Difference between revisions of "Bionic"

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'''[[Main Page|Home]] * [[Engines]] * Bionic'''
 
'''[[Main Page|Home]] * [[Engines]] * Bionic'''
  
[[FILE:Ailes battantes Luc Viatour.jpg|border|right|thumb| Bionics - biologically inspired engineering <ref>Design for a [https://en.wikipedia.org/wiki/Flying_machine flying machine] inspired by [https://en.wikipedia.org/wiki/Ornithopter Ornithopter] wings, [https://en.wikipedia.org/wiki/Codex_Atlanticus Codex Atlanticus] f.858r is a drawing by [https://en.wikipedia.org/wiki/Leonardo_da_Vinci Leonardo da Vinci], Photo by [https://commons.wikimedia.org/wiki/User:Lviatour Luc Viatour], 2007, [https://en.wikipedia.org/wiki/Wikimedia_Commons Wikimedia Commons]</ref> ]]  
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[[FILE:Ailes battantes Luc Viatour.jpg|border|right|thumb| Bionics - biologically inspired engineering <ref>Design for a [https://en.wikipedia.org/wiki/Flying_machine flying machine] inspired by [https://en.wikipedia.org/wiki/Ornithopter Ornithopter] wings, [https://en.wikipedia.org/wiki/Codex_Atlanticus Codex Atlanticus] f.858r is a drawing by [[Mathematician#Leonardo|Leonardo da Vinci]], Photo by [https://commons.wikimedia.org/wiki/User:Lviatour Luc Viatour], 2007, [https://en.wikipedia.org/wiki/Wikimedia_Commons Wikimedia Commons]</ref> ]]  
  
 
'''Bionic''', ('''B'''elieve '''i'''t '''o'''r '''n'''ot '''i'''t's [[Checkmate|checkmate]])<br/>
 
'''Bionic''', ('''B'''elieve '''i'''t '''o'''r '''n'''ot '''i'''t's [[Checkmate|checkmate]])<br/>

Revision as of 07:57, 16 July 2019

Home * Engines * Bionic

Bionics - biologically inspired engineering [1]

Bionic, (Believe it or not it's checkmate)
a chess program written in Basic by Hans Secelle during the early 90s. Bionic participated at four Dutch Open Computer Chess Championships, 1994, 1995, 1996 and 1997, and three Aegon Tournaments, 1995, 1996 and 1997. While Bionic was a slow searcher, it was an attempt of a knowledgeable program, inspired from ideas of Schaken voor Computers by Peter van Diepen and Jaap van den Herik, and Het Computerschaakboek by Hans-Joachim Kraas, Günther Schrüfer, and Rainer Bartel [2].

Bionic Impakt

See main article Bionic Impakt

Bionic's C-successor Bionic Impakt, which played the DOCCC 1998, was based on Crafty [3] with evaluation functions such as piece squares, attack heuristics, root-evaluation, as well as the opening book and time controls incorporated from Bionic [4].

External Links

References

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