Difference between revisions of "Tom King"

From Chessprogramming wiki
Jump to: navigation, search
Line 38: Line 38:
 
* [http://www.talkchess.com/forum3/viewtopic.php?f=7&t=69481 Simplest way to implement quick and dirty lazy smp] by [[Tom King]], [[CCC]], January 04, 2019 » [[Lazy SMP]]
 
* [http://www.talkchess.com/forum3/viewtopic.php?f=7&t=69481 Simplest way to implement quick and dirty lazy smp] by [[Tom King]], [[CCC]], January 04, 2019 » [[Lazy SMP]]
 
* [http://www.talkchess.com/forum3/viewtopic.php?f=7&t=69722 Null move pruning, only when score >= beta?] by [[Tom King]], [[CCC]], January 25, 2019 » [[Null Move Pruning]]
 
* [http://www.talkchess.com/forum3/viewtopic.php?f=7&t=69722 Null move pruning, only when score >= beta?] by [[Tom King]], [[CCC]], January 25, 2019 » [[Null Move Pruning]]
 +
* [http://www.talkchess.com/forum3/viewtopic.php?f=7&t=70217 Depth reduced but ELO increased] by [[Tom King]], [[CCC]], March 16, 2019 » [[Countermove Heuristic]], [[Playing Strength]]
  
 
=External Links=  
 
=External Links=  

Revision as of 10:52, 3 May 2019

Home * People * Tom King

Tom King [1]

Tom King,
a British computer scientist in the information security management [2], and computer games programmer [3]. Tom is author of the Chess Engine Communication Protocol compatible [4] chess engine Francesca [5].

Publications

Forum Posts

1997 ...

2000 ...

2005 ...

2010 ...

2015 ...

External Links

References

Up one level