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Neurone

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'''Neurone''',<br/>
a [[Chess Engine Communication Protocol]] aka [[WinBoard]] compatible chess engine by [[Luca Lissandrello]], written in [[Basic#VB|Visual Basic .NET]]
<ref>[http://www.lissandrellog-sei.itorg/neurone/?cat=10 Progetto Neurone ] - lissandrello.it[[G 6]] (Italian)</ref>.
Neurone features standard [[Search|search]] and [[Evaluation|evaluation]] techniques, such as [[Iterative Deepening|iterative deepening]] [[Alpha-Beta|alpha-beta]] with [[Transposition Table|transposition table]],
and has its own [[Endgame Tablebases|endgame tablebase]] format with up to one [[Pawn|pawn]]. It supports the [[Beowulf]] [[Opening Book|opening book]] format by [[Colin Frayn]], and is able to [[Pondering|ponder]].
=Forum Posts=
* [http://www.talkchess.com/forum/viewtopic.php?t=33074 Engine update: Neurone I] by [[Alex Brunetti]], [[CCC]], March 04, 2010
* [http://www.talkchess.com/forum3/viewtopic.php?f=2&t=50942&start=47 Re: Which are the chess engines written from scratch ?] by [[Luca Lissandrello]], [[CCC]], January 17, 2014
* [http://www.talkchess.com/forum/viewtopic.php?t=61848 Neurone XXV released] by [[Günther Simon]], [[CCC]], October 26, 2016

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