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  • ...ion space of the system it is monitoring/controlling. One solution to this problem is to use an (adapted) [[Neural Networks|artificial neural network]] as a f ...the [https://en.wikipedia.org/wiki/Probability probability] of winning a [[Chess Game|game]] during the sequence of [[Moves|moves]] from the [[Initial Posit
    54 KB (7,025 words) - 12:47, 14 March 2022
  • Applications of neural networks in computer games and chess are [[Learning|learning]] of [[Evaluation|evaluation]] and [[Search|search] ==Chess==
    156 KB (21,084 words) - 18:34, 12 March 2022
  • ...omputer Games Conference (ACG), formerly known as the Advances in Computer Chess Conference, is organized by the [[ICGA|International Computer Games Associa ...ink.springer.com/chapter/10.1007/11922155_3 Automatic Generation of Search Engines]''. [[Advances in Computer Games 11]]
    8 KB (1,125 words) - 14:04, 28 January 2020
  • ...rial|material]], attempts to apply similar techniques and algorithms as in chess were less successful. The breakthrough in computer Go was accomplished by [ ...licrap]], [[Karen Simonyan]], [[Demis Hassabis]] ('''2017'''). ''Mastering Chess and Shogi by Self-Play with a General Reinforcement Learning Algorithm''. [
    97 KB (13,316 words) - 20:49, 18 March 2022
  • '''[[Main Page|Home]] * [[Chess]] * Problems, Compositions and Studies''' ...ayers and composers, awarded in certain championships also in the world of chess composition.
    21 KB (2,769 words) - 14:23, 7 April 2021
  • ...eprinted as TR 86-12, [[University of Alberta]]</ref>. He is author of the chess programs [[Planner]], [[Prodigy]] and [[Phoenix]]. In 1983, Schaeffer propo ...f>[http://www.cs.ualberta.ca/%7Echinook/publications/solving_checkers.html Solving Checkers]</ref>. Schaeffer further works on [https://en.wikipedia.org/wiki/
    47 KB (6,253 words) - 19:20, 4 April 2022
  • '''[[Main Page|Home]] * [[Engines]] * Huberman''' ...ford University]], under supervision of [[John McCarthy]], to play certain chess [[Endgame|endgames]] with pieces versus the lonesome king. Barbara Huberman
    5 KB (754 words) - 15:01, 7 December 2019
  • ...archer in [[Artificial Intelligence|artificial intelligence]] and computer chess, ...d4J Sanny: Some test positions for you], [[Computer Chess Forums|rec.games.chess.misc], August 18, 2008</ref>
    19 KB (2,644 words) - 22:30, 23 May 2021
  • ...[https://en.wikipedia.org/wiki/FIDE_titles#FIDE_Master_.28FM.29 master of chess], computer scientist and researcher at the [http://www.ailab.si/ Artificial His research interests covers computer game-playing (especially chess), automated explanation / tutoring systems, heuristic search, and [[Learnin
    11 KB (1,445 words) - 21:42, 30 November 2021
  • ...gram]] [[Gerbil]] for educational purpose, and maintained a great computer chess programming site. The Gerbil site <ref>[http://web.archive.org/web/20070607 ...org/icga-tournaments/round.php?tournament=8&round=7&id=10 Paderborn 1999 - Chess - Round 7 - Game 10 (ICGA Tournaments)]</ref>
    4 KB (627 words) - 21:33, 26 September 2020
  • ...f the first human attempts of finding formulas and finally solving certain chess positions. This concept is only possible due to the limited mobility in paw ...a.org/wiki/I%C4%BCja_Maizelis Ilia Maizelis] ('''1987'''). ''Comprehensive Chess Endings Vol 4: PawnEndings''. Cadogan Books</ref> :
    13 KB (1,924 words) - 12:07, 7 November 2018
  • '''[[Main Page|Home]] * [[Engines]] * Wilhelm''' ...ewtopic.php?f=6&t=785 Wilhelm update] by [[Rafael B. Andrist]], [[Computer Chess Forums|CCRL Discussion Board]], August 23, 2006</ref>. Wilhelm was used to
    5 KB (726 words) - 20:25, 17 June 2021
  • '''[[Main Page|Home]] * [[Engines]] * Querg''' ...al, Vol. 11, Nos. 2/3]], 1988 <ref>[[John F. White]] ('''1988'''). ''Querg Chess''. [[ICGA Journal#11_23|ICCA Journal, Vol. 11, Nos. 2/3]]</ref>. Versions m
    6 KB (829 words) - 17:31, 16 November 2020
  • '''[[Main Page|Home]] * [[Engines]] * MANIAC I''' ...ble-step]] for pawns and [[Castling|castling]] , later called [[Los Alamos Chess]].
    11 KB (1,628 words) - 22:59, 20 January 2020
  • '''[[Main Page|Home]] * [[Conferences]] * Workshop Chess and Mathematics''' ...> <ref>[http://www.math.tu-dresden.de/num/chess2008/abstracts.pdf Workshop Chess and Mathematics] (pdf) agenda and abstracts</ref>
    20 KB (2,917 words) - 08:57, 2 July 2018
  • .... ('''1999'''). ''Genetic Programming III: Darwinian Invention and Problem Solving''. [https://en.wikipedia.org/wiki/Morgan_Kaufmann_Publishers Morgan Kaufman ...com/chapter/10.1007%2F3-540-48873-1_19 Evolving Logic Programs to Classify Chess-Endgame Positions]''. [http://link.springer.com/book/10.1007%2F3-540-48873-
    54 KB (7,205 words) - 01:06, 8 December 2020
  • '''[[Main Page|Home]] * [[Engines]] * Alybadix''' ...reyn|Paul Wiereyn's]] [[Windows]] [[GUI]] [[APwin]]. It comes with a large problem collection and features quality printing supporting [https://en.wikipedia.o
    3 KB (457 words) - 11:41, 11 April 2021
  • '''[[Main Page|Home]] * [[Engines]] * Popeye''' ...plication] written by [[Ilja Ketris]] <ref>[http://www.ankona.ch/ Ankona | chess problems: create, store, share, solve]</ref>. PopeyeUCI <ref>[http://fhub.j
    4 KB (563 words) - 11:28, 31 January 2020
  • '''[[Main Page|Home]] * [[Engines]] * CC Sapiens''' '''CC Sapiens''', (Chess Computer Sapiens)<br/>
    12 KB (1,781 words) - 17:53, 16 November 2020
  • '''[[Main Page|Home]] * [[Engines]] * Gustav''' ...|program for solving]] orthodox [[Chess Problems, Compositions and Studies|chess problems]] by [[Olaf Jenkner]], written in [[Delphi]] <ref>[https://www.stm
    3 KB (445 words) - 12:04, 16 May 2019

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