Difference between revisions of "Eric Postma"

From Chessprogramming wiki
Jump to: navigation, search
(Created page with "'''Home * People * Eric Postma''' FILE:EricPostma.jpg|border|right|thumb|link=http://www.tilburguniversity.edu/webwijs/show/?uid=e.o.postma| Eric Postma...")
 
Line 6: Line 6:
 
a Dutch computer scientist and associate professor at [http://www.tilburguniversity.nl/faculties/humanities/ticc/ Tilburg Centre for Creative Computing (TiCC)] of [[Tilburg University]].  
 
a Dutch computer scientist and associate professor at [http://www.tilburguniversity.nl/faculties/humanities/ticc/ Tilburg Centre for Creative Computing (TiCC)] of [[Tilburg University]].  
 
His research interests include [[Artificial Intelligence|artificial intelligence]], [[Knowledge|knowledge representation]], [[Neural Networks|neural networks]], [[Cognition|cognition]] and [https://en.wikipedia.org/wiki/Visual_perception visual perception].  
 
His research interests include [[Artificial Intelligence|artificial intelligence]], [[Knowledge|knowledge representation]], [[Neural Networks|neural networks]], [[Cognition|cognition]] and [https://en.wikipedia.org/wiki/Visual_perception visual perception].  
 +
 +
=Chessmaps=
 +
Along with [[Levente Kocsis]], [[Jos Uiterwijk]] and [[Jaap van den Herik]], Eric Postma worked on using [[Neural Networks|neural networks]] in computer chess to improve [[Move Ordering|move ordering]] in [[Alpha-Beta|alpha-beta]], the
 +
[[Chessmaps Heuristic]] as published at [[CG 2002]] <ref>[[Levente Kocsis]], [[Jos Uiterwijk]], [[Eric Postma]], [[Jaap van den Herik]] ('''2002'''). ''[http://link.springer.com/chapter/10.1007/978-3-540-40031-8_11 The Neural MoveMap Heuristic in Chess]''. [[CG 2002]]</ref>.
  
 
=Selected Publications=  
 
=Selected Publications=  

Revision as of 17:32, 14 November 2018

Home * People * Eric Postma

Eric Postma [1]

Eric O. Postma,
a Dutch computer scientist and associate professor at Tilburg Centre for Creative Computing (TiCC) of Tilburg University. His research interests include artificial intelligence, knowledge representation, neural networks, cognition and visual perception.

Chessmaps

Along with Levente Kocsis, Jos Uiterwijk and Jaap van den Herik, Eric Postma worked on using neural networks in computer chess to improve move ordering in alpha-beta, the Chessmaps Heuristic as published at CG 2002 [2].

Selected Publications

[3] [4]

1994 ...

2000 ...

2010 ...

External Links

References

Up one level