Difference between revisions of "Advances in Computer Games 12"
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* [[Eiko Bleicher]], [[Guy Haworth|Guy McCrossan Haworth]] ('''2010'''). ''[http://centaur.reading.ac.uk/4518/ 6-Man Chess and Zugzwangs]''. | * [[Eiko Bleicher]], [[Guy Haworth|Guy McCrossan Haworth]] ('''2010'''). ''[http://centaur.reading.ac.uk/4518/ 6-Man Chess and Zugzwangs]''. | ||
* [[Joe Leslie-Hurd|Joe Hurd]], [[Guy Haworth|Guy McCrossan Haworth]] ('''2010'''). ''[http://link.springer.com/chapter/10.1007%2F978-3-642-12993-3_20 Data Assurance in Opaque Computations]''. [http://www.gilith.com/research/papers/egt.pdf pdf] | * [[Joe Leslie-Hurd|Joe Hurd]], [[Guy Haworth|Guy McCrossan Haworth]] ('''2010'''). ''[http://link.springer.com/chapter/10.1007%2F978-3-642-12993-3_20 Data Assurance in Opaque Computations]''. [http://www.gilith.com/research/papers/egt.pdf pdf] | ||
− | * [[Guy Haworth|Guy McCrossan Haworth]], [[Kenneth | + | * [[Guy Haworth|Guy McCrossan Haworth]], [[Kenneth W. Regan|Ken Regan]], [[Giuseppe Di Fatta]] ('''2010'''). ''[http://link.springer.com/chapter/10.1007%2F978-3-642-12993-3_10 Performance and Prediction: Bayesian Modelling of Fallible Choice in Chess]''. [http://www.cse.buffalo.edu/faculty/regan/papers/pdf/HRdF10.pdf pdf] |
* [[Bo-Nian Chen]], [[Pangfeng Liu]], [[Shun-Chin Hsu]], [[Tsan-sheng Hsu]] ('''2010'''). ''Conflict Resolution of Chinese Chess Endgame Knowledge Base''. | * [[Bo-Nian Chen]], [[Pangfeng Liu]], [[Shun-Chin Hsu]], [[Tsan-sheng Hsu]] ('''2010'''). ''Conflict Resolution of Chinese Chess Endgame Knowledge Base''. | ||
* [[Li-Te Huang]], [[Shun-Shii Lin]] ('''2010'''). ''Optimal Analyses for 3×n AB Games in the Worst Case''. [http://www.rosenbaum-games.de/3m/p1/Mastermind/2009LiTe01.pdf pdf] | * [[Li-Te Huang]], [[Shun-Shii Lin]] ('''2010'''). ''Optimal Analyses for 3×n AB Games in the Worst Case''. [http://www.rosenbaum-games.de/3m/p1/Mastermind/2009LiTe01.pdf pdf] | ||
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'''[[Conferences|Up one Level]]''' | '''[[Conferences|Up one Level]]''' | ||
+ | [[Category:2009]] |
Latest revision as of 14:05, 28 January 2020
Home * Conferences * Advances in Computer Games 12
The 12th Advances in Computer Games was held from May 11-13, 2009, at Palacio del Condestable, Pamplona, Navarre, Spain, in conjunction with the 17th World Computer Chess Championship and the 14th Computer Olympiad. ACG is the conference of the ICGA.
Conference Proceedings
- Jaap van den Herik, Pieter Spronck (eds.) (2010)
- Lecture Notes in Computer Science
- Springer Berlin / Heidelberg
- ISBN 978-3-642-12992-6
Lectures
- Matej Guid, Martin Možina, Aleksander Sadikov, Ivan Bratko (2010). Deriving Concepts and Strategies from Chess Tablebases. pdf
- Pálmi Skowronski, Yngvi Björnsson, Mark Winands (2010). Automated Discovery of Search-Extension Features. pdf » Search, Extensions
- Markus Enzenberger, Martin Müller (2010). A lock-free multithreaded Monte-Carlo tree search algorithm. pdf » Monte-Carlo Tree Search
- Guillaume Chaslot, Christophe Fiter, Jean-Baptiste Hoock, Arpad Rimmel, Olivier Teytaud (2010). Adding Expert Knowledge and Exploration in Monte-Carlo Tree Search. pdf »
- Fabien Teytaud, Olivier Teytaud (2010). Creating an Upper-Confidence-Tree program for Havannah. pdf » UCT, Havannah
- Tristan Cazenave (2010). Monte-Carlo Kakuro. pdf
- Philip Henderson, Broderick Arneson, Ryan Hayward (2010). Hex, Braids, the Crossing Rule, and XH-Search. pdf » Hex
- Gerhard Trippen (2010). Plans, Patterns and Move Categories Guiding a Highly Selective Search. pdf » Arimaa
- Jahn-Takeshi Saito, Mark Winands, Jaap van den Herik (2010). Randomized Parallel Proof-Number Search. pdf
- Eiko Bleicher, Guy McCrossan Haworth (2010). 6-Man Chess and Zugzwangs.
- Joe Hurd, Guy McCrossan Haworth (2010). Data Assurance in Opaque Computations. pdf
- Guy McCrossan Haworth, Ken Regan, Giuseppe Di Fatta (2010). Performance and Prediction: Bayesian Modelling of Fallible Choice in Chess. pdf
- Bo-Nian Chen, Pangfeng Liu, Shun-Chin Hsu, Tsan-sheng Hsu (2010). Conflict Resolution of Chinese Chess Endgame Knowledge Base.
- Li-Te Huang, Shun-Shii Lin (2010). Optimal Analyses for 3×n AB Games in the Worst Case. pdf
- István Szita, Guillaume Chaslot, Pieter Spronck (2010). Monte-Carlo Tree Search in Settlers of Catan. pdf [2]
See also
Reports
- Richard J. Lorentz (2009). The Advances in Computer Games Conference 2009. ICGA Journal, Vol. 32, No. 2
- Dap Hartmann (2010). Human Superiority Restored. ICGA Journal, Vol. 33, No. 3, Review revised papers, edited by Jaap van den Herik and Pieter Spronck