Difference between revisions of "Feng-hsiung Hsu"
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=Selected Publications= | =Selected Publications= | ||
− | <ref>[ | + | <ref>[[ICGA Journal#RefDB|ICGA Reference Database]]</ref> <ref>[https://dblp.uni-trier.de/pers/hd/h/Hsu:Feng=hsiung dblp: Feng-hsiung Hsu]</ref> |
==1986 ...== | ==1986 ...== | ||
* [[Feng-hsiung Hsu]] ('''1986'''). ''[http://repository.cmu.edu/compsci/1566/ Two designs of functional units for VLSI based chess machines]''. [[Carnegie Mellon University]], Computer Science Department. Paper 1566. | * [[Feng-hsiung Hsu]] ('''1986'''). ''[http://repository.cmu.edu/compsci/1566/ Two designs of functional units for VLSI based chess machines]''. [[Carnegie Mellon University]], Computer Science Department. Paper 1566. | ||
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* [[Feng-hsiung Hsu]], [[Murray Campbell]], [[Joe Hoane]] ('''1995'''). ''Deep Blue System Overview''. International Conference on Supercomputing, [http://www.top-5000.nl/ps/Deep%20blue%20system%20overview.pdf pdf] | * [[Feng-hsiung Hsu]], [[Murray Campbell]], [[Joe Hoane]] ('''1995'''). ''Deep Blue System Overview''. International Conference on Supercomputing, [http://www.top-5000.nl/ps/Deep%20blue%20system%20overview.pdf pdf] | ||
* [[Feng-hsiung Hsu]] ('''1999'''). ''IBM’s Deep Blue Chess Grandmaster Chips''. [[IEEE#Micro|IEEE Micro]], Vol. 19, No. 2, [http://www.csis.pace.edu/~ctappert/dps/pdf/ai-chess-deep.pdf pdf] | * [[Feng-hsiung Hsu]] ('''1999'''). ''IBM’s Deep Blue Chess Grandmaster Chips''. [[IEEE#Micro|IEEE Micro]], Vol. 19, No. 2, [http://www.csis.pace.edu/~ctappert/dps/pdf/ai-chess-deep.pdf pdf] | ||
+ | * [[Murray Campbell]], [[Joe Hoane]], [[Feng-hsiung Hsu]] ('''1999'''). ''Search Control Methods in Deep Blue''. [[AAAI]] Technical Report SS-99-07, [https://pdfs.semanticscholar.org/211d/7268093b4dfce8201e8da321201c6cd349ef.pdf pdf], [https://web.archive.org/web/20160914070926/http://aaaipress.org/Papers/Symposia/Spring/1999/SS-99-07/SS99-07-004.pdf pdf] | ||
==2000 ...== | ==2000 ...== | ||
* [[Feng-hsiung Hsu]] ('''2001'''). ''Ken Thompson and DEEP BLUE''. [[ICGA Journal#24_2|ICGA Journal, Vol. 24, No. 2]] | * [[Feng-hsiung Hsu]] ('''2001'''). ''Ken Thompson and DEEP BLUE''. [[ICGA Journal#24_2|ICGA Journal, Vol. 24, No. 2]] | ||
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: [[FILE:BehindDeepBlue.jpg|none|border|text-bottom|link=http://press.princeton.edu/titles/7342.html]] | : [[FILE:BehindDeepBlue.jpg|none|border|text-bottom|link=http://press.princeton.edu/titles/7342.html]] | ||
==2005 ...== | ==2005 ...== | ||
− | * [http://www.computerhistory.org/atchm/author/dspicer/ Dag Spicer] ('''2005'''). ''Oral History of Feng-hsiung Hsu''. [http://archive.computerhistory.org/resources/text/Oral_History/Hsu_Feng_Hsiung/hsu.oral_history_transcript.2005.102657920.pdf pdf] from [[The Computer History Museum]] | + | * [http://www.computerhistory.org/atchm/author/dspicer/ Dag Spicer] ('''2005'''). ''Oral History of Feng-hsiung Hsu''. [http://archive.computerhistory.org/resources/text/Oral_History/Hsu_Feng_Hsiung/hsu.oral_history_transcript.2005.102657920.pdf pdf] and [http://www.computerhistory.org/chess/orl-43343cd40c2a1/ video] from [[The Computer History Museum]] |
* [[Feng-hsiung Hsu]] ('''2005'''). ''[http://www.iis.sinica.edu.tw/Conference/ICGA2005/icga/andrea09-2.htm#s1 Hardware Related Research at Microsoft Research Asia]''. [[Advances in Computer Games 11#Invited|Advances in Computer Games 11 - Invited Lecture]] | * [[Feng-hsiung Hsu]] ('''2005'''). ''[http://www.iis.sinica.edu.tw/Conference/ICGA2005/icga/andrea09-2.htm#s1 Hardware Related Research at Microsoft Research Asia]''. [[Advances in Computer Games 11#Invited|Advances in Computer Games 11 - Invited Lecture]] | ||
* [[Feng-hsiung Hsu]] ('''2007'''). ''[https://ieeexplore.ieee.org/abstract/document/4337666/ Cracking GO]''. [[IEEE#Spectrum|IEEE Spectrum]], Vol. 44, No, 10 » [[Go]] | * [[Feng-hsiung Hsu]] ('''2007'''). ''[https://ieeexplore.ieee.org/abstract/document/4337666/ Cracking GO]''. [[IEEE#Spectrum|IEEE Spectrum]], Vol. 44, No, 10 » [[Go]] | ||
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* [http://genealogy.math.ndsu.nodak.edu/id.php?id=50306 The Mathematics Genealogy Project - Feng-Hsiung Hsu] | * [http://genealogy.math.ndsu.nodak.edu/id.php?id=50306 The Mathematics Genealogy Project - Feng-Hsiung Hsu] | ||
* [https://www.game-ai-forum.org/icga-tournaments/person.php?id=189 Feng-hsiung Hsu's ICGA Tournaments] | * [https://www.game-ai-forum.org/icga-tournaments/person.php?id=189 Feng-hsiung Hsu's ICGA Tournaments] | ||
+ | * [http://www-03.ibm.com/ibm/history/ibm100/us/en/icons/deepblue/team/ IBM100 - Deep Blue - The Team] | ||
+ | * [http://www.computerhistory.org/chess/orl-43343cd40c2a1/ Oral History of Feng-Hsuing Hsu | Mastering the Game] from [[The Computer History Museum]], February 14, 2005 ([http://archive.computerhistory.org/resources/text/Oral_History/Hsu_Feng_Hsiung/hsu.oral_history_transcript.2005.102657920.pdf pdf]) | ||
* [https://ubiquity.acm.org/article.cfm?id=1086452 Chess, China, and Education: Interview with Feng-hsiung Hsu] 2005 | * [https://ubiquity.acm.org/article.cfm?id=1086452 Chess, China, and Education: Interview with Feng-hsiung Hsu] 2005 | ||
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[[Category:Chess Programmer|Hsu]] | [[Category:Chess Programmer|Hsu]] | ||
[[Category:Researcher|Hsu]] | [[Category:Researcher|Hsu]] | ||
+ | [[Category:Oral History|Hsu]] |
Latest revision as of 17:27, 16 November 2020
Home * People * Feng-hsiung Hsu
Feng-hsiung Hsu, (Feng-Hsiung Hsu)
a Taiwanese electrical engineer, computer scientist and creator of the VLSI-architecture [2] of the chess entities ChipTest, Deep Thought [3] and Deep Blue [4], which defeated Garry Kasparov in 1997 [5]. Feng-hsiung Hsu came to the United States after graduating from National Taiwan University with a B.S. in electrical engineering [6]. In 1985, he started with the chip design as Ph.D. Student at the Carnegie Mellon University, defending his Ph.D. thesis on large scale parallelization of alpha-beta search in 1989 under supervision of Hsiang-Tsung Kung [7] and was then hired by IBM for the Deep Blue project [8].
Hsu now manages the platforms and devices center of Microsoft Research Asia, in Beijing [9] .
Contents
Photos
Murray Campbell, Feng-hsiung Hsu, Thomas Anantharaman, Mike Browne and Andreas Nowatzyk,
after winning the Fredkin Intermediate Prize for Deep Thought's Grandmaster-level performance. [10]
Claude Shannon awards Feng-hsiung Hsu, first prize for Deep Thought, WCCC 1989 [11]
See also
Selected Publications
1986 ...
- Feng-hsiung Hsu (1986). Two designs of functional units for VLSI based chess machines. Carnegie Mellon University, Computer Science Department. Paper 1566.
- Feng-hsiung Hsu (1987). A Two-Million Moves/Sec CMOS Single-Chip Chess Move Generator. IEEE Journal of Solid-state Circuits, Vol. 22, No. 5
- Thomas Anantharaman, Murray Campbell, Feng-hsiung Hsu (1988). Singular extensions: Adding Selectivity to Brute-Force Searching. AAAI Spring Symposium, Computer Game Playing, also in ICCA Journal, Vol. 11, No. 4, and (1990) in Artificial Intelligence, Vol. 43, No. 1
- Murray Campbell, Feng-hsiung Hsu, Gordon Goetsch (1988). Report on the 1988 Fredkin Masters Open. ICCA Journal, Vol. 11, No. 2-3
- Feng-hsiung Hsu (1988). The Software Toolworks Open Championship. ICCA Journal, Vol. 11, No. 4
- Feng-hsiung Hsu (1989). Large Scale Parallelization of Alpha-beta Search: An Algorithmic and Architectural Study with Computer Chess. Ph.D. thesis, Technical report CMU-CS-90-108, Carnegie Mellon University, advisor Hsiang-Tsung Kung
1990 ...
- Feng-hsiung Hsu, Thomas Anantharaman, Murray Campbell, Andreas Nowatzyk (1990). Deep Thought. Computers, Chess, and Cognition
- Feng-hsiung Hsu, Thomas Anantharaman, Murray Campbell, Andreas Nowatzyk (1990). A Grandmaster Chess Machine. Scientific American, Vol. 263, No. 4, Online Reprint
- Thomas Anantharaman, Murray Campbell, Feng-hsiung Hsu (1990). Singular Extensions: Adding Selectivity to Brute-Force Searching. Artificial Intelligence, Vol. 43, No. 1
- Robert Levinson, Feng-hsiung Hsu, Tony Marsland, Jonathan Schaeffer, David Wilkins (1991). The Role of Chess in Artificial Intelligence Research. IJCAI 1991, also in ICCA Journal, Vol. 14, No. 3, pdf
- Feng-hsiung Hsu (1994). Design and Implementation of a Computer Go program Archimage 1.1. Journal of Information Science and Engineering, Vol. 10
1995 ...
- Feng-hsiung Hsu, Murray Campbell, Joe Hoane (1995). Deep Blue System Overview. International Conference on Supercomputing, pdf
- Feng-hsiung Hsu (1999). IBM’s Deep Blue Chess Grandmaster Chips. IEEE Micro, Vol. 19, No. 2, pdf
- Murray Campbell, Joe Hoane, Feng-hsiung Hsu (1999). Search Control Methods in Deep Blue. AAAI Technical Report SS-99-07, pdf, pdf
2000 ...
- Feng-hsiung Hsu (2001). Ken Thompson and DEEP BLUE. ICGA Journal, Vol. 24, No. 2
- Murray Campbell, Joe Hoane, Feng-hsiung Hsu (2002). Deep Blue. Artificial Intelligence, Vol. 134, No. 1-2
- Feng-hsiung Hsu (2002). Behind Deep Blue: Building the Computer that Defeated the World Chess Champion. Princeton University Press
2005 ...
- Dag Spicer (2005). Oral History of Feng-hsiung Hsu. pdf and video from The Computer History Museum
- Feng-hsiung Hsu (2005). Hardware Related Research at Microsoft Research Asia. Advances in Computer Games 11 - Invited Lecture
- Feng-hsiung Hsu (2007). Cracking GO. IEEE Spectrum, Vol. 44, No, 10 » Go
2010 ...
Forum Posts
- World Computer Chess Championship (the human side) by Feng-hsiung Hsu, rgc, June 04, 1989 » WCCC 1989
- Karpov-DT Match, Face to Screen by Feng-hsiung Hsu, rgc, February 04, 1990
- alpha-beta pruning != brute force by Feng-hsiung Hsu, rgc, September 22, 1993 » Alpha-Beta, Brute-Force
- DT2 games in ACM 94 by Feng-hsiung Hsu, rgc, June 29, 1994 » ACM 1994
- endgame databases and Kasparov by Feng-hsiung Hsu, rgc, April 25, 1995
- Q&A with Feng-hsiung Hsu by Andrew Williams, CCC, October 13, 2002
- Hsu's 2nd Interview - Unedited Transcript by Steve Lim, CCC, October 19, 2002
External Links
- Feng-hsiung Hsu from Wikipedia
- The Mathematics Genealogy Project - Feng-Hsiung Hsu
- Feng-hsiung Hsu's ICGA Tournaments
- IBM100 - Deep Blue - The Team
- Oral History of Feng-Hsuing Hsu | Mastering the Game from The Computer History Museum, February 14, 2005 (pdf)
- Chess, China, and Education: Interview with Feng-hsiung Hsu 2005
References
- ↑ Chess temporary, The Computer History Museum
- ↑ Feng-hsiung Hsu (1987). A Two-Million Moves/Sec CMOS Single-Chip Chess Move Generator. IEEE Journal of Solid-state Circuits, Vol. 22, No. 5
- ↑ Feng-hsiung Hsu, Thomas Anantharaman, Murray Campbell, Andreas Nowatzyk (1990). Deep Thought. Computers, Chess, and Cognition
- ↑ Feng-hsiung Hsu, Murray Campbell, Joe Hoane (1995). Deep Blue System Overview. International Conference on Supercomputing
- ↑ Feng-hsiung Hsu (2002). Behind Deep Blue: Building the Computer that Defeated the World Chess Champion. Princeton University Press
- ↑ Feng-hsiung Hsu from Wikipedia
- ↑ Feng-hsiung Hsu (1989). Large Scale Parallelization of Alpha-beta Search: An Algorithmic and Architectural Study with Computer Chess. Ph.D. thesis, Technical report CMU-CS-90-108, Carnegie Mellon University, advisor Hsiang-Tsung Kung
- ↑ Murray Campbell, Joe Hoane, Feng-hsiung Hsu (2002). Deep Blue. Artificial Intelligence, Vol. 134, No. 1-2
- ↑ Feng-hsiung Hsu from Wikipedia
- ↑ Deep Thought team with Fredkin Intermediate Prize 1988, Gift of Feng-hsiung Hsu hosted by The Computer History Museum
- ↑ Claude Shannon awards Feng-hsiung Hsu from The Computer History Museum
- ↑ ICGA Reference Database
- ↑ dblp: Feng-hsiung Hsu