Difference between revisions of "Matthias Lüscher"

From Chessprogramming wiki
Jump to: navigation, search
Line 2: Line 2:
  
 
[[FILE:Matthias Luescher.jpg|noborder|right|thumb|link=https://www.linkedin.com/in/matthias-luescher-2080191a/|200px|Matthias Lüscher <ref>[https://www.linkedin.com/in/matthias-luescher-2080191a Matthias Luescher | LinkedIn]</ref>]]
 
[[FILE:Matthias Luescher.jpg|noborder|right|thumb|link=https://www.linkedin.com/in/matthias-luescher-2080191a/|200px|Matthias Lüscher <ref>[https://www.linkedin.com/in/matthias-luescher-2080191a Matthias Luescher | LinkedIn]</ref>]]
 
 
   
 
   
 
'''Matthias Lüscher''',<br/>
 
'''Matthias Lüscher''',<br/>

Revision as of 21:00, 19 June 2018

Home * People * Matthias Lüscher

Matthias Lüscher [1]

Matthias Lüscher,
a Swiss computer scientist and senior technology engineer. He holds a diplom degree in computerized sciences [2] from ETH Zurich, and is author of the chess engine Chessterfield. Inspired by Michael Buro's CG 1998 paper From Simple Features to Sophisticated Evaluation Functions [3], covering not only automated parameter tuning but a procedure for exploring the feature space able to discover new features in a computational feasible way, Matthias Lüscher implemented Buro's General Linear Evaluation Model (GLEM) inside the experimental chess program ChessterfieldCL, using a three-layer neural network as evaluation function, as documented in his technical report under supervision of Thomas Lincke and Christoph Wirth [4].

Publications

Forum Posts

External Links

References

Up one Level