Difference between revisions of "Ingo Althöfer"

From Chessprogramming wiki
Jump to: navigation, search
Line 142: Line 142:
[[Category:Clobber Programmer|Althöfer]]
[[Category:Clobber Programmer|Althöfer]]
[[Category:EinStein würfelt nicht! Programmer|Althöfer]]

Revision as of 17:39, 13 March 2019

Home * People * Ingo Althöfer

Ingo Althöfer [1]

Ingo Althöfer,
a German mathematician, computer scientist, game researcher, game inventor, and full professor at Faculy for Mathematics and Computer Science [2], Friedrich Schiller University of Jena [3].

Ingo Althöfer's professional as well as private research interests cover a broad range of AI-issues, search algorithms, evaluation, creating and inventing new, interesting games such as EinStein würfelt nicht! [4] [5] , and triple-brain (3-Hirn) (two- or k-best mode, where an arbiter instance choses from the best moves provided by one or more chess-programs) [6] [7]. 3-Hirn has become a "brand name" for books, games and software, distributed by Ingo's small publishing company 3-Hirn-Verlag.


Chess960CWC 2005

Altenhoeffer Ingo CCM5 Foto Eric van Reem 100 1617.JPG

Chess960CWC 2005: Peter Svidler, Arbiter Ingo Althöfer and Roland Pfister [8]

Tilburg 2011


Ingo Althöfer and Richard J. Lorentz playing EinStein würfelt nicht! at the 16th Computer Olympiad, 2011 [9]

3-Hirn's Motto

By Christian Posthoff and Günter Reinemann 1987 [10] [11] : Nicht
Der Mensch kann, aber die Maschine nicht...
Der Mensch kann nicht, aber die Maschine kann...
Der Mensch kann, aber Mensch und Maschine zusammen können (viel mehr).

Humans can, but machine can not...
Humans cannot, but machine can...
Humans can, but humans and machine together can (much more).

Selected Publications

[12] [13] [14]

1985 ...

1990 ...

1995 ...

2000 ...

2005 ...

2010 ...





2015 ...


Forum Posts

External Links

Pictorial Reports

Pictorial Reports and Games by Ingo Althöfer

Chrilly Donninger, Stefan Meyer-Kahlen, Frank Schneider and Eiko Bleicher et al.


  1. Ingo Althöfer Homepage
  2. Fakultaet fuer Mathematik und Informatik
  3. Prof. Dr. Ingo Althöfer - Chair Operations Research
  4. EinStein würfelt nicht von Ingo Althöfer, Copyright 2004
  5. A challenge to Theo van der Storm! by Ingo Althöfer, CCC, March 04, 2005
  6. K-Best Visualisations
  7. A diary on 3-Hirn chess by Ingo Althöfer, rgcc, December 27, 1996
  8. Zahlenmeister - Die Chess Classic Mainz 2005 aus der Sicht eines Taschenrechners (German), Photo courtesy Eric van Reem
  9. Photo by Gerd Isenberg. November 23, 2011
  10. Jörg Sameith (2002). Entscheidungs-Unterstützung im Multiple-Choice-Modus - Realisierung eine k-Best-Algorithmus für das Spiel "Connections". Diplomarbeit
  11. Christian Posthoff, Günter Reinemann, Computerschach - Schachcomputer, Berlin: Akademie-Verl., (1987), ISBN-13: 978-3055002281 available from Biblioman.de
  12. ICGA Reference Database (pdf)
  13. Prof. Dr. Ingo Althöfer - Selected Publications
  14. dblp: Ingo Althöfer
  15. Rudolf Ahlswede PhD Theses
  16. Re: Zappa Report by Ingo Althöfer, CCC, December 30, 2005
  17. Ingo Althöfer - 13 Jahre 3-Hirn at WCCC 1999, Photographer Gerhard Hund
  18. K-Best Visualisations
  19. Cameron Browne (2008). Automatic Generation and Evaluation of Recombination Games, Doctoral Dissertation, Queensland University of Technology, pdf
  20. The Shodan Go Bet
  21. Spiele, Zahlen, Rätsel by Karsten Müller, ChessBase.de, October 20, 2014 (German)
  22. Franz-Josef Dickhut from Wikipedia, Rémi Coulom
  23. codecentric go challenge 2014: Interviews with Franz-Josef Dickhut and Rémi Coulom - codecentric Blog by Raymond Georg Snatzke , October 1, 2014
  24. codecentric go challenge 2014: Final Interviews - codecentric Blog by Raymond Georg Snatzke, November 27, 2014
  25. John Forbes Nash, Jr. from Wikipedia
  26. A Beautiful Mind (film) from Wikipedia
  27. Rodrigo Vásquez Schroder - Wikipedia
  28. John Nunn (2013). Discoveries in R+2P vs. R+P Endings. ICGA Journal, Vol. 36, No. 3

Up one level