Difference between revisions of "Ting-Han Wei"

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'''Ting-Han Wei''', (Ting han Wei, Ting-han Wei)<br/>
 
'''Ting-Han Wei''', (Ting han Wei, Ting-han Wei)<br/>
a Taiwanese computer scientist affiliated with the Department of Computer Science at [[National Chiao Tung University]], [https://en.wikipedia.org/wiki/Hsinchu Hsinchu], and Ph.D. student under professor [[I-Chen Wu|I-Chen Wu]], working in his Computer Games and Intelligence Lab <ref>[http://www.aigames.nctu.edu.tw/members Members - lab-aigames]</ref> on various game playing programs such as the successful [[Go]] playing program [https://www.game-ai-forum.org/icga-tournaments/program.php?id=800 CGI]. His research interests include [[Search|search]] algorithms, in particular Job-level (JL) computing, a general [https://en.wikipedia.org/wiki/Distributed_computing distributed computing] approach. In JL computing, a [[Search Tree|search tree]] is maintained by a client process, while search tree [[Node|nodes]] are evaluated, expanded, or generated by leveraging game-playing programs. These node operations are encapsulated as coarse-grain jobs. Concrete [[Best-First|best-first]] JL implementations perform [[Proof-number search]] (JL-PNS) and [[UCT]] (JL-UCT).  
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a Taiwanese computer scientist affiliated with the Department of Computer Science at [[National Chiao Tung University]], [https://en.wikipedia.org/wiki/Hsinchu Hsinchu], and Ph.D. student under professor [[I-Chen Wu|I-Chen Wu]], working in his Computer Games and Intelligence Lab <ref>[http://www.aigames.nctu.edu.tw/members Members - lab-aigames]</ref> on various game playing programs such as the successful [[Go]] playing program [https://www.game-ai-forum.org/icga-tournaments/program.php?id=800 CGI]. His research interests include [[Search|search]] algorithms, in particular Job-level (JL) computing, a general [https://en.wikipedia.org/wiki/Distributed_computing distributed computing] approach. In JL computing, a [[Search Tree|search tree]] is maintained by a client process, while search tree [[Node|nodes]] are evaluated, expanded, or generated by leveraging game-playing programs. These node operations are encapsulated as coarse-grain jobs. Concrete [[Best-First|best-first]] JL implementations perform [[Proof-Number Search]] (JL-PNS) and [[UCT]] (JL-UCT).  
  
 
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=Photos=

Revision as of 11:13, 27 May 2018

Home * People * Ting-Han Wei

Ting-Han Wei [1]

Ting-Han Wei, (Ting han Wei, Ting-han Wei)
a Taiwanese computer scientist affiliated with the Department of Computer Science at National Chiao Tung University, Hsinchu, and Ph.D. student under professor I-Chen Wu, working in his Computer Games and Intelligence Lab [2] on various game playing programs such as the successful Go playing program CGI. His research interests include search algorithms, in particular Job-level (JL) computing, a general distributed computing approach. In JL computing, a search tree is maintained by a client process, while search tree nodes are evaluated, expanded, or generated by leveraging game-playing programs. These node operations are encapsulated as coarse-grain jobs. Concrete best-first JL implementations perform Proof-Number Search (JL-PNS) and UCT (JL-UCT).

Photos

Olympiad2017Go13x13.jpg

20th Computer Olympiad, Leiden 2017, Medalists in 13x13 Go, Katsuki Ohto (Bronze for Julie),
Ting-Han Wei (Gold for CGI) and Hideki Kato (Silver for Zen ) [3]

Selected Publications

[4]

2013 ...

2015 ...

External Links

References

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