a Japanese computer scientist, Shogi programmer, and research associate at University of Tokyo with interests in parallel computing, programming languages, robot programming, game-tree search, and computer-shogi . Daisaku Yokoyama is co-author of the Shogi engine Gekisashi, Gold medal winner of the 15th Computer Olympiad, Shogi in Kanazawa.
- Yoshimasa Tsuruoka, Daisaku Yokoyama, Takashi Chikayama (2002). Game-Tree Search Algorithm based on Realization Probability. ICGA Journal, Vol. 25, No. 3 
- Daisaku Yokoyama, Yoshimasa Tsuruoka, Takashi Maruyama, Takashi Chikayama (2002). Implementation of "Gekisashi". A Computer Shogi Player. Joho Shori Gakkai Natsu no Puroguramingu, Shinpojiumu Hokokushu, Makoto Miwa, Daisaku Yokoyama, Takashi Chikayama (2006). Automatic Construction of Static Evaluation Functions for Computer Game Players. ALT ’06 
- Makoto Miwa, Daisaku Yokoyama, Takashi Chikayama (2007). Automatic Generation of Evaluation Features for Computer Game Players. pdf
- Akira Ura, Daisaku Yokoyama, Takashi Chikayama (2013). Two-level Task Scheduling for Parallel Game Tree Search Based on Necessity. Journal of Information Processing, Vol. 21, No. 1
- Kunihito Hoki, Tomoyuki Kaneko, Daisaku Yokoyama, Takuya Obata, Hiroshi Yamashita, Yoshimasa Tsuruoka, Takeshi Ito (2013). A System-Design Outline of the Distributed-Shogi-System Akara 2010. SNPD 2013