6th Computer Olympiad
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The Sixth Computer Olympiad took place from August 19 to 23, 2001, at Maastricht University, Maastricht, The Netherlands in conjunction with the 18th World Microcomputer Chess Championship. The WMCCC and Olympiad were held in Ad Fundum which is located on the base floor of the former Jesuit Convent (Tongersestraat 53), in 2001 home of the Faculty of Economics and Business Administration of Maastricht University [2].
During the 6th Computer Olympiad a workshop on computer games was held nearby in the building at Tongersestraat 6 [3], organized by Jos Uiterwijk.
Contents
Results
Amazons
# | Program | CC | Authors | P12 | Medal |
---|---|---|---|---|---|
1 | 8QP | NL | Johan de Koning | 12 | Gold |
2 | Aska | JP | Yoichiro Kajihara | 5 | Silver |
3 | Invader | US | Richard J. Lorentz et al. | 5 | Bronze |
4 | Anky | NL | Patrick Hensgens | 2 |
Chinese Chess
# | Program | CC | Authors | P8 | Medal |
---|---|---|---|---|---|
1 | ELP | TW | Wu-Yao Cheng, Jr-Chang Chen, Shun-Chin Hsu | 7 | Gold |
2 | SG 8.2 | TW | Shi-Jim Yen, Ming-Cheng Cheng | 4½ | Silver |
3 | Abyss '99 | CA | Tony Marsland, Chun Ye | ½ | Bronze |
Gipf
# | Program | CC | Authors | P8 | Medal |
---|---|---|---|---|---|
1 | GF1 | BE | Kurt Van den Branden | 6 | Gold |
2 | Gipfted | NL | Diederik Wentink | 2 | Silver |
Lines of Action
# | Program | CC | Authors | P8 | Playoff | Medal |
---|---|---|---|---|---|---|
1 | YL | IS | Yngvi Björnsson | 6 | 2 | Gold |
2 | MIA II | NL | Mark Winands | 6 | 0 | Silver |
3 | Apprentice | GB | Don Beal | 0 | Bronze |
Shogi
# | Program | CC | Authors | P12 | Medal |
---|---|---|---|---|---|
1 | Shotest 5.6 | GB | Jeff Rollason | 8 | Gold |
2 | Spear | JP | Reijer Grimbergen | 3 | Silver |
3 | Tacos | JP | Hiroyuki Iida, Yoichiro Kajihara et al. | 1 | Bronze |
Jeff Rollason and Yoichiro Kajihara in Shotest 5.6 vs. Tacos [10]
See also
Publications
- Jaap van den Herik, Johanna Hellemons (2001). The CMG 6th Computer Olympiad. ICGA Journal, Vol. 24, No. 3
- Yngvi Björnsson, Mark Winands (2001). YL wins Lines of Action tournament. ICGA Journal, Vol. 24, No. 3 » 6th Computer Olympiad
- Jr-Chang Chen, Shun-Chin Hsu (2001). ELP wins Chinese Chess tournament. ICGA Journal, Vol. 24, No. 3 » 6th Computer Olympiad
- Hiroyuki Iida (2001). 8QP wins Amazons tournament. ICGA Journal, Vol. 24, No. 3 » 6th Computer Olympiad
- Diederik Wentink, Jos Uiterwijk (2001). GF1 wins Gipf tournament. ICGA Journal, Vol. 24, No. 3 » 6th Computer Olympiad
- Jeff Rollason (2001). Shotest wins Shogi tournament. ICGA Journal, Vol. 24, No. 3 » 6th Computer Olympiad
- Mark Winands (2001). The CMG 6th Computer Olympiad and the Computer-Games Workshop. IKAT, Maastricht University, pdf
Workshop
During the 6th Computer Olympiad a workshop on computer games was held, on the evenings of August 20, 21 and 22, organized by Jos Uiterwijk [11] [12]
- Jos Uiterwijk (ed.) (2001). The CMG Sixth Computer Olympiad: Computer-Games Workshop Proceedings. IKAT, Maastricht University
- Ernst A. Heinz (2001). Selected Goodies of DarkThought. Invited Lecture, 6th Computer Olympiad Workshop, ppt
- Jeroen Donkers (2001). Learning Opponent-Type Probabilities for PrOM Search. 6th Computer Olympiad Workshop, ppt
- Don Beal (2001). Learning to Play Well from Observing Bad Play. 6th Computer Olympiad Workshop
- Levente Kocsis, Jos Uiterwijk (2001). Learning Move Ordering in Chess. 6th Computer Olympiad Workshop [13]
- Henk van Haeringen (2001). Superchess: A New Game. 6th Computer Olympiad Workshop [14]
- Hiroyuki Iida, Makoto Sakuta (2001). Advances of AND/OR-tree Search Algorithms in Shogi Mating Search. Invited Lecture, 6th Computer Olympiad Workshop [15]
- Diederik Wentink (2001). Analysis and Implementation of the Game Gipf. 6th Computer Olympiad Workshop, pdf
- Bruno Bouzy (2001). Go Patterns Generated by Retrograde Analysis. 6th Computer Olympiad Workshop, pdf
- Erik van der Werf, Jaap van den Herik (2001). Visual Learning in Go. 6th Computer Olympiad Workshop, pdf
- Christian Posthoff (2001). Computer Chess and Artificial Intelligence from an Academic Perspective. Invited Lecture, 6th Computer Olympiad Workshop
- Mark Winands, Jos Uiterwijk (2001). PN, PN2 and PN* in Lines of Action. 6th Computer Olympiad Workshop, pdf
- Michael Buro, Igor Durdanovic (2001). An Overview of NECI’s Generic Game Server. 6th Computer Olympiad Workshop, pdf
- Guy Haworth (2001). Four Notes on Chess Endgames. 6th Computer Olympiad Workshop, ppt
- Guy Haworth (2001). Discarding Like Pieces. 6th Computer Olympiad Workshop [16]
- Guy Haworth (2001). Depth by The Rule. 6th Computer Olympiad Workshop [17]
- Guy Haworth (2001). 3-5-Man Chess Data. 6th Computer Olympiad Workshop
- Guy Haworth (2001). 3-5-Man Mutual Zugzwangs in Chess. 6th Computer Olympiad Workshop
External Links
- Maastricht 2001 (ICGA Tournaments)
- Computer Olympiad from Wikipedia
- 6th Computer Olympiad from Wikipedia
- 6th Computer Olympiad
References
- ↑ Tongersestraat 53 | Building portfolio Facility Services, Maastricht University
- ↑ 6th Computer Olympiad - Location
- ↑ Tongersestraat 6 | Building portfolio Facility Services, Maastricht University
- ↑ 6th Computer Olympiad, Amazons - Maastricht 2001 (ICGA Tournaments)
- ↑ 6th Computer Olympiad, Chinese Chess - Maastricht 2001 (ICGA Tournaments)
- ↑ 6th Computer Olympiad, Gipf - Maastricht 2001 (ICGA Tournaments)
- ↑ GIPF (game) from Wikipedia
- ↑ 6th Computer Olympiad, Lines of Action - Maastricht 2001 (ICGA Tournaments)
- ↑ 6th Computer Olympiad, Shogi - Maastricht 2001 (ICGA Tournaments)
- ↑ Jeff Rollason (2001). Shotest wins Shogi tournament. ICGA Journal, Vol. 24, No. 3, pp. 187
- ↑ 6th Computer Olympiad: Workshop
- ↑ Mark Winands (2001). The CMG 6th Computer Olympiad and the Computer-Games Workshop. IKAT, Maastricht University, pdf
- ↑ Levente Kocsis, Jos Uiterwijk, Jaap van den Herik (2001). Move Ordering using Neural Networks. IEA/AIE 2001, LNCS 2070, pdf
- ↑ Henk van Haeringen, Jaap van den Herik (2003). Superchess. ICGA Journal, Vol. 26, No. 4, pdf
- ↑ Makoto Sakuta, Hiroyuki Iida (2001). AND/OR-tree Search Algorithms in Shogi Mating Search. ICGA Journal, Vol. 24, No. 4
- ↑ Guy Haworth (2001). Discarding Like Pieces. ICGA Journal, Vol. 24, No. 3
- ↑ Guy Haworth (2001). Depth by The Rule. ICGA Journal, Vol. 24, No. 3