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Ali Baba [1]

an experimental chess engine by Dennis Breuker written for testing various hashing algorithms and replacement schemes as subject of his Ph.D. thesis Memory versus Search in Games [2]. With the permission of the author, a modified open source version was made available by Dann Corbit [3], later adopted to WinBoard by Jim Ablett [4]. AliBaba uses a 16x12 board and applies PVS alpha-beta with late move reductions within the obligatory iterative deepening framework with aspiration windows.

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