Difference between revisions of "Shun-Shii Lin"

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* [[Yen-Chi Chen]], [[Jia-Fong Yeh]], [[Shun-Shii Lin]] ('''2018'''). ''Design and implementation aspects of a Surakarta program''. [[CG 2018]], [[ICGA Journal#40_4|ICGA Journal, Vol. 40, No. 4]]
 
* [[Yen-Chi Chen]], [[Jia-Fong Yeh]], [[Shun-Shii Lin]] ('''2018'''). ''Design and implementation aspects of a Surakarta program''. [[CG 2018]], [[ICGA Journal#40_4|ICGA Journal, Vol. 40, No. 4]]
 
* [[Shun-Shii Lin]], [[Chih-Hung Chen]], [[Yu-Heng Chen]], [[Wei-Lin Wu]] ('''2018'''). ''Some improvements in Monte Carlo tree search algorithms for sudden death games''. [[CG 2018]], [[ICGA Journal#40_4|ICGA Journal, Vol. 40, No. 4]]
 
* [[Shun-Shii Lin]], [[Chih-Hung Chen]], [[Yu-Heng Chen]], [[Wei-Lin Wu]] ('''2018'''). ''Some improvements in Monte Carlo tree search algorithms for sudden death games''. [[CG 2018]], [[ICGA Journal#40_4|ICGA Journal, Vol. 40, No. 4]]
* [[Yen-Chi Chen]], [[Shun-Shii Lin]] (''2019'''). ''A fast nonogram solver that won the TAAI 2017 and ICGA 2018 tournaments''. [[ICGA Journal#41_1|ICGA Journal, Vol. 41, No. 1]] » [[Bitboards]], [[Nonogram]]
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* [[Yen-Chi Chen]], [[Shun-Shii Lin]] ('''2019'''). ''A fast nonogram solver that won the TAAI 2017 and ICGA 2018 tournaments''. [[ICGA Journal#41_1|ICGA Journal, Vol. 41, No. 1]] » [[Bitboards]], [[Nonogram]]
  
 
=External Links=
 
=External Links=

Revision as of 14:03, 14 October 2019

Home * People * Shun-Shii Lin

Shun-Shii Lin [1]

Shun-Shii Lin,
a Taiwanese computer scientist, and professor and director of the Graduate Institute of Computer Science and Information Engineering of the National Taiwan Normal University. He received a Ph.D. degree in Information Engineering from the National Taiwan University in 1990, and his research interests include design and analysis of algorithms, parallel processing, real-time system scheduling, and artificial intelligence applied to computer games with focus on Chinese Chess, Go, Mastermind, and Connect6. He is co-author of the Chinese Chess program Elephant and the Connect6 programs Kagami and Ant [2], and co-authored with Shih-Chieh Huang and Rémi Coulom on Monte-Carlo Tree Search applied to computer Go.

Selected Publications

[3]

2004

2005 ...

2010 ...

2015 ...

External Links

References

  1. Shan-Tai Chen, Shun-Shii Lin (2004) Optimal Algorithms for 2 × n AB Games – A Graph-Partition Approach. Journal of Information Science and Engineering, Vol. 20, No. 1, pdf
  2. Shun-Shii Lin's ICGA Tournaments
  3. dblp: Shun-Shii Lin

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