Difference between revisions of "Turbo Chess"
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** [[Pawn Structure]] | ** [[Pawn Structure]] |
Revision as of 17:55, 30 October 2018
Turbo Chess,
an didactic chess program by Kaare Danielsen [2],
written in Turbo Pascal and published as source code in 1985 on disk along with the book Turbo GameWorks
[3] by Borland International. Borland later translated the program into C++ and used it as an example program for the for the Borland C++ compiler [4].
Contents
Features
Board Representation
Search
Evaluation
- Score Grain: 1/256 Pawn
- Root Computed Piece-Square Tables considering [5]
- Draw Evaluation
Namesake
See also
Publications
- Kaare Danielsen (1985). Turbo GameWorks. Borland International, pdf from bitsavers.org
- Don Beal (1986). Turbo GameWorks: Tools for Turbo Pascal. (Review) ICCA Journal, Vol. 9, No. 2, pp. 88
Forum Posts
- origin of Chess from old Turbo Pascal Turbo GameWorks by Douglas Houston, borland.public.delphi.non-technical, June 4, 2000
- Re: origin of Chess from old Turbo Pascal Turbo GameWorks by Kaare Danielsen, borland.public.delphi.non-technical, February 29, 2016
- Some correspondence with Kaare Danielsen... by Fernando, Hiarcs Forum, February 17, 2017 » KChess
External Links
References
- ↑ Kaare Danielsen (1985). Turbo GameWorks. Borland International
- ↑ Resume for Kaare Danielsen
- ↑ Kaare Danielsen (1985). Turbo GameWorks. Borland International
- ↑ Re: origin of Chess from old Turbo Pascal Turbo GameWorks by Kaare Danielsen, borland.public.delphi.non-technical, February 29, 2016
- ↑ The tables are calculated at the beginning of the search using the evaluation function described earlier
- ↑ Turbo Chess - World of Spectrum