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  • ...). ''[http://www.eecs.berkeley.edu/Pubs/TechRpts/2006/EECS-2006-1.html The Problem with Threads]''. Technical Report No. UCB/EECS-2006-1, [[University of Cali
    25 KB (3,329 words) - 21:14, 28 March 2022
  • ...ackup an uncertain Monte Carlo score. This was solved. For chess this same problem was solved around the time [[Quiescence Search|quiescent search]] was devel * [[Marvin Minsky]] ('''1954'''). ''Neural Nets and the Brain Model Problem''. Ph.D. dissertation, [https://en.wikipedia.org/wiki/Princeton_University
    76 KB (10,439 words) - 14:01, 10 August 2023
  • ...isc.edu/%7Efinton/qcontroller.html Q-Learning Controller for the Cart-Pole Problem]</ref> , but was soon employed industrially to evolve strategies for automa ...]] ('''1977'''). ''King and Rook Against King: Historical Background and a Problem on the Infinite Board''. [[Advances in Computer Chess 1]]</ref> , Donald Mi
    24 KB (3,641 words) - 21:59, 3 July 2021
  • * [http://chesspuzzles.com/mate-in-two Mate in Two Problem | Chess Puzzles!]
    8 KB (1,005 words) - 17:35, 23 April 2018
  • ...two moves away from [[Checkmate|checkmate]], known as the [[Mate-in-two]] problem.
    9 KB (1,246 words) - 17:43, 23 April 2018
  • Turing addressed the problem of [[Artificial Intelligence|artificial intelligence]], and proposed an exp
    28 KB (4,173 words) - 09:54, 14 November 2020
  • The supervised problem of regression applied to [[Automated Tuning#MoveAdaption|move adaptation]] ...Knowledge from Grandmaster Games. Part 1: Grandmasters have Insights - the Problem is what to Incorporate into Practical Problems.'' [[ICGA Journal#10_1|ICCA
    91 KB (12,241 words) - 21:01, 28 March 2022
  • ...ion is similar to what would happen if you solved a weighted least squares problem where the weights are determined by how often a particular type of position
    28 KB (4,063 words) - 21:06, 28 March 2022
  • ...sporadically ad hoc and seriously thought about how to improve it. One big problem was that none of us was (or is) a good chess player and by then the program
    14 KB (2,124 words) - 17:07, 16 November 2020
  • ...Vasily Vladimirov]], [[Vitaly Vygodsky]] ('''1994'''). ''Solving Shannon's Problem: Ways and Means''. [[Advances in Computer Chess 7]]
    38 KB (4,367 words) - 09:31, 28 March 2021
  • * [https://groups.google.com/d/msg/fishcooking/0uRw0Zila0M/s2siUjVzFFwJ Problem with CLOP and clop-cutechess-cli.py? (long post)] by joster, [[Computer Che
    6 KB (884 words) - 23:12, 21 January 2020
  • ...N [[Iteration|iterations]] regardless of the dimension of the optimization problem - opposed to FDSA, which needs p + 1 objective function measurements or sim
    18 KB (2,427 words) - 16:42, 2 June 2021
  • ...rg/wiki/Dancing_Links Dancing Links] finds all solutions to an exact cover problem. Backtracking is further applied to solving [https://en.wikipedia.org/wiki/ ...atician#RGeist|Robert Geist]] ('''1984'''). ''The Crippled Queen Placement Problem''. [https://dblp.uni-trier.de/db/journals/scp/scp4.html Science of Computer
    23 KB (3,095 words) - 10:16, 26 June 2021
  • ...le/10.1007%2FBF00940812 Thermodynamical approach to the traveling salesman problem: An efficient simulation algorithm]''. [http://www.springer.com/mathematics ...ps://en.wikipedia.org/wiki/Travelling_salesman_problem Travelling salesman problem], in [[Learning|machine learning]], in training of [[Neural Networks|neural
    30 KB (4,044 words) - 13:16, 18 September 2020
  • ...data words <ref>[https://www.stmintz.com/ccc/index.php?id=191935 Re: Chess problem solving] by [[Timo Saari]], [[CCC]], October 05, 2001</ref>, optimized for
    5 KB (808 words) - 10:10, 29 February 2020
  • .... They would divide up the work, and each computer would solve part of the problem. In effect, the program was like a small business organization, with a mana
    12 KB (1,783 words) - 17:57, 26 December 2019
  • ...as a {https://en.wikipedia.org/wiki/Multi-armed_bandit multi-armed bandit] problem. [[Christopher D. Rosin#PUCT|PUCT]] modifies the original policy by approxi ...Optimization of the Nested Monte-Carlo Algorithm on the Traveling Salesman Problem with Time Windows''. Evostar 2011, [http://www.lamsade.dauphine.fr/~cazenav
    76 KB (10,188 words) - 16:36, 1 December 2021
  • ...f Shaw]], [[Herbert Simon]] ('''1958'''). ''Chess Playing Programs and the Problem of Complexity''. IBM Journal of Research and Development, Vol. 4, No. 2, pp ...ps://en.wikipedia.org/wiki/Homicidal_chauffeur_problem Homicidal chauffeur problem - Wikipedia]</ref>
    37 KB (5,099 words) - 16:20, 1 December 2021
  • ...h actions yield the most reward by trying them. The reinforcement learning problem is deeply indebted to the idea of [https://en.wikipedia.org/wiki/Markov_dec * [[Marvin Minsky]] ('''1954'''). ''Neural Nets and the Brain Model Problem''. Ph.D. dissertation, [https://en.wikipedia.org/wiki/Princeton_University
    137 KB (18,484 words) - 00:18, 19 December 2021
  • ...e also pondering chess-playing machines. Alex Bernstein only knew that the problem was hot ... Bernstein also mentioned that he was working on the problem to [https://en.wikipedia.org/wiki/Edward_Lasker Dr. Edward Lasker], a well-
    11 KB (1,607 words) - 18:38, 25 February 2021
  • ...f Shaw]], [[Herbert Simon]] ('''1958'''). ''Chess Playing Programs and the Problem of Complexity''. IBM Journal of Research and Development, Vol. 4, No. 2, pp ...256-264 <ref>[https://en.wikipedia.org/wiki/General_Problem_Solver General Problem Solver from Wikipedia]</ref>
    7 KB (1,048 words) - 13:54, 7 December 2019
  • ...score changes, which was OK. The next round, our Univac developed a memory problem and I switched back to the vax and had a few exciting moments when we came
    28 KB (3,999 words) - 00:15, 1 February 2022
  • ...frm/thread/77ec7b3a94555fb4/d8019f5c3716cd1a hash table fail high/fail low problem] by [[Robert Hyatt]], [[Computer Chess Forums|rgcc]], November 26, 1996 * [https://www.stmintz.com/ccc/index.php?id=72221 Problem with draws by rep and hash table] by [[James Robertson]], [[CCC]], October
    60 KB (8,162 words) - 21:35, 28 April 2022
  • * [http://www.talkchess.com/forum/viewtopic.php?t=65589 Aspiration window problem] by [[Sander Maassen vd Brink]], [[CCC]], October 30, 2017
    9 KB (1,262 words) - 00:12, 1 February 2022
  • * [https://www.stmintz.com/ccc/index.php?id=303131 Problem with extending to maxdepth] by [[Albert Bertilsson]], [[CCC]], June 26, 200 * [http://www.talkchess.com/forum/viewtopic.php?t=31220 Stupid Extension Problem/Question] by [[John Merlino]], [[CCC]], December 23, 2009 » [[Repetitions]
    14 KB (1,884 words) - 21:12, 20 November 2020
  • ...?id=318833 The "same threat extension" as effective way to resolve horizon problem] by [[Sergei Markoff]], [[CCC]], October 01, 2003</ref>, inspired by [[Mikh ...?id=318833 The "same threat extension" as effective way to resolve horizon problem] by [[Sergei Markoff]], [[CCC]], October 01, 2003, introducing the extensio
    2 KB (270 words) - 22:06, 27 April 2018
  • * [http://www.talkchess.com/forum/viewtopic.php?t=31505 Problem with exploding tree because of extensions] by [[Oliver Brausch]], [[CCC]],
    5 KB (739 words) - 23:34, 29 July 2019
  • ...?id=318833 The "same threat extension" as effective way to resolve horizon problem] by [[Sergei Markoff]], [[CCC]], October 01, 2003
    6 KB (836 words) - 22:12, 27 April 2018
  • ...]], if one move seems to be a lot better than all of the alternatives. The problem is that one does not know in advance, and therefore has to perform a reduce ...lines. The singular extension heuristic can be seen as a solution to this problem.
    16 KB (2,280 words) - 17:09, 16 November 2020
  • We overcome this problem in the SEX algorithm by using two separate values of SEX, one for each side
    11 KB (1,590 words) - 23:56, 27 December 2018
  • ...?id=318833 The "same threat extension" as effective way to resolve horizon problem] by [[Sergei Markoff]], [[CCC]], October 01, 2003</ref> . ...?id=318833 The "same threat extension" as effective way to resolve horizon problem] by [[Sergei Markoff]], [[CCC]], October 01, 2003 » [[Botvinnik-Markoff Ex
    40 KB (5,641 words) - 18:55, 25 December 2020
  • To somewhat alleviate this problem so-called speculative-pruning methods are used to cut off less interesting
    7 KB (1,046 words) - 13:55, 28 December 2019
  • .../ref> <ref>[https://www.stmintz.com/ccc/index.php?id=339076 Re: Unexpected problem with futility pruning?] by [[Tord Romstad]], [[CCC]], December 29, 2003</re * [https://www.stmintz.com/ccc/index.php?id=339041 Unexpected problem with futility pruning ?] by Geoff, [[CCC]], December 29, 2003
    15 KB (2,022 words) - 09:48, 8 July 2021
  • * [http://www.talkchess.com/forum/viewtopic.php?t=31494 The problem with LMR in suprtactical positions] by [[Oliver Brausch]], [[CCC]], January
    17 KB (2,291 words) - 11:20, 4 April 2022
  • ...en more with exact hits, there are other solutions to address the short PV problem, which looses the information of the path that leads to that score, in con * [https://www.stmintz.com/ccc/index.php?id=207580 Problem with short PV] by [[Benny Antonsson]], [[CCC]], January 15, 2002
    16 KB (2,278 words) - 16:45, 3 November 2020
  • * [http://www.talkchess.com/forum/viewtopic.php?t=64912 What is causing this problem?] by [[Michael Sherwin]], [[CCC]], August 16, 2017 » [[RomiChess]]
    31 KB (4,202 words) - 18:27, 12 March 2022
  • * [http://www.talkchess.com/forum/viewtopic.php?t=20646 SEE problem] by [[Tord Romstad]], [[CCC]], April 13, 2008
    20 KB (2,822 words) - 10:43, 1 August 2022
  • * [https://www.talkchess.com/forum3/viewtopic.php?f=7&t=76255 Problem with counter move heuristic] by John Garrison, [[CCC]], January 08, 2021
    5 KB (732 words) - 10:47, 16 February 2022
  • ...Knowledge from Grandmaster Games. Part 1: Grandmasters have Insights - the Problem is what to Incorporate into Practical Problems.'' [[ICGA Journal#10_1|ICCA ...Knowledge from Grandmaster Games. Part 1: Grandmasters have Insights - the Problem is what to Incorporate into Practical Problems.'' [[ICGA Journal#10_1|ICCA
    5 KB (651 words) - 20:24, 29 June 2018
  • ...chess program, then the experience-based approach has probably solved the problem already, as the best programs are now better or at least equal to the best
    11 KB (1,358 words) - 23:25, 5 February 2020
  • ...://link.springer.com/chapter/10.1007/3-540-48957-6_3 A Solution to the GHI Problem for Best-First Search]''. [[CG 1998]] ...[[Jos Uiterwijk]], [[Victor Allis]] ('''2001'''). ''A Solution to the GHI Problem for Best-First Search''. [https://en.wikipedia.org/wiki/Theoretical_Compute
    62 KB (8,279 words) - 13:30, 17 November 2021
  • ...whether it satisfies the [https://en.wikipedia.org/wiki/Problem_statement problem statement]. Brute-force algorithms are conceptually simple, but usually suf
    8 KB (1,101 words) - 14:03, 24 November 2018
  • ...://link.springer.com/chapter/10.1007/3-540-48957-6_3 A Solution to the GHI Problem for Best-First Search]''. [[CG 1998]] ...ller]] ('''2004'''). ''A General Solution to the Graph History Interaction Problem''. American Association for Artificial Intelligence (AAAI) National Confere
    4 KB (541 words) - 20:03, 17 June 2021
  • ...since it could belong to a line being searched by another processor. This problem sounds complicated to solve. ...[[Jos Uiterwijk]], [[Victor Allis]] ('''1999'''). ''A Solution to the GHI Problem for Best-First Search''. [[CG 1998]] » [[Graph History Interaction]], [[Be
    34 KB (4,898 words) - 12:51, 21 August 2022
  • ...f Shaw]], [[Herbert Simon]] ('''1958'''). ''Chess Playing Programs and the Problem of Complexity''. IBM Journal of Research and Development, Vol. 4, No. 2, pp
    40 KB (5,362 words) - 20:47, 22 November 2023
  • ...('''2015'''). ''Analytical Results on the BFS vs. DFS Algorithm Selection Problem. Part I: Tree Search''. Australasian Conference on Artificial Intelligence, ...('''2015'''). ''Analytical Results on the BFS vs. DFS Algorithm Selection Problem: Part II: Graph Search''. Australasian Conference on Artificial Intelligenc
    7 KB (955 words) - 23:55, 9 March 2019
  • ...l]] ('''1984'''). ''Heuristics: Intelligent Search Strategies for Computer Problem Solving''. [https://en.wikipedia.org/wiki/Addison-Wesley Addison-Wesley] ...('''2015'''). ''Analytical Results on the BFS vs. DFS Algorithm Selection Problem. Part I: Tree Search''. Australasian Conference on Artificial Intelligence,
    11 KB (1,526 words) - 14:42, 18 November 2021
  • ...org/xpl/freeabs_all.jsp?isnumber=4767384&arnumber=4767391&count=16&index=6 Problem Reduction Representation for the Linguistic Analysis of Waveforms]''. [[IEE ...arl]] ('''1984'''). Heuristics: Intelligent Search Strategies for Computer Problem Solving. Addison-Wesley Publishers Co., Reading, MA. ISBN 0-201-05594-5.</r
    18 KB (2,480 words) - 23:49, 9 March 2019
  • ...etely, but as long as certain very basic techniques are used, it will be a problem. I think that the solution is to defend against crashes and bad behavior, t
    7 KB (952 words) - 13:56, 7 December 2019
  • * [http://www.talkchess.com/forum/viewtopic.php?t=31505 Problem with exploding tree because of extensions] by [[Oliver Brausch]], [[CCC]],
    6 KB (802 words) - 20:06, 5 July 2020

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