-Carlo_Tree_Search|MCTS]]-minimax hybrids share the same idea, to combine Best-First with Depth-Fir * [http://www.talkchess.com/forum/viewtopic.php?t=41730 MCTS without random playout?] by [[Antonio Torrecillas]], [[CCC]], January 01, 2
    3 KB (341 words) - 21:35, 11 February 2019
  • ...ks on [[Monte-Carlo Tree Search]], [[UCT]], and [[Parallel Search|parallel MCTS]]. ...org/abs/1409.4297 CoRR abs/1409.4297] » [[Go]], [[Monte-Carlo Tree Search|MCTS]]
    7 KB (926 words) - 22:31, 5 March 2019
  • ...://arxiv.org/abs/1802.05944 arXiv:1802.05944] » [[Monte-Carlo Tree Search|MCTS]], [[Reinforcement Learning]]
    2 KB (237 words) - 12:11, 6 March 2019
  • ...chapter/10.1007/978-3-642-31866-5_8 Towards a Solution of 7x7 Go with Meta-MCTS]''. [[Advances in Computer Games 13]]
    7 KB (889 words) - 17:16, 7 March 2019
  • ...ture_University OPU], for example, the number of [[Monte-Carlo Tree Search|MCTS]] simulations and winning rate prediction. The proposed robotic prediction ...chapter/10.1007/978-3-642-31866-5_8 Towards a Solution of 7x7 Go with Meta-MCTS]''. [[Advances in Computer Games 13]]
    13 KB (1,740 words) - 15:07, 24 October 2019
  • ...ture_University OPU], for example, the number of [[Monte-Carlo Tree Search|MCTS]] simulations and winning rate prediction. The proposed robotic prediction ...chapter/10.1007/978-3-642-31866-5_8 Towards a Solution of 7x7 Go with Meta-MCTS]''. [[Advances in Computer Games 13]]
    12 KB (1,532 words) - 15:08, 24 October 2019
  • ...s://arxiv.org/abs/1607.08100 arXiv:1607.0810] » [[Monte-Carlo Tree Search|MCTS]]
    8 KB (964 words) - 17:45, 6 March 2019
  • ...applied to trees]]). The effect of evaluation functions on the strength of MCTS algorithms, however, has not been investigated well, especially in terms of
    8 KB (1,195 words) - 14:09, 28 January 2020
  • ...ombining [[Deep Learning|Deep learning]] with [[Monte-Carlo Tree Search]] (MCTS) using pure [[Reinforcement Learning|reinforcement learning]] aka self play
    7 KB (940 words) - 22:40, 26 April 2021
  • ...w.talkchess.com/forum3/viewtopic.php?f=7&t=71301&start=8 Re: A question to MCTS + NN experts] by [[Thomas Dybdahl Ahle]], [[CCC]], August 04, 2019
    6 KB (850 words) - 17:25, 17 September 2020
  • ...ver]], [[ChessBase|ChessBase News]], June 15, 2018 » [[Komodo#MCTS|Komodo MCTS]]
    23 KB (2,811 words) - 08:19, 21 July 2021
  • [[Category:MCTS]]
    7 KB (920 words) - 20:31, 24 February 2021
  • [[Category:MCTS]]
    9 KB (1,264 words) - 12:37, 13 February 2021
  • ...r [[#disqualificationKomodoMCTS|disqualification]] of [[Komodo#MCTS|Komodo MCTS]]</ref> | [[Komodo#MCTS|Komodo MCTS]]
    42 KB (4,116 words) - 09:51, 7 October 2021
  • | [[Komodo#MCTS|Komodo MCTS]] | [[Komodo#MCTS|KomodoMCTS 2301.00]]
    52 KB (5,464 words) - 09:51, 7 October 2021
  • | [[Komodo#MCTS|Komodo MCTS]] | [[Komodo#MCTS|Komodo MCTS 2381.00]]
    67 KB (6,787 words) - 09:51, 7 October 2021
  • =Exact-Win-MCTS=
    3 KB (429 words) - 12:32, 16 January 2021
  • ...h [[Shun-Shii Lin]] et al. on improvements in [[Monte-Carlo Tree Search]] (MCTS), ...ipedia.org/wiki/Connection_game connection games]) proposing a [[Minimax]] MCTS hybrid <ref>[[Shun-Shii Lin]], [[Chih-Hung Chen]], [[Yu-Heng Chen]], [[Wei-
    1 KB (155 words) - 16:42, 15 October 2019
  • ...ture_University OPU], for example, the number of [[Monte-Carlo Tree Search|MCTS]] simulations and winning rate prediction. The proposed robotic prediction
    3 KB (487 words) - 14:46, 24 October 2019
  • ...ombining [[Deep Learning|Deep learning]] with [[Monte-Carlo Tree Search]] (MCTS) <ref>[[David Silver]], [[Thomas Hubert]], [[Julian Schrittwieser]], [[Ioan [[Category:MCTS]]
    23 KB (3,070 words) - 07:21, 15 December 2022
  • * [http://www.talkchess.com/forum/viewtopic.php?t=67235 MCTS beginner questions] by [[Martin Fierz]], [[CCC]], April 25, 2018 » [[Monte * [http://www.talkchess.com/forum3/viewtopic.php?f=7&t=67302 MCTS with minmax backup operator?] by [[Martin Fierz]], [[CCC]], May 01, 2018
    9 KB (1,138 words) - 22:11, 3 November 2020
  • ...based on the ideas of [[AlphaZero]], and applies [[Monte-Carlo Tree Search|MCTS]]/[[Christopher D. Rosin#PUCT|PUCT]] along with 8x128 value and policy nets
    2 KB (256 words) - 21:14, 24 August 2020
  • | [[Komodo#MCTS|Komodo MCTS]] | [[Komodo#MCTS|KomodoMCTS 2484.00]]
    71 KB (7,149 words) - 09:52, 7 October 2021
  • ...th the advent of [[Deep Learning|deep learning]] [[Monte-Carlo Tree Search|MCTS]] chess engines after the [[AlphaZero]] publications, Warren D. Smith contr
    18 KB (2,460 words) - 22:23, 14 June 2021
  • ...nd [[UCT]] <ref>[[David Tolpin]], [[Solomon Eyal Shimony]] ('''2012'''). ''MCTS Based on Simple Regret''. [[Conferences#AAAI-2012|AAAI-2012]], [https://arx * [[David Tolpin]], [[Solomon Eyal Shimony]] ('''2012'''). ''MCTS Based on Simple Regret''. [[Conferences#AAAI-2012|AAAI-2012]], [https://arx
    8 KB (1,020 words) - 12:26, 15 May 2020
  • * [http://www.talkchess.com/forum3/viewtopic.php?f=2&t=70295 SugaR MCTS Learning (New)] by supersharp77, [[CCC]], March 24, 2019
    5 KB (686 words) - 12:09, 18 May 2020
  • ...cember 06, 2017 » [[Stockfish]], [[AlphaZero]], [[Monte-Carlo Tree Search|MCTS]]
    9 KB (1,173 words) - 10:33, 25 June 2021
  • ...he research was conducted a few years before the [[Monte-Carlo Tree Search|MCTS]] revolution appeared in computer Go, not to mention the [[Deep Learning|de
    5 KB (744 words) - 12:26, 15 July 2020
  • ...s://ieeexplore.ieee.org/document/6932868 Knowledge-based fast evolutionary MCTS for general video game playing]''. [[IEEE#CIG|IEEE CIG 2014]], [http://www.
    10 KB (1,373 words) - 13:25, 17 July 2020
  • 1. Teaching other people how simple it is to write a basic mcts/nn engine with a0lite python. 3. Combining ab/nnue and mcts/nn in a hybrid approach. (Was a0lite julia, renamed Bender)
    4 KB (575 words) - 04:08, 16 August 2022
  • ...>[https://github.com/StuartRiffle/Jaglavak GitHub - StuartRiffle/Jaglavak: MCTS chess engine for GPU and SIMD]</ref>, both targeting [[SIMD and SWAR Techni
    3 KB (444 words) - 16:22, 26 August 2020
  • Unlike Pigeon, Jaglavak performs a [[Monte-Carlo Tree Search|MCTS]] and uses the [[UCT]] formula to guide the selection of a node. * [https://github.com/StuartRiffle/Jaglavak GitHub - StuartRiffle/Jaglavak: MCTS chess engine for GPU and SIMD]
    3 KB (437 words) - 21:19, 9 September 2020
  • ...]], [[CCC]], July 17, 2019 » [[Deep Learning]], [[Monte-Carlo Tree Search|MCTS]]
    8 KB (1,085 words) - 20:41, 8 November 2021
  • ...w.talkchess.com/forum3/viewtopic.php?f=7&t=71301&start=8 Re: A question to MCTS + NN experts] by [[Thomas Dybdahl Ahle]], [[CCC]], August 04, 2019 [[Category:MCTS]]
    3 KB (448 words) - 13:56, 30 May 2021
  • ...rum3/viewtopic.php?f=7&t=66886&start=1 Re: comparing minimax and averaging MCTS with alphabeta rollouts] by [[Bojun Guo]], [[CCC]], March 20, 2018 » [[Mon
    5 KB (708 words) - 01:13, 13 January 2022
  • ..., October 23, 2016 » [[Deep Learning]], [[Go]], [[Monte-Carlo Tree Search|MCTS]] * [http://www.talkchess.com/forum3/viewtopic.php?f=2&t=68875 Komodo MCTS scales worse with TC than Komodo A/B?] by [[Kai Laskos]], [[CCC]], November
    16 KB (2,141 words) - 23:40, 2 December 2020
  • ...r classical [[Alpha-Beta|alpha-beta]] as well as [[Monte-Carlo Tree Search|MCTS]]. [[Category:MCTS]]
    7 KB (907 words) - 12:31, 11 October 2023
  • ...rlo_tree_search#Exploration_and_exploitation Exploration and exploitation (MCTS) from Wikipedia]
    2 KB (343 words) - 11:01, 23 December 2020
  • Ceres provides an [[Monte-Carlo Tree Search|MCTS]] implementation with many novel algorithmic improvements and low level opt * [https://github.com/dje-dev/Ceres GitHub - dje-dev/Ceres: Ceres - an MCTS chess engine for research and recreation]
    5 KB (669 words) - 23:02, 9 February 2021
  • Actually he works on back-porting [[Ceres|Ceres']] [[Monte-Carlo Tree Search|MCTS]] algorithmic improvements to [[Leela Chess Zero#Lc0|Lc0]], such as the par
    2 KB (229 words) - 10:45, 16 January 2021
  • ...chapter/10.1007/978-3-642-31866-5_8 Towards a Solution of 7x7 Go with Meta-MCTS]''. [[Advances in Computer Games 13]] ...[Julien Dehos]] ('''2015'''). ''On the Tactical and Strategic Behaviour of MCTS when Biasing Random Simulations''. [[ICGA Journal#38_2|ICGA Journal, Vol. 3
    7 KB (916 words) - 12:31, 14 March 2022
  • ...pired by the [[Deep Learning|deep learning]] and [[Monte-Carlo Tree Search|MCTS]] techniques described in [[DeepMind|DeepMind's]] [[AlphaZero]] papers ...ptionally features an improvement of AlphaZero's [[Monte-Carlo Tree Search|MCTS]] / [[Christopher D. Rosin#PUCT|PUCT]] algorithm, considering [[Transpositi
    14 KB (1,843 words) - 12:23, 7 October 2021
  • ...] on an improvement of [[AlphaZero|AlphaZero's]] [[Monte-Carlo Tree Search|MCTS]] / [[Christopher D. Rosin#PUCT|PUCT]] algorithm considering [[Transpositio
    11 KB (1,334 words) - 22:35, 23 May 2021
  • ...d on an improvement of [[AlphaZero|AlphaZero's]] [[Monte-Carlo Tree Search|MCTS]] / [[Christopher D. Rosin#PUCT|PUCT]] algorithm considering [[Transpositio * [[Patrick Korus]] ('''2020'''). ''An Evaluation of MCTS Methods for Continuous Control Tasks''. B.Sc. thesis, [[Darmstadt Universit
    2 KB (286 words) - 17:26, 23 May 2021
  • ...o MCTS] by [[Mark Lefler]], [[CCC]], June 12, 2019 » [[Komodo#MCTS|Komodo MCTS]]</ref>. [[Category:MCTS]]
    7 KB (999 words) - 21:48, 5 June 2021