Difference between revisions of "Matthias Lüscher"
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[[FILE:Matthias Luescher.jpg|noborder|right|thumb|link=https://www.linkedin.com/in/matthias-luescher-2080191a/|200px|Matthias Lüscher <ref>[https://www.linkedin.com/in/matthias-luescher-2080191a Matthias Luescher | LinkedIn]</ref>]] | [[FILE:Matthias Luescher.jpg|noborder|right|thumb|link=https://www.linkedin.com/in/matthias-luescher-2080191a/|200px|Matthias Lüscher <ref>[https://www.linkedin.com/in/matthias-luescher-2080191a Matthias Luescher | LinkedIn]</ref>]] | ||
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'''Matthias Lüscher''',<br/> | '''Matthias Lüscher''',<br/> |
Revision as of 21:00, 19 June 2018
Home * People * Matthias Lüscher
Matthias Lüscher,
a Swiss computer scientist and senior technology engineer. He holds a diplom degree in computerized sciences [2] from ETH Zurich, and is author of the chess engine Chessterfield. Inspired by Michael Buro's CG 1998 paper From Simple Features to Sophisticated Evaluation Functions [3], covering not only automated parameter tuning but a procedure for exploring the feature space able to discover new features in a computational feasible way, Matthias Lüscher implemented Buro's General Linear Evaluation Model (GLEM) inside the experimental chess program ChessterfieldCL, using a three-layer neural network as evaluation function, as documented in his technical report under supervision of Thomas Lincke and Christoph Wirth [4].
Publications
- Matthias Lüscher (2000). Automatic Generation of an Evaluation Function for Chess Endgames. ETH Zurich Supervisors: Thomas Lincke and Christoph Wirth, pdf
Forum Posts
- Combining Neural Networks and Alpha-Beta by Matthias Lüscher, rgcc, April 01, 2000
- Learning utility for Chessterfield available by Matthias Lüscher, rgcc, May 29, 2001
- Chessterfield Source Code Available by Matthias Lüscher, CCC, January 10, 2001
External Links
References
- ↑ Matthias Luescher | LinkedIn
- ↑ Was sind Rechnergestützte Wissenschaften? | ETH Zürich
- ↑ Michael Buro (1998). From Simple Features to Sophisticated Evaluation Functions. CG 1998, pdf
- ↑ Matthias Lüscher (2000). Automatic Generation of an Evaluation Function for Chess Endgames. ETH Zurich Supervisors: Thomas Lincke and Christoph Wirth, pdf, pdf