Difference between revisions of "Ti-Rong Wu"

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(Created page with "'''Home * People * Ti-Rong Wu''' FILE:TiRongWu.jpg|border|right|thumb|link=https://icga.org/?page_id=1908| Ti-Rong Wu <ref>Image cropped from "[[19th Comp...")
 
 
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[[FILE:TiRongWu.jpg|border|right|thumb|link=https://icga.org/?page_id=1908| Ti-Rong Wu <ref>Image cropped from "[[19th Computer Olympiad#Go|The winners of the Go 19x19]]", Photo 16 by [[Jan Krabbenbos]], [https://icga.org/?page_id=1908 Events 2016: Day 6 | ICGA]</ref> ]]  
 
[[FILE:TiRongWu.jpg|border|right|thumb|link=https://icga.org/?page_id=1908| Ti-Rong Wu <ref>Image cropped from "[[19th Computer Olympiad#Go|The winners of the Go 19x19]]", Photo 16 by [[Jan Krabbenbos]], [https://icga.org/?page_id=1908 Events 2016: Day 6 | ICGA]</ref> ]]  
  
'''Ti-Rong Wu''',
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'''Ti-Rong Wu''',<br/>
 
a Taiwanese computer scientist affiliated with the Computer Games and Intelligence Lab at [[National Chiao Tung University]], [https://en.wikipedia.org/wiki/Hsinchu Hsinchu] headed by professor [[I-Chen Wu]] <ref>[http://www.aigames.nctu.edu.tw/members Members - lab-aigames]</ref>. His research interests include [[Learning|machine learning]] for [[Games|computer games]],  [https://en.wikipedia.org/wiki/Mathematical_optimization mathematical optimization], [[Parallel Search|parallel]] [[Monte-Carlo Tree Search|MCTS]], and recently [[Go#CNN|DCNN]] <ref>[https://groups.google.com/d/msg/computer-go-archive/-GcbtddZDmw/ASnrdx6IDgAJ Re: UEC cup 1st day result] by [[Ti-Rong Wu]], [https://groups.google.com/forum/#!forum/computer-go-archive Computer Go Archive], March 19, 2016</ref>. Ti-Rong Wu is key-developer of the [[Go]] playing program [https://www.game-ai-forum.org/icga-tournaments/program.php?id=800 CGI] who made most significant changes and improvements over the former [https://www.game-ai-forum.org/icga-tournaments/program.php?id=624 Amigo], including [[Automated Tuning|automated tuning]] of pattern features <ref>[http://aigames.nctu.edu.tw/~icwu/aigames/CGI.html Introduction to Go Programs Developed at CGI Lab]</ref>.  
 
a Taiwanese computer scientist affiliated with the Computer Games and Intelligence Lab at [[National Chiao Tung University]], [https://en.wikipedia.org/wiki/Hsinchu Hsinchu] headed by professor [[I-Chen Wu]] <ref>[http://www.aigames.nctu.edu.tw/members Members - lab-aigames]</ref>. His research interests include [[Learning|machine learning]] for [[Games|computer games]],  [https://en.wikipedia.org/wiki/Mathematical_optimization mathematical optimization], [[Parallel Search|parallel]] [[Monte-Carlo Tree Search|MCTS]], and recently [[Go#CNN|DCNN]] <ref>[https://groups.google.com/d/msg/computer-go-archive/-GcbtddZDmw/ASnrdx6IDgAJ Re: UEC cup 1st day result] by [[Ti-Rong Wu]], [https://groups.google.com/forum/#!forum/computer-go-archive Computer Go Archive], March 19, 2016</ref>. Ti-Rong Wu is key-developer of the [[Go]] playing program [https://www.game-ai-forum.org/icga-tournaments/program.php?id=800 CGI] who made most significant changes and improvements over the former [https://www.game-ai-forum.org/icga-tournaments/program.php?id=624 Amigo], including [[Automated Tuning|automated tuning]] of pattern features <ref>[http://aigames.nctu.edu.tw/~icwu/aigames/CGI.html Introduction to Go Programs Developed at CGI Lab]</ref>.  
  
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* [[Ting-Fu Liao]], [[I-Chen Wu]], [[Guan-Wun Chen]], [[Chung-Chin Shih]], [[Po-Ya Kang]], [[Bing-Tsung Chiang]], [[Ting-Chu Ho]], [[Ti-Rong Wu]] ('''2014'''). ''A Study of Software Framework for Parallel Monte Carlo Tree Search''. [[Conferences#GPW19|GPW-2014]]
 
* [[Ting-Fu Liao]], [[I-Chen Wu]], [[Guan-Wun Chen]], [[Chung-Chin Shih]], [[Po-Ya Kang]], [[Bing-Tsung Chiang]], [[Ting-Chu Ho]], [[Ti-Rong Wu]] ('''2014'''). ''A Study of Software Framework for Parallel Monte Carlo Tree Search''. [[Conferences#GPW19|GPW-2014]]
 
* [[Ti-Rong Wu]], [[I-Chen Wu]], [[Guan-Wun Chen]], [[Ting-Han Wei]], [[Tung-Yi Lai]], [[Hung-Chun Wu]], [[Li-Cheng Lan]] ('''2017'''). ''Multi-Labelled Value Networks for Computer Go''. [https://arxiv.org/abs/1705.10701 arXiv:1705.10701]
 
* [[Ti-Rong Wu]], [[I-Chen Wu]], [[Guan-Wun Chen]], [[Ting-Han Wei]], [[Tung-Yi Lai]], [[Hung-Chun Wu]], [[Li-Cheng Lan]] ('''2017'''). ''Multi-Labelled Value Networks for Computer Go''. [https://arxiv.org/abs/1705.10701 arXiv:1705.10701]
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* [[Hsiao-Chung Hsieh]], [[Ti-Rong Wu]], [[Ting-Han Wei]], [[I-Chen Wu]] ('''2019'''). ''Net2Net Extension for the AlphaGo Zero Algorithm''. [[Advances in Computer Games 16]]
  
 
=Postings=
 
=Postings=
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=References=
 
=References=
 
<references />
 
<references />
 
 
'''[[People|Up one level]]'''
 
'''[[People|Up one level]]'''
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[[Category:Go Programmer|Wu]]

Latest revision as of 16:39, 1 December 2021

Home * People * Ti-Rong Wu

Ti-Rong Wu [1]

Ti-Rong Wu,
a Taiwanese computer scientist affiliated with the Computer Games and Intelligence Lab at National Chiao Tung University, Hsinchu headed by professor I-Chen Wu [2]. His research interests include machine learning for computer games, mathematical optimization, parallel MCTS, and recently DCNN [3]. Ti-Rong Wu is key-developer of the Go playing program CGI who made most significant changes and improvements over the former Amigo, including automated tuning of pattern features [4].

Selected Publications

[5]

Postings

External Links

References

Up one level