Difference between revisions of "Volker Annuss"
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'''[[Main Page|Home]] * [[People]] * Volker Annuss''' | '''[[Main Page|Home]] * [[People]] * Volker Annuss''' | ||
− | [[FILE:VolkerAnnuss.jpg|border|right|thumb| | + | [[FILE:VolkerAnnuss.jpg|border|right|thumb| Volker Annuss <ref name="Arena">[http://web.archive.org/web/20120106014724/http://www.playwitharena.com/?Partner_Chess_Engines:Hermann%26nbsp%3B Arena Chess GUI for Linux and Windows - Hermann] ([https://en.wikipedia.org/wiki/Wayback_Machine Wayback Machine])</ref> ]] |
'''Volker Annuss''',<br/> | '''Volker Annuss''',<br/> | ||
− | a German computer scientist and software developer, as computer chess programmer author of the chess engines [[Hermann]] <ref>[http://www.nnuss.de/Hermann/ Hermann webpage]</ref> and [[Arminius]]. As mentioned on the [[Arena]] site <ref | + | a German computer scientist and software developer, as computer chess programmer author of the chess engines [[Hermann]] <ref>[http://www.nnuss.de/Hermann/ Hermann webpage]</ref> and [[Arminius]]. As mentioned on the [[Arena]] site <ref name="Arena"/>, Volker started chess programming in 1986 with the program '''Deep Thought''' for [[Atari ST]]. |
The only common thing with [[Deep Thought|another famous program]] was the name, the computer in [[:Category:Douglas Adams|Douglas Adams']] novel [https://en.wikipedia.org/wiki/The_Hitchhiker%27s_Guide_to_the_Galaxy Hitchhikers guide to the galaxy]. | The only common thing with [[Deep Thought|another famous program]] was the name, the computer in [[:Category:Douglas Adams|Douglas Adams']] novel [https://en.wikipedia.org/wiki/The_Hitchhiker%27s_Guide_to_the_Galaxy Hitchhikers guide to the galaxy]. | ||
− | After a long break, Volker Annuss developed Hermann, using [[Bitboards|bitboards]] as basic data structure, and [[Neural Networks|neural networks]] for [[Material|material evaluation]] and [[Time Management|timing]] <ref>[http://www.playwitharena.com/ | + | After a long break, Volker Annuss developed Hermann, using [[Bitboards|bitboards]] as basic data structure, and [[Neural Networks|neural networks]] for [[Material|material evaluation]] and [[Time Management|timing]] <ref>[http://web.archive.org/web/20050328050743/http://www.playwitharena.com:80/ Timing with a Neural Networks] by [[Volker Annuss]], [[Arena]] News-Ticker, Page 6, 86, FQ, March 23, 2005 ([https://en.wikipedia.org/wiki/Wayback_Machine Wayback Machine])</ref>. |
Since 2006, Volker regularly participates at [[CSVN]] tournaments in [https://en.wikipedia.org/wiki/Leiden Leiden], with Hermann, and since [[DOCCC 2011]] with the completely restructured successor Arminius <ref>[http://www.csvn.nl/index.php?option=com_content&view=article&id=517%3Apandix-wint-open-nk&catid=51%3Atoernooien&Itemid=28&lang=en Pandix wins Dutch Open], [[CSVN]] site, October 22, 2011</ref>. | Since 2006, Volker regularly participates at [[CSVN]] tournaments in [https://en.wikipedia.org/wiki/Leiden Leiden], with Hermann, and since [[DOCCC 2011]] with the completely restructured successor Arminius <ref>[http://www.csvn.nl/index.php?option=com_content&view=article&id=517%3Apandix-wint-open-nk&catid=51%3Atoernooien&Itemid=28&lang=en Pandix wins Dutch Open], [[CSVN]] site, October 22, 2011</ref>. | ||
As of August 2017, Volker introduced [[Magic Bitboards#BlackMagics|Black Magic Bitboards]] <ref>[http://www.talkchess.com/forum3/viewtopic.php?f=7&t=64790 Black magic bitboards] by [[Volker Annuss]], [[CCC]], August 03, 2017</ref>. | As of August 2017, Volker introduced [[Magic Bitboards#BlackMagics|Black Magic Bitboards]] <ref>[http://www.talkchess.com/forum3/viewtopic.php?f=7&t=64790 Black magic bitboards] by [[Volker Annuss]], [[CCC]], August 03, 2017</ref>. | ||
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=External Links= | =External Links= | ||
* [http://www.nnuss.de/Hermann/ Hermann webpage] | * [http://www.nnuss.de/Hermann/ Hermann webpage] | ||
− | * [http:// | + | * [http://web.archive.org/web/20050328050743/http://www.playwitharena.com:80/ Timing with a Neural Networks] by [[Volker Annuss]], [[Arena]] News-Ticker, Page 6, 86, FQ, March 23, 2005 ([https://en.wikipedia.org/wiki/Wayback_Machine Wayback Machine]) |
− | |||
=References= | =References= |
Latest revision as of 09:37, 1 July 2021
Volker Annuss,
a German computer scientist and software developer, as computer chess programmer author of the chess engines Hermann [2] and Arminius. As mentioned on the Arena site [1], Volker started chess programming in 1986 with the program Deep Thought for Atari ST.
The only common thing with another famous program was the name, the computer in Douglas Adams' novel Hitchhikers guide to the galaxy.
After a long break, Volker Annuss developed Hermann, using bitboards as basic data structure, and neural networks for material evaluation and timing [3].
Since 2006, Volker regularly participates at CSVN tournaments in Leiden, with Hermann, and since DOCCC 2011 with the completely restructured successor Arminius [4].
As of August 2017, Volker introduced Black Magic Bitboards [5].
Contents
Photos
Volker Annuss and Ralf Dörr in Hermann vs. Argonaut, ICT 2006 [6]
PT 51: Volker Annuss (Arminius 3rd), Harvey Williamson (HIARCS 1st) and Hans van der Zijden (Komodo 2nd) [7]
Forum Posts
2010 ...
- Re: Chess program with Artificial Neural Networks (ANN)? by Volker Annuss, CCC, January 08, 2010 » Neural Networks, Material, Time Management, Hermann
- Fixed shift magics with 800KB lookup table by Volker Annuss, Winboard Forum, September, 05, 2010 » Magic Bitboards
- Re: Programmers: what's the story behind the name of your engine by Volker Annuss, CCC, June 21, 2011
- Re: Is there place for neural networks in chess engines? by Volker Annuss, CCC, December 04, 2011 » Neural Networks
- Re: "panic time" and "easy moves" by Volker Annuss, CCC, February 17, 2013 » Time Management
2015 ...
- The effect of dual channel RAM by Volker Annuss, CCC, March 01, 2015 » Memory
- Another way of evaluating material imbalances by Volker Annuss, CCC, January 01, 2017 » Material
- Black magic bitboards by Volker Annuss, CCC, August 03, 2017 » Magic Bitboards
- Arminius 2018-11-23 is out by Volker Annuss, CCC, December 23, 2018
2020 ...
- Re: YBW engines past and present? by Volker Annuss, CCC, January 09, 2021 » Lazy SMP, Young Brothers Wait Concept
External Links
- Hermann webpage
- Timing with a Neural Networks by Volker Annuss, Arena News-Ticker, Page 6, 86, FQ, March 23, 2005 (Wayback Machine)
References
- ↑ 1.0 1.1 Arena Chess GUI for Linux and Windows - Hermann (Wayback Machine)
- ↑ Hermann webpage
- ↑ Timing with a Neural Networks by Volker Annuss, Arena News-Ticker, Page 6, 86, FQ, March 23, 2005 (Wayback Machine)
- ↑ Pandix wins Dutch Open, CSVN site, October 22, 2011
- ↑ Black magic bitboards by Volker Annuss, CCC, August 03, 2017
- ↑ 6th International CSVN Tournament 2006 - Photo Gallery
- ↑ Photo by Jan Krabbenbos, April 30, 2017, CSVN Programmer Tournament 51, CSVN site