Difference between revisions of "CG 2010"
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'''[[CG 2008|< Prev]] [[CG 2013|Next >]]''' | '''[[CG 2008|< Prev]] [[CG 2013|Next >]]''' | ||
− | The '''7th International Computers and Games Conference''', [[JAIST]], [https://en.wikipedia.org/wiki/Kanazawa,_Ishikawa Kanazawa], [https://en.wikipedia.org/wiki/Japan Japan], September 24-26, [[Timeline#2010|2010]]. | + | The '''7th International Computers and Games Conference''', [[JAIST]], [https://en.wikipedia.org/wiki/Kanazawa,_Ishikawa Kanazawa], [https://en.wikipedia.org/wiki/Japan Japan], September 24-26, [[Timeline#2010|2010]], in conjunction with the [[15th Computer Olympiad]], the [[WCCC 2010|18th World Computer Chess Championship]], and the [[WCSC 2010|First World Chess Software Championship]]. |
=Lectures= | =Lectures= | ||
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* [[Jakub Pawlewicz]] ('''2010'''). ''A Nearly Optimal Computer Player in Multi-player Yahtzee''. [[CG 2010]], [http://www.mimuw.edu.pl/~pan/papers/yahtzee.pdf pdf] | * [[Jakub Pawlewicz]] ('''2010'''). ''A Nearly Optimal Computer Player in Multi-player Yahtzee''. [[CG 2010]], [http://www.mimuw.edu.pl/~pan/papers/yahtzee.pdf pdf] | ||
* [[Mark Winands]], [[Maarten Schadd]] ('''2010'''). ''[http://link.springer.com/chapter/10.1007%2F978-3-642-17928-0_3 Evaluation-Function Based Proof-Number Search]''. [[CG 2010]], [https://dke.maastrichtuniversity.nl/m.winands/documents/CG2010pneval.pdf pdf] | * [[Mark Winands]], [[Maarten Schadd]] ('''2010'''). ''[http://link.springer.com/chapter/10.1007%2F978-3-642-17928-0_3 Evaluation-Function Based Proof-Number Search]''. [[CG 2010]], [https://dke.maastrichtuniversity.nl/m.winands/documents/CG2010pneval.pdf pdf] | ||
+ | * [[Takayuki Yajima]], [[Tsuyoshi Hashimoto]], [[Toshiki Matsui]], [[Junichi Hashimoto]], [[Kristian Spoerer]] ('''2010'''). ''[https://link.springer.com/chapter/10.1007%2F978-3-642-17928-0_11 Node-Expansion Operators for the UCT Algorithm]''. [[CG 2010]] | ||
=Reports= | =Reports= | ||
− | * [[Richard J. Lorentz]] ('''2010'''). ''The 7th Computer and Games Conference''. [[ICGA Journal | + | * [[Richard J. Lorentz]] ('''2010'''). ''The 7th Computer and Games Conference''. [[ICGA Journal#33_3|ICGA Journal, Vol. 33, No. 3]] |
'''[[Conferences|Up one Level]]''' | '''[[Conferences|Up one Level]]''' | ||
+ | [[Category:2010]] |
Latest revision as of 14:07, 28 January 2020
Home * Conferences * Computer and Games 2010
The 7th International Computers and Games Conference, JAIST, Kanazawa, Japan, September 24-26, 2010, in conjunction with the 15th Computer Olympiad, the 18th World Computer Chess Championship, and the First World Chess Software Championship.
Lectures
- Amine Bourki, Guillaume Chaslot, Matthieu Coulm, Vincent Danjean, Hassen Doghmen, Thomas Hérault, Jean-Baptiste Hoock, Arpad Rimmel, Fabien Teytaud, Olivier Teytaud, Paul Vayssière, Ziqin Yu (2010). Scalability and Parallelization of Monte-Carlo Tree Search. CG 2010, pdf
- Arpad Rimmel, Fabien Teytaud, Olivier Teytaud (2010). Biasing Monte-Carlo Simulations through RAVE Values. CG 2010, pdf
- Romaric Gaudel, Jean-Baptiste Hoock, Julien Pérez, Nataliya Sokolovska, Olivier Teytaud (2010). A Principled Method for Exploiting Opening Books. CG 2010, pdf
- Shih-Chieh Huang, Rémi Coulom, Shun-Shii Lin (2010). Monte-Carlo Simulation Balancing in Practice. CG 2010, pdf
- Richard J. Lorentz (2010). Improving Monte-Carlo Tree Search in Havannah.
- Tristan Cazenave, Abdallah Saffidine (2010). Score Bounded Monte-Carlo Tree Search. CG 2010, pdf
- Broderick Arneson, Ryan Hayward, Philip Henderson (2010). Solving Hex: Beyond Humans. CG 2010, pdf
- I-Chen Wu, Hung-Hsuan Lin, Ping-Hung Lin, Der-Johng Sun, Yi-Chih Chan, Bo-Ting Chen (2010). Job-Level Proof-Number Search for Connect6. CG 2010
- Pim Nijssen, Mark Winands (2010). Enhancements for Multi-Player Monte-Carlo Tree Search. CG 2010, pdf
- Takuya Obata, Takuya Sugiyama, Kunihito Hoki, Takeshi Ito (2010). Consultation Algorithm for Computer Shogi: Move Decisions by Majority. CG 2010
- Takuya Sugiyama, Takuya Obata, Kunihito Hoki, Takeshi Ito (2010). Optimistic Selection Rule Better Than Majority Voting System. CG 2010
- Jakub Pawlewicz (2010). A Nearly Optimal Computer Player in Multi-player Yahtzee. CG 2010, pdf
- Mark Winands, Maarten Schadd (2010). Evaluation-Function Based Proof-Number Search. CG 2010, pdf
- Takayuki Yajima, Tsuyoshi Hashimoto, Toshiki Matsui, Junichi Hashimoto, Kristian Spoerer (2010). Node-Expansion Operators for the UCT Algorithm. CG 2010
Reports
- Richard J. Lorentz (2010). The 7th Computer and Games Conference. ICGA Journal, Vol. 33, No. 3