Difference between revisions of "Gustav"

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(Created page with "'''Home * Engines * Gustav''' '''Gustav''',<br/> a program for solving orthodox Chess Problems, Compositions and Studies|chess probl...")
 
 
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It has a dedicated [[GUI]] with various dialog windows to edit positions, to load and save [[Forsyth-Edwards Notation|FEN]] or proprietary GST-files of problem collections, and to control the search.  
 
It has a dedicated [[GUI]] with various dialog windows to edit positions, to load and save [[Forsyth-Edwards Notation|FEN]] or proprietary GST-files of problem collections, and to control the search.  
 
Beside [[Brute-Force|brute-force search]] accelerated by a [[Transposition Table|transposition table]], several automatic or user defined constraints such as number of escape squares for the checked king, allow shallow and deep searches of up to 170 moves (339 plies).  
 
Beside [[Brute-Force|brute-force search]] accelerated by a [[Transposition Table|transposition table]], several automatic or user defined constraints such as number of escape squares for the checked king, allow shallow and deep searches of up to 170 moves (339 plies).  
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=Longest Problem=
 
The longest for Gustav solvable problem so far has 163 moves, a composition by [https://en.wikipedia.org/wiki/Ott%C3%B3_Bl%C3%A1thy Ottó Titusz Bláthy] <ref>[https://www.schachversand.de/en/gustav-4-0-i.html Gustav 4.0] from [[Schachversand Niggemann]] (German)</ref>:  
 
The longest for Gustav solvable problem so far has 163 moves, a composition by [https://en.wikipedia.org/wiki/Ott%C3%B3_Bl%C3%A1thy Ottó Titusz Bláthy] <ref>[https://www.schachversand.de/en/gustav-4-0-i.html Gustav 4.0] from [[Schachversand Niggemann]] (German)</ref>:  
  

Latest revision as of 12:04, 16 May 2019

Home * Engines * Gustav

Gustav,
a program for solving orthodox chess problems by Olaf Jenkner, written in Delphi [1], program texts and manual available in German only. Initially developed since 1990 for the MS-DOS operating system in Pascal, Gustav was later ported and improved to run under Windows. Gustav is able to solve checkmate, stalemate, helpmate, helpstalemate, selfmate and selfstalemate in N moves. It has a dedicated GUI with various dialog windows to edit positions, to load and save FEN or proprietary GST-files of problem collections, and to control the search. Beside brute-force search accelerated by a transposition table, several automatic or user defined constraints such as number of escape squares for the checked king, allow shallow and deep searches of up to 170 moves (339 plies).

Longest Problem

The longest for Gustav solvable problem so far has 163 moves, a composition by Ottó Titusz Bláthy [2]:

    
    
    
    
    
    
    
    
       
     
     
     
    
     
        
      
♔       
♟   ♟ ♟ 
 ♟  ♟ ♟ 
♜♟    ♗ 
♝♜♟♞    
♖♞♚     
        
    ♘ ♘ 
K7/p3p1p1/1p2p1p1/rp4B1/brpn4/Rnk5/8/4N1N1 w - - 

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