Difference between revisions of "Markus Enzenberger"
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=Selected Publications= | =Selected Publications= | ||
− | <ref>[ | + | <ref>[[ICGA Journal#RefDB|ICGA Reference Database]]</ref> <ref>[https://dblp.org/pers/hd/e/Enzenberger:Markus dblp: Markus Enzenberger]</ref> |
==1996 ...== | ==1996 ...== | ||
* [[Markus Enzenberger]] ('''1996'''). ''[http://www.cgl.ucsf.edu/go/Programs/neurogo-html/neurogo.html The Integration of A Priori Knowledge into a Go Playing Neural Network]''. | * [[Markus Enzenberger]] ('''1996'''). ''[http://www.cgl.ucsf.edu/go/Programs/neurogo-html/neurogo.html The Integration of A Priori Knowledge into a Go Playing Neural Network]''. | ||
==2000 ...== | ==2000 ...== | ||
* [[Markus Enzenberger]] ('''2003'''). ''[https://link.springer.com/chapter/10.1007/978-0-387-35706-5_7 Evaluation in Go by a Neural Network using Soft Segmentation]''. [[Advances in Computer Games 10]] | * [[Markus Enzenberger]] ('''2003'''). ''[https://link.springer.com/chapter/10.1007/978-0-387-35706-5_7 Evaluation in Go by a Neural Network using Soft Segmentation]''. [[Advances in Computer Games 10]] | ||
+ | * [[Yngvi Björnsson]], [[Markus Enzenberger]], [[Robert Holte]], [[Jonathan Schaeffer]], [https://dblp.uni-trier.de/pers/hd/y/Yap:Peter Peter Yap] ('''2003'''). ''Comparison of Different Grid Abstractions for Pathfinding on Maps''. [[Conferences#IJCAI2003|IJCAI 2003]], [https://www.ijcai.org/Proceedings/03/Papers/256.pdf pdf] | ||
* [[Adi Botea]], [[Markus Enzenberger]], [[Martin Müller]], [[Jonathan Schaeffer]] ('''2004'''). ''Macro-FF''. In Booklet of 4th International Planning Competition | * [[Adi Botea]], [[Markus Enzenberger]], [[Martin Müller]], [[Jonathan Schaeffer]] ('''2004'''). ''Macro-FF''. In Booklet of 4th International Planning Competition | ||
* [[Martin Müller]], [[Markus Enzenberger]], [[Jonathan Schaeffer]] ('''2004'''). ''Temperature Discovery Search''. [[Conferences#AAAI-2004|AAAI 2004]] | * [[Martin Müller]], [[Markus Enzenberger]], [[Jonathan Schaeffer]] ('''2004'''). ''Temperature Discovery Search''. [[Conferences#AAAI-2004|AAAI 2004]] | ||
+ | ==2005 ...== | ||
* [[Adi Botea]], [[Markus Enzenberger]], [[Martin Müller]], [[Jonathan Schaeffer]] ('''2005'''). ''Macro-FF: Improving AI Planning with Automatically Learned Macro-Operators''. [https://en.wikipedia.org/wiki/Journal_of_Artificial_Intelligence_Research Journal of Artificial Intelligence Research], Vol. 24, [https://arxiv.org/abs/1109.2154 arXiv:1109.2154] | * [[Adi Botea]], [[Markus Enzenberger]], [[Martin Müller]], [[Jonathan Schaeffer]] ('''2005'''). ''Macro-FF: Improving AI Planning with Automatically Learned Macro-Operators''. [https://en.wikipedia.org/wiki/Journal_of_Artificial_Intelligence_Research Journal of Artificial Intelligence Research], Vol. 24, [https://arxiv.org/abs/1109.2154 arXiv:1109.2154] | ||
* [[Yngvi Björnsson]], [[Markus Enzenberger]], [[Robert Holte]], [[Jonathan Schaeffer]] ('''2005'''). ''Fringe Search: Beating A* at Pathfinding on Game Maps''. [[IEEE#CIG|IEEE CIG]], [https://webdocs.cs.ualberta.ca/~holte/Publications/fringe.pdf pdf] | * [[Yngvi Björnsson]], [[Markus Enzenberger]], [[Robert Holte]], [[Jonathan Schaeffer]] ('''2005'''). ''Fringe Search: Beating A* at Pathfinding on Game Maps''. [[IEEE#CIG|IEEE CIG]], [https://webdocs.cs.ualberta.ca/~holte/Publications/fringe.pdf pdf] | ||
− | * [[Markus Enzenberger]], [[Martin Müller]] ('''2009'''). ''[https://link.springer.com/chapter/10.1007/978-3-642-12993-3_2 A Lock-Free Multithreaded Monte-Carlo Tree Search Algorithm''. [[Advances in Computer Games 12]], [https://webdocs.cs.ualberta.ca/~mmueller/ps/enzenberger-mueller-acg12.pdf pdf] | + | * [[Markus Enzenberger]], [[Martin Müller]] ('''2009'''). ''[https://link.springer.com/chapter/10.1007/978-3-642-12993-3_2 A Lock-Free Multithreaded Monte-Carlo Tree Search Algorithm]''. [[Advances in Computer Games 12]], [https://webdocs.cs.ualberta.ca/~mmueller/ps/enzenberger-mueller-acg12.pdf pdf] |
* [[Markus Enzenberger]], [[Martin Müller]] ('''2009'''). ''Fuego - An Open-source Framework for Board Games and Go Engine Based on Monte-Carlo Tree Search''. Technical Report TR 09-08, [[University of Alberta]] | * [[Markus Enzenberger]], [[Martin Müller]] ('''2009'''). ''Fuego - An Open-source Framework for Board Games and Go Engine Based on Monte-Carlo Tree Search''. Technical Report TR 09-08, [[University of Alberta]] | ||
==2010 ...== | ==2010 ...== |
Latest revision as of 17:55, 16 November 2020
Home * People * Markus Enzenberger
Markus Enzenberger,
a German computer scientist, and Computer Go programmer, until 2009 affiliated with the University of Alberta.
He is author of NeuroGo, along with Martin Müller, Broderick Arneson, Richard Segal, Gerald Tesauro and Arpad Rimmel (since 2010), co-author of Fuego [2], which won the Gold medal at the 14th Computer Olympiad in 9x9 Go, as well the Silver medal in 19x19 Go, and GoGui, a graphical interface for Go programs [3] using GTP, the Go Text Protocol.
Contents
Selected Publications
1996 ...
2000 ...
- Markus Enzenberger (2003). Evaluation in Go by a Neural Network using Soft Segmentation. Advances in Computer Games 10
- Yngvi Björnsson, Markus Enzenberger, Robert Holte, Jonathan Schaeffer, Peter Yap (2003). Comparison of Different Grid Abstractions for Pathfinding on Maps. IJCAI 2003, pdf
- Adi Botea, Markus Enzenberger, Martin Müller, Jonathan Schaeffer (2004). Macro-FF. In Booklet of 4th International Planning Competition
- Martin Müller, Markus Enzenberger, Jonathan Schaeffer (2004). Temperature Discovery Search. AAAI 2004
2005 ...
- Adi Botea, Markus Enzenberger, Martin Müller, Jonathan Schaeffer (2005). Macro-FF: Improving AI Planning with Automatically Learned Macro-Operators. Journal of Artificial Intelligence Research, Vol. 24, arXiv:1109.2154
- Yngvi Björnsson, Markus Enzenberger, Robert Holte, Jonathan Schaeffer (2005). Fringe Search: Beating A* at Pathfinding on Game Maps. IEEE CIG, pdf
- Markus Enzenberger, Martin Müller (2009). A Lock-Free Multithreaded Monte-Carlo Tree Search Algorithm. Advances in Computer Games 12, pdf
- Markus Enzenberger, Martin Müller (2009). Fuego - An Open-source Framework for Board Games and Go Engine Based on Monte-Carlo Tree Search. Technical Report TR 09-08, University of Alberta
2010 ...
- Markus Enzenberger, Martin Müller, Broderick Arneson, Richard Segal (2011). Fuego - An Open-source Framework for Board Games and Go Engine Based on Monte-Carlo Tree Search. IEEE Transactions on Computational Intelligence and AI in Games, Vol. 2, No. 4, pdf
External Links
- enz (Markus Enzenberger) · GitHub
- Markus Enzenberger's ICGA Tournaments
- Enzenberger, Markus from computer-go.info