Difference between revisions of "Soldat"
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Soldat <ref>Description based on Soldat_3.187.c from [http://www.g-sei.org/soldat/ Soldat-3_187.zip], [[G 6]] site</ref> | Soldat <ref>Description based on Soldat_3.187.c from [http://www.g-sei.org/soldat/ Soldat-3_187.zip], [[G 6]] site</ref> | ||
[[Board Representation|represents the board]] as [[0x88]] [[Mailbox|mailbox]], and applies [[Principal Variation Search|PVS]] with [[Aspiration Windows|aspiration windows]] within its [[Iterative Deepening|iterative deepening]] framework, enhanced by a [[Transposition Table|transposition table]] with [[Zobrist Hashing|Zobrist hashing]], [[Null Move Pruning|NMP]] ([[Null Move Reductions|NMR]] in the late [[Endgame|endgame]]), [[Late Move Reductions|LMR]], [[Razoring|razoring]], [[Check Extensions|check extensions]] and [[History Heuristic|history heuristic]]. | [[Board Representation|represents the board]] as [[0x88]] [[Mailbox|mailbox]], and applies [[Principal Variation Search|PVS]] with [[Aspiration Windows|aspiration windows]] within its [[Iterative Deepening|iterative deepening]] framework, enhanced by a [[Transposition Table|transposition table]] with [[Zobrist Hashing|Zobrist hashing]], [[Null Move Pruning|NMP]] ([[Null Move Reductions|NMR]] in the late [[Endgame|endgame]]), [[Late Move Reductions|LMR]], [[Razoring|razoring]], [[Check Extensions|check extensions]] and [[History Heuristic|history heuristic]]. | ||
− | The [[Evaluation|evaluation]] | + | The [[Evaluation|evaluation]] considers [[Piece-Square Tables|piece-square tables]], [[Mobility|mobility]], [[Pawn Structure|pawn structure]], [[Tempo|tempo]] and [[King Safety|king safety]] in the [[Middlegame|middlegame]]. |
=Forum Posts= | =Forum Posts= |
Latest revision as of 13:34, 28 November 2020
Soldat,
a WinBoard compliant open source chess engine by Marco Giusfredi,
written in Ansi C. Soldat was first released in July 2002 as version 0.18 [2]. The most recent Soldat III 1.87 appeared on July 03, 2017.
Soldat participated at the International Gsei Tournament 2017 in Rome.
Description
Soldat [3] represents the board as 0x88 mailbox, and applies PVS with aspiration windows within its iterative deepening framework, enhanced by a transposition table with Zobrist hashing, NMP (NMR in the late endgame), LMR, razoring, check extensions and history heuristic. The evaluation considers piece-square tables, mobility, pawn structure, tempo and king safety in the middlegame.
Forum Posts
- New WB engine from Italy! by Leo Dijksman, Winboard Forum, July 05, 2002
- Engine list news: Updated Tao v5.3 and Soldat v0.20 by Leo Dijksman, CCC, July 28, 2002
- Engine list news: Soldat v0.25 released! by Leo Dijksman, Winboard Forum, August 10, 2002
- Repetition draw claiming bug by Soldat by George Lyapko, Winboard Forum, January 14, 2003
- Soldat III 0.178 64-bit Gauntlet for CCRL 40/40 by Graham Banks, CCC, March 25, 2015
External Links
Chess Engine
- Soldat « G 6 (dead link as of November 2020)
- Soldat « G 6 (Wayback Machine February 2020)
- Soldat « G 6 (Wayback Machine September 2012 Soldat3_159c)
- Soldat compiled by Jim Ablett, hosted by Kirill Kryukov
- Soldat from WBEC (Wayback Machine September 2014)
- Soldat at CCRL Blitz
Misc
- Soldat from Wikipedia
- Soldat - Wiktionary
- soldat - Wiktionary
- Soldat (rank) from Wikipedia
- Soldat (Romania) from Wikipedia
- Soldat – Wikipedia.de (German)
- Soldato - Wikipedia.it (Italian)
- Soldier from Wikipedia
References
- ↑ Jean Metzinger - Soldat jouant aux échecs (Soldier at a Game of Chess, Le Soldat à la partie d'échecs) 1914-15, Smart Museum of Art, University of Chicago
- ↑ New WB engine from Italy! by Leo Dijksman, Winboard Forum, July 05, 2002
- ↑ Description based on Soldat_3.187.c from Soldat-3_187.zip, G 6 site