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  • ...by [https://en.wikipedia.org/wiki/Bob_Bemer Bob Bemer]</ref>. In his 1961 paper ''Bitwise operations'' <ref>[[Christopher Strachey]] ('''1961'''). ''Bitwis ...neteen-fifties-love-machine Christopher Strachey’s Nineteen-Fifties Love Machine] by [http://www.siobhanroberts.com/ Siobhan Roberts], [https://en.wikipedia
    16 KB (2,213 words) - 17:48, 23 October 2018
  • ...n%29 exploitation] of the [https://en.wikipedia.org/wiki/Slot_machine slot machine] that has the highest expected payoff and [https://en.wikipedia.org/wiki/Ex ...Selman]] ('''2010'''). ''[http://www.aaai.org/ocs/index.php/ICAPS/ICAPS10/paper/view/1458 On Adversarial Search Spaces and Sampling-Based Planning]''. [htt
    25 KB (3,413 words) - 12:36, 23 October 2020
  • ...l]], [[Shaul Markovitch]] ('''1994'''). ''[https://www.semanticscholar.org/paper/The-M*-Algorithm%3A-Incorporating-Opponent-Models-Carmel-Markovitch/bd78827 ...niz]], [[Carlos Azevedo]] ('''1993'''). ''[https://www.semanticscholar.org/paper/Rb-the-Dynamic-Estimation-of-the-Opponent-s-Antunes-Moniz/4844e9d1694f61d40
    19 KB (2,592 words) - 22:08, 30 November 2021
  • Round 1: In between 1950, when [[Claude Shannon|Shannon’s]] paper was first published, and 1966 only three chess programs were developed. By ...remark that “''the rule for rejecting moves was so constituted that the machine threw out the baby with the bath water''.” [Botvinnik 1967]
    10 KB (1,542 words) - 12:57, 28 January 2020
  • ...Bratko]] and [[Danny Kopec|Dr. Danny Kopec]] in 1982 to evaluate human or machine chess ability based on the presence or absence of certain knowledge (i.e. M ...opec/Publications/Publications/O_11_C.pdf pdf] <ref>Revised version of the paper ''Comparison and Testing of Six Commercial Computer Chess Programs'', prese
    7 KB (1,269 words) - 09:58, 17 August 2019
  • ...ine Intelligence]] at the [[University of Edinburgh]], Thesis: ''Human and Machine Representations of Knowledge'', supervisor [[Donald Michie]] <ref>[http://w ....uni-trier.de/%7Eley/db/indices/a-tree/m/Michie:Jean_Hayes.html Jean], the Machine Intelligence Research Unit was alive with work focused on [[Endgame|chess e
    17 KB (2,290 words) - 17:22, 16 November 2020
  • ...logic_programming Inductive Logic Programming] and various applications of machine learning, including [https://en.wikipedia.org/wiki/Medicine medicine] and c ...uit of funding possibilities by Donald and [[Jean Hayes Michie|Jean]], the Machine Intelligence Research Unit was alive with work focused on [[Endgame|chess e
    19 KB (2,644 words) - 22:30, 23 May 2021
  • a branch of machine learning based on a set of [[Algorithms|algorithms]] that attempt to model ...o] by [[Michel Van den Bergh]], [[CCC]], December 16, 2014</ref>. In their paper ''Move Evaluation in Go Using Deep Convolutional Neural Networks'' <ref>[[C
    73 KB (9,313 words) - 12:30, 14 March 2022
  • ...'How can Humans learn from Computers?'' Search and Knowledge for Human and Machine Problem Solving, [[Matej Guid]], [[Matej Guid#PHDthesis|Ph.D. thesis]], [[I ...rier.de/pers/hd/a/Absalom:Geoffrey Geoffrey Absalom] ('''2012'''). ''White paper - Durham Zoo: prior art and solution search''. [http://durhamzoo.org/wp-con
    19 KB (2,508 words) - 16:59, 13 January 2021
  • ...dia.org/wiki/Humboldt_University_of_Berlin HU Berlin], 02.06.2005 (English paper, German title)</ref> [[MicroMurks|Micromurks II]] represented by Dieter Ste ...Deepening Search.'' [[IEEE#TPAMI|IEEE Transactions on Pattern Analysis and Machine Intelligence]], Vol. 16, No. 7, pp. 701-710. ISSN 0162-8828. [http://webdoc
    10 KB (1,400 words) - 17:24, 16 November 2020
  • ...dia.org/wiki/Humboldt_University_of_Berlin HU Berlin], 02.06.2005 (English paper, German title)</ref>. ...ss magazine [[Computerschach und Spiele]] ('''CSS'''). Until 2005 it was a paper magazine with co-publisher and [[ChessBase]] co-founder [[Frederic Friedel]
    6 KB (774 words) - 22:47, 27 August 2019
  • ...ki/Gnomon gnomon] of a [https://en.wikipedia.org/wiki/Sundial sundial] and machine halls behind by [[Gerd Isenberg]], [https://en.wikipedia.org/wiki/Pedelec b ...cursive null move, who popularized it by his ''Null Move and Deep Search'' paper in the [[ICGA Journal|ICCA Journal]] 1993 <ref>[[Chrilly Donninger]]. ('''1
    34 KB (4,580 words) - 14:40, 18 November 2023
  • ...y [[Andy Walker]] ([https://en.wikipedia.org/wiki/Wayback_Machine Wayback Machine]) ...programming pages] ([https://en.wikipedia.org/wiki/Wayback_Machine Wayback Machine]) » [[Paul Verhelst]]
    10 KB (1,305 words) - 10:08, 11 February 2021
  • ...h]] ([[Vienna University of Technology]])</ref>. As elaborated in his 1983 paper <ref>[[Helmut Horacek]] ('''1983'''). ''Knowledge-Based Move Selection and ...iration Windows].'' [[IEEE#TPAMI|IEEE Transactions on Pattern Analysis and Machine Intelligence]], Vol. 13, No. 12
    9 KB (1,204 words) - 12:07, 3 April 2021
  • ...ning|automated planning]], [[Search|combinatorial search]], and [[Learning|machine learning]] <ref>[http://www.davidson.edu/academics/mathematics-and-computer ...Selman]] ('''2010'''). ''[http://www.aaai.org/ocs/index.php/ICAPS/ICAPS10/paper/view/1458 On Adversarial Search Spaces and Sampling-Based Planning]''. [htt
    4 KB (583 words) - 17:45, 3 June 2018
  • ...rg/Papers/Symposia/Spring/1999/SS-99-07/SS99-07-004.pdf pdf]</ref>. In his paper ''The Principle of Pressure in Chess'', Deniz Yuret introduces the [[Best-F
    5 KB (685 words) - 12:04, 9 December 2019
  • ...h the [[University of Toronto]]. His reaearch interests include [[Learning|machine learning]], [[Neural Networks|neural networks]], [[Deep Learning|deep learn In their 2014 paper ''Move Evaluation in Go Using Deep Convolutional Neural Networks'' <ref>[[C
    4 KB (592 words) - 20:57, 9 January 2019
  • ...nal/contents/content26-1.htm#MANMACHINE The State of the Art in Man vs. “Machine” Chess]''. [[ICGA Journal#26_1|ICGA Journal, Vol. 26, No. 1]] » [[Kaspar ...tp://ilk.uvt.nl/icga/journal/contents/content26-1.htm#MANEQUALS Man Equals Machine in Chess]''. [[ICGA Journal#26_1|ICGA Journal, Vol. 26, No. 1]] » [[Kaspar
    19 KB (2,652 words) - 00:17, 8 April 2021
  • ...machines]''. [[Carnegie Mellon University]], Computer Science Department. Paper 1566. ...urray Campbell]], [[Andreas Nowatzyk]] ('''1990'''). ''A Grandmaster Chess Machine''. [[Scientific American]], Vol. 263, No. 4, [http://www.disi.unige.it/pers
    11 KB (1,508 words) - 17:27, 16 November 2020
  • ...machines]''. [[Carnegie Mellon University]], Computer Science Department. Paper 1566</ref> <ref>[[Feng-hsiung Hsu]] ('''1999'''). ''IBM’s Deep Blue Chess ...machines]''. [[Carnegie Mellon University]], Computer Science Department. Paper 1566.</ref>.
    8 KB (1,187 words) - 18:24, 4 November 2020

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