Difference between revisions of "Chang-Shing Lee"

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==2010 ...==
 
==2010 ...==
 
* [[Chang-Shing Lee]], [[Mei-Hui Wang]], [[Shi-Jim Yen]], [[Yu-Jen Chen]], [[Cheng-Wei Chou]], [[Guillaume Chaslot]], [[Jean-Baptiste Hoock]], [[Arpad Rimmel]], [[Hassen Doghmen]] ('''2010'''). ''An ontology-based fuzzy inference system for computer Go applications''. [http://www.ijfs.org.tw/ International Journal of Fuzzy Systems], Vol. 12, No. 2, [https://www.researchgate.net/profile/Cheng_Wei_Chou/publication/265231387_An_Ontology-based_Fuzzy_Inference_System_for_Computer_Go_Applications/links/5498343f0cf2c5a7e342a903.pdf pdf]
 
* [[Chang-Shing Lee]], [[Mei-Hui Wang]], [[Shi-Jim Yen]], [[Yu-Jen Chen]], [[Cheng-Wei Chou]], [[Guillaume Chaslot]], [[Jean-Baptiste Hoock]], [[Arpad Rimmel]], [[Hassen Doghmen]] ('''2010'''). ''An ontology-based fuzzy inference system for computer Go applications''. [http://www.ijfs.org.tw/ International Journal of Fuzzy Systems], Vol. 12, No. 2, [https://www.researchgate.net/profile/Cheng_Wei_Chou/publication/265231387_An_Ontology-based_Fuzzy_Inference_System_for_Computer_Go_Applications/links/5498343f0cf2c5a7e342a903.pdf pdf]
 +
* [[Jean-Baptiste Hoock]], [[Chang-Shing Lee]], [[Arpad Rimmel]], [[Fabien Teytaud]], [[Mei-Hui Wang]], [[Olivier Teytaud]] ('''2010'''). ''Intelligent Agents for the Game of Go''. [[IEEE#CIM|IEEE Computational Intelligence Magazine]], Vol. 5, [https://hal.inria.fr/inria-00544758v2/document pdf]
 
* [[Arpad Rimmel]], [[Olivier Teytaud]], [[Chang-Shing Lee]], [[Shi-Jim Yen]], [[Mei-Hui Wang]], [[Shang-Rong Tsai]] ('''2010'''). ''Current Frontiers in Computer Go''. [[IEEE#TOCIAIGAMES|IEEE Transactions on Computational Intelligence and AI in Games]], Vol. 2
 
* [[Arpad Rimmel]], [[Olivier Teytaud]], [[Chang-Shing Lee]], [[Shi-Jim Yen]], [[Mei-Hui Wang]], [[Shang-Rong Tsai]] ('''2010'''). ''Current Frontiers in Computer Go''. [[IEEE#TOCIAIGAMES|IEEE Transactions on Computational Intelligence and AI in Games]], Vol. 2
 
* [[Cheng-Wei Chou]], [[Ping-Chiang Chou]], [[Hassen Doghmen]], [[Chang-Shing Lee]], [[Tsan-Cheng Su]], [[Fabien Teytaud]], [[Olivier Teytaud]], [[Hui-Ming Wang]], [[Mei-Hui Wang]], [[Li-Wen Wu]], [[Shi-Jim Yen]] ('''2011'''). ''[http://link.springer.com/chapter/10.1007/978-3-642-31866-5_8 Towards a Solution of 7x7 Go with Meta-MCTS]''. [[Advances in Computer Games 13]]
 
* [[Cheng-Wei Chou]], [[Ping-Chiang Chou]], [[Hassen Doghmen]], [[Chang-Shing Lee]], [[Tsan-Cheng Su]], [[Fabien Teytaud]], [[Olivier Teytaud]], [[Hui-Ming Wang]], [[Mei-Hui Wang]], [[Li-Wen Wu]], [[Shi-Jim Yen]] ('''2011'''). ''[http://link.springer.com/chapter/10.1007/978-3-642-31866-5_8 Towards a Solution of 7x7 Go with Meta-MCTS]''. [[Advances in Computer Games 13]]

Revision as of 17:26, 6 March 2019

Home * People * Chang-Shing Lee

Chang-Shing Lee [1]

Chang-Shing Lee,
a Taiwanese computer scientist and professor at National University of Tainan (NUTN). His major research interests are in ontology applications, knowledge management, capability maturity model integration (CMMI), semantic web, and artificial intelligence. He is also interested in intelligent agent, web services, fuzzy logic, genetic algorithm, and image processing. Chang-Shing Lee holds several patents on ontology engineering, document classificaton, image filtering and health care.

MogoTW

Chang-Shing Lee is co-programmer of the Go playing program MogoTW [2] [3], a joint project between the MoGo team and a Taiwanese team [4]. It shares code with MoGo.

Selected Publications

[5]

2007 ...

2010 ...

Chang-Shing Lee, Mei-Hui Wang, Yu-Jen Chen, Shi-Jim Yen (2013). Apply Fuzzy Markup Language to Knowledge Representation for Game of Computer Go.

2015 ...

External Links

References

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