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  • ...onsidered as a move, "9 156 1084 48000 Nf3 Nc6 Nc3 Nf6" is considered as a computing output when the first number is the ply, the second number is a score in ce ...ines, take note!] by [[Harm Geert Muller]], [[CCC]], October 11, 2008 » [[Parallel Search]], [[SMP]]
    16 KB (2,296 words) - 09:30, 3 July 2021
  • ...ock code, just for you] by [[Steven Edwards]], [[CCC]], June 01, 2011 » [[Parallel Search]] * [http://www.talkchess.com/forum3/viewtopic.php?f=7&t=44808 Computing from the Old Days, brought back to life] by [[Steven Edwards]], [[CCC]], Au
    19 KB (2,515 words) - 17:14, 16 November 2020
  • ...hard Gerhard Wellein] ('''2013'''). ''The Practitioner's Cookbook for Good Parallel Performance on Multi- and Many-Core Systems''. [https://de.wikipedia.org/wi ...04383 CoRR abs/1507.04383] » [[Hex]], [[Monte-Carlo Tree Search|MCTS]], [[Parallel Search]]
    18 KB (2,422 words) - 15:11, 11 October 2023
  • * [[Parallel Search]] ...el/parallel/docs/dac98.pdf pdf] <ref>[http://www.eecg.toronto.edu/parallel/parallel/numadocs.html Documentation on the NUMAchine Multiprocessor]</ref>
    14 KB (2,013 words) - 00:18, 9 December 2020
  • ...ss Engines''. CONCIBE SCIENCE 2008, [http://www.micai.org/rcs/ Research in Computing Science]: Special Issue in Electronics and Biomedical Engineering, Computer ...a Reinforcement Learning Approach''. In 8th [[IEEE]] Symposium on Cluster Computing and the Grid. Lyon, [http://hal.inria.fr/docs/00/28/78/26/PDF/RLccg08.pdf p
    54 KB (7,025 words) - 12:47, 14 March 2022
  • ...ence Learning''' <ref>[http://supertech.csail.mit.edu/chess/ The Cilkchess Parallel Chess Program]</ref>, which automatically adjusts α and λ <ref>[[Don Beal ...ma.html Computational Intelligence in Games, Studies in Fuzziness and Soft Computing]. [http://www.springer.com/economics?SGWID=1-165-6-73481-0 Physica-Verlag],
    46 KB (6,248 words) - 13:59, 23 May 2021
  • * [[Gerald Tesauro]], [[Terrence J. Sejnowski]] ('''1989'''). ''A Parallel Network that Learns to Play Backgammon''. [https://en.wikipedia.org/wiki/Ar ...ectures]''. [https://www.journals.elsevier.com/parallel-computing Parallel Computing], Vol. 14, No. 3
    156 KB (21,084 words) - 18:34, 12 March 2022
  • ...abstract).'' Proceedings of the 1985 ACM annual conference on The range of computing: mid-80's perspective, p. 271, Denver, Colorado. ISBN 0-89791-170-9. ...t translating to SMP] by [[Andrew Grant]], [[CCC]], December 23, 2017 » [[Parallel Search]]
    19 KB (2,702 words) - 21:41, 28 April 2022
  • * [[David Eppstein]], [[Mathematician#ZviGalil|Zvi Galil]] ('''1988'''). ''Parallel Algorithmic Techniques for Combinatorial Computation''. [https://dblp.uni-t ...iangulation''. [https://www.worldscientific.com/worldscibooks/10.1142/2463 Computing in Euclidean Geometry (2nd ed)], [https://www.ics.uci.edu/~eppstein/pubs/Be
    14 KB (1,791 words) - 00:18, 1 February 2022
  • ...hara]], [[Yasuhiro Tajima]], [[Yoshiyuki Kotani]] ('''2007'''). ''Multiple Parallel Search in Shogi''. [[Conferences#GPW|12th Game Programming Workshop]] .... [https://www.journals.elsevier.com/entertainment-computing Entertainment Computing], Vol. 3, No. 3
    37 KB (4,824 words) - 16:19, 1 December 2021
  • ...Yen]], [[Jung-Kuei Yang]] ('''2009'''). ''The Bitboard Design and Bitwise Computing in Connect Six''. [[Conferences#GPW|14th Game Programming Workshop]] ...('''2012'''). ''[http://ieeexplore.ieee.org/document/6337852/ A Node-based Parallel Game Tree Algorithm Using GPUs]''. CLUSTER 2012, [https://pdfs.semanticscho
    11 KB (1,475 words) - 15:33, 29 June 2020
  • .../acl/literature/reports/p019.htm The Mystery of Go]''. [http://www.chilton-computing.org.uk/acl/literature/reports/overview.htm Literature: Reports] hosted by [ ...('''1979'''). ''Computer GO Has Come''. [[Personal Computing#3_5|Personal Computing, Vol. 3, No. 5]], pp. 55
    97 KB (13,316 words) - 20:49, 18 March 2022
  • ...wdoc/summary?doi=10.1.1.39.3189 CiteSeerX]</ref> and for [[Parallel Search|parallel search]] on [[ABDADA]] <ref>[[Jean-Christophe Weill]] ('''1996'''). ''[http ...arch Library]</ref> <ref>[[Mark Brockington]] ('''1998'''). ''Asynchronous Parallel Game-Tree Search''. Ph.D. Thesis, [[University of Alberta]], [http://games.
    36 KB (5,000 words) - 01:08, 8 December 2020
  • ...r ('''1979'''). ''Computer Backgammon''. [[Personal Computing#3_8|Personal Computing, Vol. 3, No. 8]], pp. 81 * [[Gerald Tesauro]], [[Terrence J. Sejnowski]] ('''1989'''). ''A Parallel Network that Learns to Play Backgammon''. [https://en.wikipedia.org/wiki/Ar
    15 KB (1,955 words) - 20:34, 23 May 2019
  • ...''). ''A General Game Playing Program''. [[Personal Computing#3_6|Personal Computing, Vol. 3, No. 6]], pp. 70 ...Feature Learning using State Differences''. Master's thesis, Department of Computing Science, [[University of Alberta]], [http://repository.library.ualberta.ca/
    21 KB (2,723 words) - 12:54, 14 March 2022
  • ...'''1993'''). ''[http://www.pubzone.org/dblp/conf/parco/KontoghiorghesC93 A Parallel Algorithm for Repeated Processing Estimation of Linear Models with Equality ...e]] ('''1993'''). ''[http://www.springerlink.com/content/f37823284hh143jl/ Computing the Complete Orthogonal Decomposition Using a SIMD Array Processor]''. [htt
    7 KB (935 words) - 17:16, 16 November 2020
  • ...ef> <ref>[[Rainer Feldmann]] ('''1993'''). ''Game Tree Search on Massively Parallel Systems'' Phd-Thesis, [http://wwwcs.uni-paderborn.de/fachbereich/AG/monien/ ...ck again''. P2P2004, The 4th IEEE International Conference on Peer-to-Peer Computing, [http://www.ida.liu.se/conferences/p2p/p2p2004/papers/datta.pdf pdf]
    26 KB (2,459 words) - 21:00, 26 January 2021
  • ...ased on [https://en.wikipedia.org/wiki/ANSI_C ANSI C] and co-author of the parallel chess programs [[StarTech]], [[Star Socrates]] and [[Cilkchess]] <ref>[http ...ilk Arts, Inc.'', a start-up developing [[Cilk]] technology for multi-core computing applications, which was acquired by [[Intel]] in August 2009 <ref>[http://w
    8 KB (1,102 words) - 11:25, 28 February 2020
  • ...iness, Don Dailey started to work for Charles at the lab at MIT on the new parallel program [[Star Socrates|*Socrates]] part time, beside his duty as official ...pher F. Joerg]] ('''1996'''). ''The Cilk System for Parallel Multithreaded Computing'' Ph. D. Thesis, Department of Electrical Engineering and Computer Science,
    19 KB (2,659 words) - 17:19, 16 November 2020
  • ...long with [[Fred Popowich]], Tony is further co-author of the experimental parallel chess program [[Parabelle]], and with [[Chun Ye]] co-author of the [[Chines ...is primary teaching and research interests were in the area of distributed computing systems design.
    28 KB (3,765 words) - 16:01, 16 November 2020
  • ...'). ''On the Grading of Chess Players''. [[Personal Computing#3_3|Personal Computing, Vol. 3, No. 3]], pp. 47 ...'1979'''). ''Practical Rating Program''. [[Personal Computing#3_9|Personal Computing, Vol. 3, No. 9]], pp. 62 » [[#Bloss|Bloss]]
    82 KB (11,101 words) - 11:58, 4 February 2022
  • ==Transactions on Affective Computing== * [https://www.computer.org/web/tac Transactions on Affective Computing]
    15 KB (2,089 words) - 09:25, 29 May 2021
  • ...David vs. 12 Goliaths]''. [[Creative Computing#Best2|The Best of Creative Computing Volume 2]], edited by [https://en.wikipedia.org/wiki/David_H._Ahl David Ahl ...ter Chess Championship]''. [[Creative Computing#Best2|The Best of Creative Computing Volume 2]], edited by [https://en.wikipedia.org/wiki/David_H._Ahl David Ahl
    20 KB (2,709 words) - 10:03, 1 June 2021
  • ...len_%26_Unwin Allen & Unwin], ISBN-13: 978-0080212227, [http://www.chilton-computing.org.uk/acl/literature/books/gamesplaying/p003.htm Chapter 3: Board Games] * [[Alan H. Bond]] ('''1987'''). ''Broadcasting Arrays - A Highly Parallel Computer Architecture Suitable For Easy Fabrication''. [http://www.exso.com
    20 KB (2,810 words) - 23:40, 21 March 2020
  • ...]], Vol. 4, No. 3</ref> he already proposed a [[Parallel Prefix Algorithms|parallel prefix]] [[Flipping Mirroring and Rotating#Rotationby180degrees|bit reversa ...c.uk/Fellows-and-Staff-Directory/dfh1/ David Hartley], [http://www.chilton-computing.org.uk/acl/technology/atlas/p021.htm Eric Nixon], [[Christopher Strachey]]
    16 KB (2,213 words) - 17:48, 23 October 2018
  • * [https://en.wikipedia.org/wiki/Parallel_projection Parallel projection from Wikipedia] ...ssforeva.wordpress.com/2010/06/26/3d-chess-computing-for-browser/ 3D chess computing for browser « Chessforeva's Blog]
    13 KB (1,897 words) - 17:53, 26 May 2018
  • ...al. attending, and mentioned computer chess as one application of parallel computing <ref>[http://www.computerwoche.de/a/gmd-absehied-von-der-hardware-forschung ..., [[Elmar Henne]] and [[Wolfram Wolff]] - [[Parwell]], which performed a [[Parallel Search|distributed search]] and played the [[ECCC 1979|Second European Comp
    7 KB (896 words) - 19:26, 26 May 2018
  • ...clude computer games, [https://en.wikipedia.org/wiki/Cloud_computing cloud computing], [https://en.wikipedia.org/wiki/Peer-to-peer Peer-to-peer] for gaming, and * [[I-Chen Wu]] ('''1993'''). ''Multilist Scheduling: A New Parallel Programming Model''. Ph.D. thesis, [[Carnegie Mellon University]], advisor
    19 KB (2,462 words) - 19:19, 4 April 2022
  • ...rg/wiki/Distributed_computing distributed computing] and [[Parallel Search|parallel search]]. Along with [[Yasushi Tanase]], and at times [[Ayumu Nagai]] and [ .../~games/ The University of Alberta GAMES Group]</ref> in the Department of Computing Science at the [[University of Alberta]], and worked with [[Jonathan Schaef
    9 KB (1,169 words) - 17:20, 16 November 2020
  • a Canadian computer games researcher, professor in computing science and dean of science at [[University of Alberta]], [https://en.wikip Beside research on [[Games|games]], search algorithms and [[Parallel Search|parallel search]], Jonathan Schaeffer is best known as primary author of the World M
    47 KB (6,253 words) - 19:20, 4 April 2022
  • * [[Gerald Tesauro]], [[Terrence J. Sejnowski]] ('''1989'''). ''A Parallel Network that Learns to Play Backgammon''. [https://en.wikipedia.org/wiki/Ar ...trier.de/~ley/db/journals/internet/internet11.html#Tesauro07 IEEE Internet Computing Vol. 11]
    7 KB (983 words) - 17:21, 16 November 2020
  • a Canadian mathematician, computer scientist, and professor at Department of Computing Science at [[University of Alberta]]. Ryan Hayward is particularly interest * [[Jakub Pawlewicz]], [[Ryan Hayward]] ('''2013'''). ''Scalable Parallel DFPN Search''. [[CG 2013]]
    10 KB (1,378 words) - 16:25, 1 December 2021
  • ...tion-Table-Driven Scheduling in Distributed Search''. IEEE Transactions on Parallel and Distributed Systems, Vol. 13, No. 5, pp. 447–459. [http://www.cs.vu.n .... [http://www.journals.elsevier.com/entertainment-computing/ Entertainment Computing], Vol. 5, No. 3, [http://askeplaat.files.wordpress.com/2013/01/the-applicat
    16 KB (2,041 words) - 17:22, 16 November 2020
  • ...Vermaseren]] ('''1991'''). ''Symbolic manipulation with FORM''. A note on computing the regular solutions of linear differential systems ...04383 CoRR abs/1507.04383] » [[Hex]], [[Monte-Carlo Tree Search|MCTS]], [[Parallel Search]], [[x86-64]]
    8 KB (1,041 words) - 21:57, 3 November 2020
  • ...//pc2.uni-paderborn.de/ Welcome to PC², the Paderborn Center for Parallel Computing]
    2 KB (206 words) - 20:51, 28 June 2021
  • ...ref><ref>[[Rainer Feldmann]] ('''1993'''). ''Game Tree Search on Massively Parallel Systems'' Phd-Thesis, [http://wwwcs.uni-paderborn.de/fachbereich/AG/monien/ ...rallel game tree search algorithm which runs efficiently even on massively parallel systems without any shared memory.
    10 KB (1,401 words) - 09:35, 6 July 2021
  • ...Systems'' <ref>Feldmann, R. ('''1993'''). ''Game Tree Search on Massively Parallel Systems''. Ph.D. thesis, [http://wwwcs.uni-paderborn.de/fachbereich/AG/moni * [[Parallel Search]]
    8 KB (992 words) - 19:28, 8 December 2019
  • ...eered in using [[Rotated Bitboards|Rotated bitboards]] , [[Parallel Search|parallel search]] and probing [[Nalimov Tablebases]]. It performs a [[Principal Vari * This version contains a major rewrite of the [[Parallel Search|parallel search]] code, now referred to as '''Generation II'''. It has a more lightw
    41 KB (6,029 words) - 08:36, 1 May 2021
  • * [[Rémi Coulom]] ('''2007'''). ''[http://remi.coulom.free.fr/Amsterdam2007/ Computing Elo Ratings of Move Patterns in the Game of Go]''. [[CGW 2007]] * [[Rémi Coulom]] ('''2007'''). ''Computing Elo Ratings of Move Patterns in the Game of Go''. [[ICGA Journal#30_4|ICGA
    18 KB (2,577 words) - 19:24, 2 August 2020
  • ...game-tree search]] and [https://en.wikipedia.org/wiki/Grid_computing Grid computing] <ref>[http://www.informatik.uni-hamburg.de/TIS/index.php/de/projekte/phd-p ...German) <ref>[[Dap Hartmann]] ('''2013'''). ''Optimistically Parallelizing Parallel Search Processes''. [[ICGA Journal#36_2|ICGA Journal, Vol. 36, No. 2]], Rev
    7 KB (848 words) - 17:18, 16 November 2020
  • .../Deutscher_Hochschulverband Deutscher Hochschulverband (DHV)] and Chair of Parallel and Distributed Systems at the [https://en.wikipedia.org/wiki/Humboldt_Uni * [[Alexander Reinefeld]] ('''2000'''). ''Parallel Heuristic Search'' and ''Heuristic Search''. In: [http://titan.princeton.ed
    10 KB (1,400 words) - 17:24, 16 November 2020
  • ...ss] from the [http://www.netlib.org/utk/lsi/pcwLSI/text/BOOK.html Parallel Computing Works] ebook * [http://www.chilton-computing.org.uk/acl/literature/books/gamesplaying/overview.htm Games Playing with Co
    10 KB (1,305 words) - 10:08, 11 February 2021
  • ...n and stacks in BASIC)]''. [[Creative Computing#Best3|The Best of Creative Computing Volume 3]] » [[Basic]] * [http://www.talkchess.com/forum/viewtopic.php?t=40493 LIFO stack based parallel processing?] by [[Srdja Matovic]], [[CCC]], September 22, 2011
    12 KB (1,650 words) - 16:47, 3 June 2018
  • ...earch|search algorithms]]. He created the [[Conspiracy Number Search#PCCNS|Parallel Controlled Conspiracy Number Search]] algorithm, topic of his Ph.D. thesis * [[Ulf Lorenz]], [[Valentin Rottmann]] ('''1997'''). ''Parallel Controlled Conspiracy-Number Search.'' [[Advances in Computer Chess 8]]
    12 KB (1,523 words) - 16:22, 1 December 2021
  • ...umber Search]] <ref> [[Ulf Lorenz]], [[Valentin Rottmann]] ('''1996'''). ''Parallel Controlled Conspiracy-Number Search''. [[Advances in Computer Chess 8]]</re ...ut not least, only a best move is computed and no resources are wasted for computing an upper bound for the value of this move. All chess specific knowledge use
    5 KB (746 words) - 22:10, 9 September 2020
  • ...n University]], and head of the research group AG Monien: Efficient Use of Parallel and Distributed Systems. ...Mysliwietz]], [[Ulf Lorenz]] and [[Valentin Rottmann]] were authors of the parallel chess programs [[Zugzwang (Program)|Zugzwang]], [[Ulysses]], [[Cheiron]] an
    7 KB (918 words) - 17:27, 16 November 2020
  • ...in the field of [https://en.wikipedia.org/wiki/Parallel_computing parallel computing] concerning [[Memory#Shared|shared memory]] and [[Memory#Cache|cache]] [htt
    5 KB (646 words) - 17:28, 16 November 2020
  • ...in the field of [https://en.wikipedia.org/wiki/Parallel_computing parallel computing] concerning [[Memory#Shared|shared memory]] and [[Memory#Cache|cache]] [htt
    5 KB (735 words) - 17:56, 4 September 2018
  • ...en.wikipedia.org/wiki/Database_design Database Design], and sequential and parallel [[Algorithms|Algorithm Design]]. .... [https://en.wikipedia.org/wiki/SIAM_Journal_on_Computing SIAM Journal on Computing], Vol 2, No. 1
    5 KB (782 words) - 15:25, 6 June 2018
  • ...lgorithms|algorithms]], [https://en.wikipedia.org/wiki/Parallel_processing parallel processing], [https://en.wikipedia.org/wiki/Real-time_computing real-time s ...ng Chen]], [[Shun-Shii Lin]], [[Min-Huei Huang]] ('''2012'''). ''Volunteer Computing System Applied to Computer Games''. [[TCGA 2012|TCGA 2012 Workshop]], [http
    8 KB (997 words) - 15:24, 29 June 2020

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