Difference between revisions of "Akihiro Kishimoto"

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=Selected Publications=  
 
=Selected Publications=  
<ref>[http://ilk.uvt.nl/icga/journal/docs/References.pdf ICGA Reference Database] (pdf)</ref> <ref>[https://dblp.org/pers/hd/k/Kishimoto:Akihiro dblp: Akihiro Kishimoto]</ref>
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<ref>[[ICGA Journal#RefDB|ICGA Reference Database]]</ref> <ref>[https://dblp.org/pers/hd/k/Kishimoto:Akihiro dblp: Akihiro Kishimoto]</ref>
 
==1999==
 
==1999==
 
* [[Akihiro Kishimoto]], [[Yoshiyuki Kotani]] ('''1999'''). ''Parallel AND/OR tree search based on proof and disproof numbers''. [[Conferences#GPW|5th Game Programming Workshop]]
 
* [[Akihiro Kishimoto]], [[Yoshiyuki Kotani]] ('''1999'''). ''Parallel AND/OR tree search based on proof and disproof numbers''. [[Conferences#GPW|5th Game Programming Workshop]]

Latest revision as of 17:20, 16 November 2020

Home * People * Akihiro Kishimoto

Akihiro Kishimoto [1]

Akihiro Kishimoto,
a Japanese computer scientiest, research staff member at IBM Ireland, and before assistant professor at Future University Hakodate. His research interests covers artificial intelligence, graph theory, distributed computing and parallel search. Along with Yasushi Tanase, and at times Ayumu Nagai and Norifumi Gotoh, Akihiro Kishimoto is author of the Shogi program ISshogi, and is further author of the Go playing program Akebono (9x9). Akihiro Kishimoto was a member of the GAMES group [2] in the Department of Computing Science at the University of Alberta, and worked with Jonathan Schaeffer et al. on solving Checkers [3]. Additionally, he worked with Martin Müller on graph history interaction, proof-number search and computer Go.

Selected Publications

[4] [5]

1999

2000 ...

2005 ...

2010 ...

2015 ...

External Links

References

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