Difference between revisions of "Mark Brockington"
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'''[[Main Page|Home]] * [[People]] * Mark Brockington''' | '''[[Main Page|Home]] * [[People]] * Mark Brockington''' | ||
− | [[FILE:MarkBrockington.jpg|border|right|thumb|link=https://www.linkedin.com/in/mark-brockington-679299105/| Mark Brockington <ref>[https://www.linkedin.com/in/mark-brockington-679299105/ Mark Brockington | LinkedIn]</ref> ]] | + | [[FILE:MarkBrockington.jpg|border|right|thumb|link=https://www.linkedin.com/in/mark-brockington-679299105/|240px| Mark Brockington <ref>[https://www.linkedin.com/in/mark-brockington-679299105/ Mark Brockington | LinkedIn]</ref> ]] |
'''Mark G. Brockington''',<br/> | '''Mark G. Brockington''',<br/> | ||
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=Selected Publications= | =Selected Publications= | ||
− | <ref>[ | + | <ref>[[ICGA Journal#RefDB|ICGA Reference Database]]</ref> <ref>[https://dblp.uni-trier.de/pers/hd/b/Brockington:Mark_G= dblp: Mark G. Brockington]</ref> |
− | == | + | ==1990 ... == |
+ | * [[Mark Brockington]], [[Joe Culberson]] ('''1993'''). ''[https://www.semanticscholar.org/paper/Camouflaging-independent-sets-in-quasi-random-Brockington-Culberson/5deeb563ef3a06bb96e31d9c480f2ab08f49f303 Camouflaging independent sets in quasi-random graphs]''. [https://dblp.uni-trier.de/db/conf/dimacs/dimacs26.html Cliques, Coloring, and Satisfiability 1993] | ||
* [[Mark Brockington]] ('''1994'''). ''An Implementation of the Young Brothers Wait Concept''. Internal report, [[University of Alberta]]. | * [[Mark Brockington]] ('''1994'''). ''An Implementation of the Young Brothers Wait Concept''. Internal report, [[University of Alberta]]. | ||
* [[Mark Brockington]] ('''1994'''). ''Improvements to Parallel Alpha-Beta Algorithms''. Technical report, Department of Computing Science, [[University of Alberta]] | * [[Mark Brockington]] ('''1994'''). ''Improvements to Parallel Alpha-Beta Algorithms''. Technical report, Department of Computing Science, [[University of Alberta]] |
Latest revision as of 17:39, 16 November 2020
Home * People * Mark Brockington
Mark G. Brockington,
a Canadian computer scientist, computer game programmer and Poker player [2]. He received a B.Math. degree in pure mathematics with computer science from the University of Waterloo, in 1992, and graduated at the University of Alberta with a Ph.D. in computer science with a thesis about parallel search, the Asynchronous Parallel Game-Tree Search APHID algorithm [3][4].
The Othello program Keyano was part of his thesis research, and along with Paul Hsieh he co-authored the Othello program QED.
He was affiliated with BioWare developing commercial computer games [5] and led the development of a Poker platform and game engine at Gamesys [6].
Contents
Selected Publications
1990 ...
- Mark Brockington, Joe Culberson (1993). Camouflaging independent sets in quasi-random graphs. Cliques, Coloring, and Satisfiability 1993
- Mark Brockington (1994). An Implementation of the Young Brothers Wait Concept. Internal report, University of Alberta.
- Mark Brockington (1994). Improvements to Parallel Alpha-Beta Algorithms. Technical report, Department of Computing Science, University of Alberta
1995 ...
- Mark Brockington, Jonathan Schaeffer (1996). The APHID Parallel αβ Search Algorithm. Technical Report 96-07, Department of Computing Science, University of Alberta, pdf from CiteSeerX
- Mark Brockington (1996). A Taxonomy of Parallel Game-Tree Search Algorithms. ICCA Journal, Vol. 19: No. 3
- Yngvi Björnsson, Mark Brockington, Andreas Junghanns, Aske Plaat (1996). Report on the Advances in Computer Chess 8 Conference. ICCA Journal, Vol. 19, No. 3 » Advances in Computer Chess 8
- Andreas Junghanns, Jonathan Schaeffer, Mark Brockington, Yngvi Björnsson, Tony Marsland (1997). Diminishing Returns for Additional Search in Chess. Advances in Computer Chess 8, pdf
- Mark Brockington, Jonathan Schaeffer (1997). APHID Game-Tree Search. Advances in Computer Chess 8
- Mark Brockington (1997). KEYANO Unplugged - The Construction of an Othello Program. Technical Report TR-97-05, Department of Computing Science, University of Alberta
- Mark Brockington (1998). Asynchronous Parallel Game-Tree Search. Ph.D. thesis, University of Alberta, pdf
- Mark Brockington, Jonathan Schaeffer (1999). APHID: Asynchronous Parallel Game-Tree Search. Department of Computing Science, University of Alberta, pdf from CiteSeerX
2000 ...
- Mark Brockington, Jonathan Schaeffer (2000). APHID: Asynchronous Parallel Game-Tree Search. Journal of Parallel and Distributed Computing, Vol. 60, No. 2
- Mark Brockington (2000). Computer Chess Meets Planning. ICGA Journal, Vol. 23, No. 2
External Links
- Mark Brockington | LinkedIn
- Mark Brockington - Faculty of Science - University of Alberta
- Mark Brockington - Bio Page
- APHID Parallel Game-Tree Search Library
- Mark Brockington: Hendon Mob Poker Database
References
- ↑ Mark Brockington | LinkedIn
- ↑ Mark Brockington - Poker Player Profile
- ↑ Mark Brockington (1998). Asynchronous Parallel Game-Tree Search. Ph.D. thesis, University of Alberta
- ↑ APHID Parallel Game-Tree Search Library
- ↑ Mark Brockington from MobyGames
- ↑ Mark Brockington | LinkedIn
- ↑ ICGA Reference Database
- ↑ dblp: Mark G. Brockington