Difference between revisions of "Gian-Carlo Pascutto"

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* [http://www.talkchess.com/forum/viewtopic.php?topic_view=threads&p=316769&t=31545 Re: Chess program with Artificial Neural Networks (ANN)?] by [[Gian-Carlo Pascutto]], [[CCC]], January 08, 2010
 
* [http://www.talkchess.com/forum/viewtopic.php?topic_view=threads&p=316769&t=31545 Re: Chess program with Artificial Neural Networks (ANN)?] by [[Gian-Carlo Pascutto]], [[CCC]], January 08, 2010
 
* [http://computer-go.org/pipermail/computer-go/2010-June/000376.html Re: Chess vs Go // AI vs IA] by [[Gian-Carlo Pascutto]], June 02, 2010 » [[Go]], [[Artificial Intelligence]]
 
* [http://computer-go.org/pipermail/computer-go/2010-June/000376.html Re: Chess vs Go // AI vs IA] by [[Gian-Carlo Pascutto]], June 02, 2010 » [[Go]], [[Artificial Intelligence]]
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* [http://www.talkchess.com/forum3/viewtopic.php?f=7&t=72140 UCI Win/Draw/Loss reporting] by [[Gian-Carlo Pascutto]], [[CCC]], October 22, 2019 » [[UCI]]
  
 
=External Links=  
 
=External Links=  
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* [http://sjeng.org/ Sjeng - chess, audio and misc. software]
 
* [http://sjeng.org/ Sjeng - chess, audio and misc. software]
 
* [http://www.computer-go.info/db/operson.php?a=Pascutto%2C+Gian-Carlo Pascutto, Gian-Carlo] from [http://www.computer-go.info/ computer-go.info]
 
* [http://www.computer-go.info/db/operson.php?a=Pascutto%2C+Gian-Carlo Pascutto, Gian-Carlo] from [http://www.computer-go.info/ computer-go.info]
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* [https://en.chessbase.com/post/standing-on-the-shoulders-of-giants Standing on the shoulders of giants] by [[Albert Silver]], [[ChessBase|ChessBase News]], September 18, 2019
  
 
=References=  
 
=References=  
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'''[[People|Up one level]]'''
 
'''[[People|Up one level]]'''
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[[Category:Chess Programmer|Pascutto]]
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[[Category:Go Programmer|Pascutto]]
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[[Category:Leela Chess Contributor|Pascutto]]
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[[Category:Stockfish Contributor|Pascutto]]

Latest revision as of 18:38, 8 August 2020

Home * People * Gian-Carlo Pascutto

Gian-Carlo Pascutto [1]

Gian-Carlo Pascutto, (GCP)
a Belgian [2] computer scientist, and computer chess and Go programmer with further interests in sound recording and reproduction and digital signal processing [3]. Gian-Carlo is author of the free open source chess and chess variants engine Sjeng [4], the chess engine Deep Sjeng, which emerged from the closed source Sjeng 12.7 branch [5] since 2003 commercial [6], the experimental chess engine Stoofvlees, and the Go playing program Leela [7].

Leela Zero

More recently, after DeepMind published the AlphaGo Zero paper [8], Gian-Carlo Pascutto designed and initiated Leela Zero [9], a Go playing entity using MCTS (but without Monte Carlo playouts) and a deep residual convolutional neural network stack, trained by a public, distributed effort, as Leela Chess Zero also adapted to chess [10] [11].

Forum Posts

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External Links

References

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