Difference between revisions of "Pattern Recognition"

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* [[Ivan Bratko]], [[Peter Tancig]], [[Simona Tancig]] ('''1984'''). ''[[Simona Tancig#ChessExperiment|Detection of Positional Patterns in Chess]]''. [[ICGA Journal#7_2|ICCA Journal, Vol. 7, No. 2]] (abridged version)
 
* [[Ivan Bratko]], [[Peter Tancig]], [[Simona Tancig]] ('''1984'''). ''[[Simona Tancig#ChessExperiment|Detection of Positional Patterns in Chess]]''. [[ICGA Journal#7_2|ICCA Journal, Vol. 7, No. 2]] (abridged version)
 
* [[Ivan Bratko]], [[Peter Tancig]], [[Simona Tancig]] ('''1984,1986'''). ''[[Simona Tancig#ChessExperiment|Detection of Positional Patterns in Chess]]''. [[Advances in Computer Chess 4]] (full paper)
 
* [[Ivan Bratko]], [[Peter Tancig]], [[Simona Tancig]] ('''1984,1986'''). ''[[Simona Tancig#ChessExperiment|Detection of Positional Patterns in Chess]]''. [[Advances in Computer Chess 4]] (full paper)
* [[Laveen Kanal|Laveen N. Kanal]], [https://dblp.uni-trier.de/pers/hd/g/Gelsema:Edzard_S= Edzard S. Gelsema] (eds.) ('''1984'''). ''[https://www.elsevier.com/books/pattern-recognition-in-practice-ii/kanal/978-0-444-87877-9 Pattern Recognition in Practice II]''. [https://en.wikipedia.org/wiki/Elsevier#Imprints North Holland]
 
 
* [[Ivan Bratko]] ('''1985'''). ''Symbolic Derivation of Chess Patterns.'' Progress in Artificial Intelligence (eds. L. Steels and J.A. Campbell), Ellis Horwood Ltd., Chichester, UK.
 
* [[Ivan Bratko]] ('''1985'''). ''Symbolic Derivation of Chess Patterns.'' Progress in Artificial Intelligence (eds. L. Steels and J.A. Campbell), Ellis Horwood Ltd., Chichester, UK.
 
* [[Peter W. Frey]] ('''1986'''). ''Fuzzy Production Rules in Chess''. [[ICGA Journal#9_4|ICCA Journal, Vol. 9, No. 4]]
 
* [[Peter W. Frey]] ('''1986'''). ''Fuzzy Production Rules in Chess''. [[ICGA Journal#9_4|ICCA Journal, Vol. 9, No. 4]]
 +
* [[Laveen Kanal|Laveen N. Kanal]], [https://dblp.uni-trier.de/pers/hd/g/Gelsema:Edzard_S= Edzard S. Gelsema] (eds.) ('''1986'''). ''[https://www.elsevier.com/books/pattern-recognition-in-practice-ii/kanal/978-0-444-87877-9 Pattern Recognition in Practice II]''. [https://en.wikipedia.org/wiki/Elsevier#Imprints North Holland]
 
* [[Kai-Fu Lee]], [[Sanjoy Mahajan]] ('''1988'''). ''[http://www.sciencedirect.com/science/article/pii/0004370288900768 A Pattern Classification Approach to Evaluation Function Learning]''. [https://en.wikipedia.org/wiki/Artificial_Intelligence_%28journal%29 Artificial Intelligence], Vol. 36, No. 1
 
* [[Kai-Fu Lee]], [[Sanjoy Mahajan]] ('''1988'''). ''[http://www.sciencedirect.com/science/article/pii/0004370288900768 A Pattern Classification Approach to Evaluation Function Learning]''. [https://en.wikipedia.org/wiki/Artificial_Intelligence_%28journal%29 Artificial Intelligence], Vol. 36, No. 1
 
* [[Laveen Kanal|Laveen N. Kanal]], [https://dblp.uni-trier.de/pers/hd/g/Gelsema:Edzard_S= Edzard S. Gelsema] (eds.) ('''1988'''). ''[https://www.elsevier.com/books/pattern-recognition-and-artificial-intelligence-towards-an-integration/kanal/978-0-444-87137-4 Pattern Recognition and Artificial Intelligence, Towards an Integration]''. [https://en.wikipedia.org/wiki/Elsevier Elsevier]
 
* [[Laveen Kanal|Laveen N. Kanal]], [https://dblp.uni-trier.de/pers/hd/g/Gelsema:Edzard_S= Edzard S. Gelsema] (eds.) ('''1988'''). ''[https://www.elsevier.com/books/pattern-recognition-and-artificial-intelligence-towards-an-integration/kanal/978-0-444-87137-4 Pattern Recognition and Artificial Intelligence, Towards an Integration]''. [https://en.wikipedia.org/wiki/Elsevier Elsevier]

Revision as of 12:57, 9 March 2019

Home * Knowledge * Pattern Recognition

Chess pattern [1]

Pattern Recognition,
is used to assign a label to an input value [2] , for instance to apply classification in machine learning applications, i.e. to identify objects and images, as well as computer chess related pattern of chess positions in Cognitive Psychology and concerning evaluation and control of the search in computer chess. Pattern recognition algorithms generally aim to provide a reasonable answer for all possible inputs and to perform a "fuzzy" matching. In contrast, Pattern matching usually has to be exact.

Chess Pattern

Chess pattern range from simple properties of squares and pieces concerning occupancy and control, to a more complex interrelated sets of features. Recognizers are implemented with decision trees, neural networks, and fuzzy logics. In his ICCA Journal paper Fuzzy Production Rules in Chess, Peter W. Frey [3] proposed feature strings or sets of three types. Type-A features must match completely, type-B feature strings represent features which are usually but not always present, while type-C features are present occasionally but are highly diagnostic when available. Those features were intended to use at the root for an oracle approach.

Chess Programs

See also

Publications

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Revised as Hans Berliner, Carl Ebeling (1990). Hitech. Computers, Chess, and Cognition

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Forum Posts

External Links

Hans Ulrik, Makiko Hirabayashi, Klavs Hovman, Marilyn Mazur

References

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