Difference between revisions of "Rafael B. Andrist"

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* [https://www.stmintz.com/ccc/index.php?id=184365 chess program "Wilhelm" released] by [[Rafael B. Andrist]], [[CCC]], August 19, 2001
 
* [https://www.stmintz.com/ccc/index.php?id=184365 chess program "Wilhelm" released] by [[Rafael B. Andrist]], [[CCC]], August 19, 2001
 
* [https://www.stmintz.com/ccc/index.php?id=188245 Re: Fine 70 same 7 engines (more)] by [[Rafael B. Andrist]], [[CCC]], September 10, 2001
 
* [https://www.stmintz.com/ccc/index.php?id=188245 Re: Fine 70 same 7 engines (more)] by [[Rafael B. Andrist]], [[CCC]], September 10, 2001
* [https://www.stmintz.com/ccc/index.php?id=193257 Draw recognition by eval problems] by [[Rafael B. Andrist]], [[CCC]], October 17, 2001 » [[Wrong color Bishop and rook pawn]]
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* [https://www.stmintz.com/ccc/index.php?id=193257 Draw recognition by eval problems] by [[Rafael B. Andrist]], [[CCC]], October 17, 2001 » [[Wrong Color Bishop and Rook Pawn]]
 
* [https://www.stmintz.com/ccc/index.php?id=196905 Program "Wilhelm" updated] by [[Rafael B. Andrist]], [[CCC]], November 11, 2001
 
* [https://www.stmintz.com/ccc/index.php?id=196905 Program "Wilhelm" updated] by [[Rafael B. Andrist]], [[CCC]], November 11, 2001
 
* [https://www.stmintz.com/ccc/index.php?id=197935 evaluating KNNN-K] by [[Rafael B. Andrist]], [[CCC]], November 18, 2001
 
* [https://www.stmintz.com/ccc/index.php?id=197935 evaluating KNNN-K] by [[Rafael B. Andrist]], [[CCC]], November 18, 2001
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'''[[People|Up one level]]'''
 
'''[[People|Up one level]]'''
 
[[Category:Mathematician |Andrist]]
 
[[Category:Mathematician |Andrist]]
[[Category:Programmer|Andrist]]
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[[Category:Chess Programmer|Andrist]]

Latest revision as of 21:52, 6 August 2019

Home * People * Rafael B. Andrist

Rafael Benedikt Andrist,
a Swiss computer scientist and mathematician affiliated with the University of Wuppertal [1]. In 2011, he defended his Ph.D. thesis on Topics in Complex Geometry at University of Bern. Rafael B. Andrist is author of the chess program Wilhelm, which knows about corresponding squares in pawn endgames with completly blocked pawns, and solves the Lasker-Reichhelm Position instantly [2] [3]. It further utilizes Endgame Tablebases to build statistics and to search for special features.

Selected Publications

[4]

Forum Posts

External Links

References

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