Difference between revisions of "Alex Bernstein"

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=External Links=  
 
=External Links=  
 
* [https://www.computerhistory.org/chess/search/?q=Alex+Bernstein Alex Bernstein] from [[The Computer History Museum]]
 
* [https://www.computerhistory.org/chess/search/?q=Alex+Bernstein Alex Bernstein] from [[The Computer History Museum]]
* [http://www.gettyimages.de/search/2/image?phrase=IBM+704&editorialproducts=timelife&family=editorial Photos] by [https://en.wikipedia.org/wiki/Andreas_Feininger Andreas Feininger], [https://en.wikipedia.org/wiki/Getty_Images Getty Images]
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* [https://www.gettyimages.de/fotos/ibm-704?editorialproducts=timelife&family=editorial&phrase=IBM%20704&page=1&recency=anydate&suppressfamilycorrection=true Photos] with [https://en.wikipedia.org/wiki/Edward_Lasker Edward Lasker] by [https://en.wikipedia.org/wiki/Andreas_Feininger Andreas Feininger], [https://en.wikipedia.org/wiki/Getty_Images Getty Images] » [[IBM 704#QuoteMachinesWhoThink|Quote from Machines Who Think]]
 
* [http://www.research.ibm.com/deepblue/reference/html/i.3.html Chess Pieces - IBM Research] the [[Deep Blue]] site
 
* [http://www.research.ibm.com/deepblue/reference/html/i.3.html Chess Pieces - IBM Research] the [[Deep Blue]] site
 
* [https://www.newyorker.com/magazine/1958/11/29/runner-up-4 Runner-Up - The New Yorker - November 29, 1958]
 
* [https://www.newyorker.com/magazine/1958/11/29/runner-up-4 Runner-Up - The New Yorker - November 29, 1958]

Revision as of 12:10, 9 June 2019

Home * People * Alex Bernstein

Alex Bernstein [1]

Alex Bernstein,
an American mathematician, chess player and IBM employee. Along with his colleagues Michael de V. Roberts, Timothy Arbuckle and Martin Belsky, Alex Bernstein was primary author of the Bernstein Chess Program for the IBM 704. Pamela McCorduck, who was married to Joseph F. Traub, interviewed Alex Bernstein as published with several details given in her seminal book Machines Who Think [2].

Quotes

Quote by John McCarthy from Human-Level AI is harder than it seemed in 1955 on the Dartmouth workshop:

Chess programs catch some of the human chess playing abilities but rely on the limited effective branching of the chess move tree. The ideas that work for chess are inadequate for go. Alpha-beta pruning characterizes human play, but it wasn't noticed by early chess programmers - Turing, Shannon, Pasta and Ulam, and Bernstein. We humans are not very good at identifying the heuristics we ourselves use. Approximations to alpha-beta used by Samuel, Newell and Simon, McCarthy. Proved equivalent to minimax by Hart and Levin, independently by Brudno. Knuth gives details.

John McCarthy in The Dartmouth Workshop--as planned and as it happened [3]

Alex Bernstein of IBM presented his chess program under construction. My reaction was to invent and recommend to him alpha-beta pruning. He was unconvinced.

See also

Publications

[4]

Forum Posts

Re: The mystery of Alex Bernstein by Sergei S. Markoff, CCC, June 09, 2019

External Links

References

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