Difference between revisions of "Joel Veness"

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=Selected Publications=  
 
=Selected Publications=  
<ref>[http://jveness.info/publications/default.html Joel Veness - Publications]</ref> <ref>[http://academic.research.microsoft.com/Author/3757276/joel-veness Joel Veness] from [[Microsoft Academic Search]]</ref>
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<ref>[http://jveness.info/publications/default.html Joel Veness - Publications]</ref> <ref>[https://dblp.uni-trier.de/pers/hd/v/Veness:Joel dblp: Joel Veness]</ref>
 
==2006 ...==
 
==2006 ...==
 
* [[Joel Veness]] ('''2006'''). ''Expectimax Enhancements for Stochastic Game Players''. BSc-Thesis, [http://jveness.info/publications/thesis.pdf pdf]
 
* [[Joel Veness]] ('''2006'''). ''Expectimax Enhancements for Stochastic Game Players''. BSc-Thesis, [http://jveness.info/publications/thesis.pdf pdf]

Revision as of 22:54, 2 July 2018

Home * People * Joel Veness

Joel Veness [1]

Joel Veness,
an Australian games programmer, mathematician and computer scientist with a Ph.D. from University of New South Wales (UNSW). He spent two years at the University of Alberta as a postdoc under Michael Bowling, and now works in the UK as research scientist at Google DeepMind [2]. Joel is author of the chess engine Bodo [3], written in C and later C++ [4]. Joel Veness’ chess program Meep based on Bodo is one of the first master-level programs with an evaluation function that was learned entirely from self-play, by bootstrapping from deep searches [5] .

Selected Publications

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2006 ...

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Forum Posts

External Links

References

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