Difference between revisions of "Alex Bernstein"

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* [[Alex Bernstein ]] ('''1958'''). ''[http://www.computerhistory.org/chess/full_record.php?iid=doc-4316153963418 A Chess Playing Program for the IBM 704]''. [https://en.wikipedia.org/wiki/Chess_Review Chess Review] July 1958, [http://archive.computerhistory.org/projects/chess/related_materials/text/2-2.Chess_Review.A_Chess_Playing_Program_for_the_IBM_704.Bernstein.1958/Chess_Review.A_Chess_Playing_Program_for_the_IBM_704.Bernstein.July-1958.062303058.sm.pdf pdf] from [[The Computer History Museum]]
 
* [[Alex Bernstein ]] ('''1958'''). ''[http://www.computerhistory.org/chess/full_record.php?iid=doc-4316153963418 A Chess Playing Program for the IBM 704]''. [https://en.wikipedia.org/wiki/Chess_Review Chess Review] July 1958, [http://archive.computerhistory.org/projects/chess/related_materials/text/2-2.Chess_Review.A_Chess_Playing_Program_for_the_IBM_704.Bernstein.1958/Chess_Review.A_Chess_Playing_Program_for_the_IBM_704.Bernstein.July-1958.062303058.sm.pdf pdf] from [[The Computer History Museum]]
 
* [[Alex Bernstein]], [[Michael de V. Roberts]], [[Timothy Arbuckle]], [[Martin Belsky]] ('''1958'''). ''[http://www.computerhistory.org/chess/full_record.php?iid=doc-431e18a41d415 A chess playing program for the IBM 704]''. Proceedings of the 1958 Western Joint Computer Conference, pp. 157-159, Los Angeles, California. [http://archive.computerhistory.org/projects/chess/related_materials/text/2-2.A_Chess_Playing_Program_for_the_IBM_704.Bernstein_Roberts_Arbuckle_Belsky/A_Chess_Playing_Program_for_the_IBM_704.Bernstein_Roberts_Arbuckle_Belsky.062303011.pdf pdf] from [[The Computer History Museum]]
 
* [[Alex Bernstein]], [[Michael de V. Roberts]], [[Timothy Arbuckle]], [[Martin Belsky]] ('''1958'''). ''[http://www.computerhistory.org/chess/full_record.php?iid=doc-431e18a41d415 A chess playing program for the IBM 704]''. Proceedings of the 1958 Western Joint Computer Conference, pp. 157-159, Los Angeles, California. [http://archive.computerhistory.org/projects/chess/related_materials/text/2-2.A_Chess_Playing_Program_for_the_IBM_704.Bernstein_Roberts_Arbuckle_Belsky/A_Chess_Playing_Program_for_the_IBM_704.Bernstein_Roberts_Arbuckle_Belsky.062303011.pdf pdf] from [[The Computer History Museum]]
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=Forum Posts=
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* [http://www.talkchess.com/forum3/viewtopic.php?f=2&t=70939 The mystery of Alex Bernstein] by [[Sergei Markoff|Sergei S. Markoff]], [[CCC]], June 06, 2019
  
 
=External Links=  
 
=External Links=  
* [http://www.computerhistory.org/chess/search.php?more=&submitted=1&keywords=Bernstein&x=34&y=7&all=all&item_document=item_document&item_moving_image=item_moving_image&item_artifact=item_artifact&item_still_image=item_still_image&item_oral_history=item_oral_history&item_software=item_software Alex Bernstein] from [[The Computer History Museum]]
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* [https://www.computerhistory.org/chess/search/?q=Alex+Bernstein Alex Bernstein] from [[The Computer History Museum]]
 
* [http://www.gettyimages.de/search/2/image?phrase=IBM+704&editorialproducts=timelife&family=editorial Photos] by [https://en.wikipedia.org/wiki/Andreas_Feininger Andreas Feininger], [https://en.wikipedia.org/wiki/Getty_Images Getty Images]
 
* [http://www.gettyimages.de/search/2/image?phrase=IBM+704&editorialproducts=timelife&family=editorial Photos] by [https://en.wikipedia.org/wiki/Andreas_Feininger Andreas Feininger], [https://en.wikipedia.org/wiki/Getty_Images Getty Images]
 
* [http://www.research.ibm.com/deepblue/reference/html/i.3.html Chess Pieces - IBM Research] the [[Deep Blue]] site
 
* [http://www.research.ibm.com/deepblue/reference/html/i.3.html Chess Pieces - IBM Research] the [[Deep Blue]] site

Revision as of 11:01, 7 June 2019

Home * People * Alex Bernstein

Alex Bernstein [1]

Alex Bernstein,
an American mathematician, chess player and IBM employee. Along with his colleagues Michael de V. Roberts, Timothy Arbuckle and Martin Belsky, Alex Bernstein was primary author of the Bernstein Chess Program for the IBM 704.

Quotes

Quote by John McCarthy from Human-Level AI is harder than it seemed in 1955 on the Dartmouth workshop:

Chess programs catch some of the human chess playing abilities but rely on the limited effective branching of the chess move tree. The ideas that work for chess are inadequate for go. Alpha-beta pruning characterizes human play, but it wasn't noticed by early chess programmers - Turing, Shannon, Pasta and Ulam, and Bernstein. We humans are not very good at identifying the heuristics we ourselves use. Approximations to alpha-beta used by Samuel, Newell and Simon, McCarthy. Proved equivalent to minimax by Hart and Levin, independently by Brudno. Knuth gives details.

See also

Publications

Forum Posts

External Links

References

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