Difference between revisions of "Nebiyu"

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* [http://www.talkchess.com/forum/viewtopic.php?t=44429 ACCA : NebiyuChess] by [[Daniel Shawul]], [[CCC]], July 14, 2012
 
* [http://www.talkchess.com/forum/viewtopic.php?t=44429 ACCA : NebiyuChess] by [[Daniel Shawul]], [[CCC]], July 14, 2012
 
* [http://www.talkchess.com/forum/viewtopic.php?t=65964 Nebiyu-MCTS vs TSCP 1-0] by [[Daniel Shawul]], [[CCC]], December 10, 2017 » [[UCT]]
 
* [http://www.talkchess.com/forum/viewtopic.php?t=65964 Nebiyu-MCTS vs TSCP 1-0] by [[Daniel Shawul]], [[CCC]], December 10, 2017 » [[UCT]]
* [http://www.talkchess.com/forum3/viewtopic.php?f=7&t=70704 catastrophic forgetting] by [[Daniel Shawul]], [[CCC]], May 09, 2019 » [[Deep Learning]], [[Neural Networks]] <ref>[[James Kirkpatrick]], [[Mathematician#RPascanu|Razvan Pascanu]], [[Neil C. Rabinowitz]], [[Joel Veness]], [[Guillaume Desjardins]], [[Mathematician#AARusu|Andrei A. Rusu]], [[Kieran Milan]], [[John Quan]], [[Tiago Ramalho]],  [[Agnieszka Grabska-Barwinska]], [[Demis Hassabis]], [[Claudia Clopath]], [[Dharshan Kumaran]], [[Raia Hadsell]] ('''2016'''). ''Overcoming catastrophic forgetting in neural networks''. [https://arxiv.org/abs/1612.00796 arXiv:1612.00796]</ref>
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* [http://www.talkchess.com/forum3/viewtopic.php?f=7&t=70704 catastrophic forgetting] by [[Daniel Shawul]], [[CCC]], May 09, 2019 » [[Deep Learning]], [[Neural Networks]] <ref>[[James Kirkpatrick]], [[Mathematician#RPascanu|Razvan Pascanu]], [[Neil C. Rabinowitz]], [[Joel Veness]], [[Guillaume Desjardins]], [[Mathematician#AARusu|Andrei A. Rusu]], [[Kieran Milan]], [[John Quan]], [[Tiago Ramalho]],  [[Agnieszka Grabska-Barwinska]], [[Demis Hassabis]], [[Claudia Clopath]], [[Dharshan Kumaran]], [[Mathematician#RHadsell|Raia Hadsell]] ('''2016'''). ''Overcoming catastrophic forgetting in neural networks''. [https://arxiv.org/abs/1612.00796 arXiv:1612.00796]</ref>
  
 
=External Links=
 
=External Links=

Revision as of 17:10, 4 July 2020

Home * Engines * Nebiyu

Nebiyu,
a general game playing engine by Daniel Shawul based on Scorpio chess. Nebiyu supports two- and multi-player chess variants, the games of Checkers, Reversi, Go, Amazons, and Hex. Besides the chess engine development, the project also involved modification of the WinBoard protocol to support these variants and games [1] [2]. Nebiyu incorporates several search algorithms, such as alpha-beta for games and chess variants with simple evaluation based on material and piece-square tables, and Monte-Carlo tree search and UCT (Upper Confidence bounds applied to Trees) [3] for games difficult to evaluate statically, while Daniel also reported some UCT surprises for Checkers [4]. So far, NebiyuChess played the WCRCC 2012.

See also

Forum Posts

External Links

References

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