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  • ...from the [https://www.game-ai-forum.org/icga-tournaments/ ICGA Tournament Database]</ref>
    12 KB (1,772 words) - 13:42, 27 February 2020
  • ...theory of how humans play chess is that the brain does fuzzy matching on a database of several hundred thousand positions. The amount of computation needed to
    76 KB (10,439 words) - 14:01, 10 August 2023
  • <ref>[[ICGA Journal#RefDB|ICGA Reference Database]]</ref> <ref>[http://www.aiai.ed.ac.uk/~dm/dmpubs.html D. Michie publicatio
    24 KB (3,641 words) - 21:59, 3 July 2021
  • ....html dblp: Donald F. Beal]</ref> <ref>[[ICGA Journal#RefDB|ICGA Reference Database]]</ref> <ref>[http://www.dcs.qmul.ac.uk/staff/publist.php?d=don Don Beal's * [[Ren Wu]], [[Don Beal]] ('''2001'''). ''Solving Chinese Chess Endgames by Database Construction''. Information Sciences, Vol. 135, Nos. 3-4
    14 KB (1,937 words) - 17:07, 16 November 2020
  • ...c147841f26ed27eb13fb07f3 Learning to play chess using TD(λ)-learning with database games]''. Cognitive Artificial Intelligence, [https://en.wikipedia.org/wik * [http://www.talkchess.com/forum/viewtopic.php?t=61861 A database for learning evaluation functions] by [[Álvaro Begué]], [[CCC]], October
    91 KB (12,241 words) - 21:01, 28 March 2022
  • * [http://www.talkchess.com/forum/viewtopic.php?t=61861 A database for learning evaluation functions] by [[Álvaro Begué]], [[CCC]], October
    28 KB (4,063 words) - 21:06, 28 March 2022
  • <ref>[[ICGA Journal#RefDB|ICGA Reference Database]]</ref>
    14 KB (2,124 words) - 17:07, 16 November 2020
  • <ref>[[ICGA Journal#RefDB|ICGA Reference Database]]</ref> <ref>[[Boris Stilman]] ('''2000'''). ''[http://atimopheyev.narod.ru
    38 KB (4,367 words) - 09:31, 28 March 2021
  • ...ime consuming part. For [[Zugzwang (Program)|Zugzwang]], Mysliwietz used a database of 500 [[Test-Positions|test-positions]] with a [[Depth|search depth]] of o
    30 KB (4,044 words) - 13:16, 18 September 2020
  • <ref>[[ICGA Journal#RefDB|ICGA Reference Database]]</ref> <ref>[http://www.web-e.stat.vt.edu/holtzman/IJGood/IJGoodsShorterPu
    23 KB (3,383 words) - 17:08, 16 November 2020
  • ...[[ChessBase]] as 16-bit engine in 1995 as analysis engine for [[ChessBase (Database)|ChessBase/Windows 1.0]], and in 1998 as 32-bit add-on engine of the [[Frit
    12 KB (1,653 words) - 18:37, 25 February 2021
  • * <code>Rebel is famous for its build-in database with dazzling possibilities.</code>
    22 KB (3,106 words) - 17:47, 11 August 2023
  • ...] ('''2003'''). ''Learning to play chess using reinforcement learning with database games''. Master’s thesis, Cognitive Artificial Intelligence, [https://en ...c147841f26ed27eb13fb07f3 Learning to play chess using TD(λ)-learning with database games]''. Cognitive Artificial Intelligence, [https://en.wikipedia.org/wik
    137 KB (18,484 words) - 00:18, 19 December 2021
  • ...c]], November 06, 1996 » Transposition Table in [[Mac Hack]]</ref> , is a database that stores results of previously performed searches. It is a way to greatl
    60 KB (8,162 words) - 21:35, 28 April 2022
  • <ref>[[ICGA Journal#RefDB|ICGA Reference Database]]</ref>
    16 KB (2,280 words) - 17:09, 16 November 2020
  • ...html dblp: Murray Campbell]</ref> <ref>[[ICGA Journal#RefDB|ICGA Reference Database]]</ref>
    13 KB (1,716 words) - 17:09, 16 November 2020
  • <ref>[[ICGA Journal#RefDB|ICGA Reference Database]]</ref> <ref>[http://www.informatik.uni-trier.de/~ley/db/indices/a-tree/l/L
    3 KB (376 words) - 17:09, 16 November 2020
  • .../ref> and [[Eric White]] <ref>[http://www.schaakcomputers.nl/hein_veldhuis/database/files/Millennium%20information.pdf De firma Millennium 2000 GmbH Hegener & <ref>[[ICGA Journal#RefDB|ICGA Reference Database]]</ref> <ref>[http://www.amazon.com/s?ie=UTF8&applicationContextPath=%2Fgp%
    35 KB (4,953 words) - 10:55, 21 March 2021
  • ...mst''. TNO Magazine, 02-1985, [http://www.schaakcomputers.nl/hein_veldhuis/database/files/02-1985,%20TNO%20Magazine,%20Hoe%20intelligent%20wordt%20de%20schaakc ...nschap computerschaak 1982''. [http://www.schaakcomputers.nl/hein_veldhuis/database/files/05-1983,%20toernooibulletin%20van%20het%20Nederlands%20kampioenschap%
    62 KB (8,279 words) - 13:30, 17 November 2021
  • ...c147841f26ed27eb13fb07f3 Learning to play chess using TD(λ)-learning with database games]''. Cognitive Artificial Intelligence, [https://en.wikipedia.org/wik * [https://www.talkchess.com/forum3/viewtopic.php?f=7&t=78464 Open Chess Game Database Standard (OCGDB)] by [[Pham Hong Nguyen|Nguyen Pham]], [[CCC]], October 20,
    40 KB (5,362 words) - 20:47, 22 November 2023

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