Difference between revisions of "IntelliChess"
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'''IntelliChess''',<br/> | '''IntelliChess''',<br/> | ||
− | an experimental [[Chess Engine Communication Protocol]] compliant [[:Category:Open Source|open source chess engine]] by | + | an experimental [[Chess Engine Communication Protocol]] compliant [[:Category:Open Source|open source chess engine]] by Sari Haj Hussein <ref>[https://web.archive.org/web/20150405035455/http://www.sarihh.info/projects/ Projects - Haven of Sari Haj Hussein] ([https://en.wikipedia.org/wiki/Wayback_Machine Wayback Machine])</ref>, |
written in [[C sharp|C#]], released under the [https://en.wikipedia.org/wiki/Apache_License Apache License], Version 2.0. | written in [[C sharp|C#]], released under the [https://en.wikipedia.org/wiki/Apache_License Apache License], Version 2.0. | ||
The program relies on [[Bitboards|bitboards]], and uses [[Magic Bitboards|magic bitboards]] to determine [[Sliding Piece Attacks|sliding piece attacks]], magics borrowed from [[Rival]] <ref>[https://web.archive.org/web/20160304114223/http://www.rivalchess.com/magic-bitboards/ Rival Chess Engine - Magic Bitboards] ([https://en.wikipedia.org/wiki/Wayback_Machine Wayback Machine])</ref>. | The program relies on [[Bitboards|bitboards]], and uses [[Magic Bitboards|magic bitboards]] to determine [[Sliding Piece Attacks|sliding piece attacks]], magics borrowed from [[Rival]] <ref>[https://web.archive.org/web/20160304114223/http://www.rivalchess.com/magic-bitboards/ Rival Chess Engine - Magic Bitboards] ([https://en.wikipedia.org/wiki/Wayback_Machine Wayback Machine])</ref>. | ||
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<references /> | <references /> | ||
'''[[Engines|Up one level]]''' | '''[[Engines|Up one level]]''' | ||
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[[Category:Experimental]] | [[Category:Experimental]] | ||
[[Category:WinBoard]] | [[Category:WinBoard]] |
Revision as of 14:07, 16 February 2022
IntelliChess,
an experimental Chess Engine Communication Protocol compliant open source chess engine by Sari Haj Hussein [1],
written in C#, released under the Apache License, Version 2.0.
The program relies on bitboards, and uses magic bitboards to determine sliding piece attacks, magics borrowed from Rival [2].
IntelliChess applies a fixed depth negamax alpha-beta search with transposition table without any selectivity and quiescence search.
It uses Bayesian networks for evaluation and tuning its weights.
All scores and bounds within evaluation and search are double floats.
See also
Forum Posts
- WOW ! How is this possible ? by Sylwy, CCC, February 10, 2013
External Links
- GitHub - angyjoe/intellichess: IntelliChess (Wayback Machine)
- IntelliChess | Free software downloads at SourceForge.net (Wayback Machine, February 14, 2013)
- Engine Download List from Ron Murawski's Computer-Chess Wiki