Difference between revisions of "Zacharias Georgiou"
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'''Zacharias Georgiou''',<br/> | '''Zacharias Georgiou''',<br/> | ||
− | + | a Greek Cypriot computer scientist and Ph.D. student at [https://en.wikipedia.org/wiki/University_of_Cyprus University of Cyprus], where he already received his B.Sc. and M.Sc. degrees, | |
researching in the area of [https://en.wikipedia.org/wiki/Analytics data analytics] in [https://en.wikipedia.org/wiki/Fog_computing fog computing] <ref>[https://www.cs.ucy.ac.cy/~zgeorg03/ Zacharias Georgiou]</ref>. | researching in the area of [https://en.wikipedia.org/wiki/Analytics data analytics] in [https://en.wikipedia.org/wiki/Fog_computing fog computing] <ref>[https://www.cs.ucy.ac.cy/~zgeorg03/ Zacharias Georgiou]</ref>. | ||
As exchange student at the [https://en.wikipedia.org/wiki/University_of_Groningen University of Groningen], he worked on chess - the project work along with [[Evangelos Karountzos]], [[Yaroslav Shkarupa]] and [[Matthia Sabatelli]] dealt with [[Reinforcement Learning|reinforcement learning]] in simple [[Endgame|chess endgames]] such as [[KRK]] <ref>[[Zacharias Georgiou]], [[Evangelos Karountzos]], [[Yaroslav Shkarupa]], [[Matthia Sabatelli]] ('''2016'''). ''A Reinforcement Learning Approach for Solving KRK Chess Endgames''. [https://github.com/paintception/A-Reinforcement-Learning-Approach-for-Solving-Chess-Endgames/blob/master/project_papers/final_paper/reinforcement-learning-approach(2).pdf pdf]</ref>. | As exchange student at the [https://en.wikipedia.org/wiki/University_of_Groningen University of Groningen], he worked on chess - the project work along with [[Evangelos Karountzos]], [[Yaroslav Shkarupa]] and [[Matthia Sabatelli]] dealt with [[Reinforcement Learning|reinforcement learning]] in simple [[Endgame|chess endgames]] such as [[KRK]] <ref>[[Zacharias Georgiou]], [[Evangelos Karountzos]], [[Yaroslav Shkarupa]], [[Matthia Sabatelli]] ('''2016'''). ''A Reinforcement Learning Approach for Solving KRK Chess Endgames''. [https://github.com/paintception/A-Reinforcement-Learning-Approach-for-Solving-Chess-Endgames/blob/master/project_papers/final_paper/reinforcement-learning-approach(2).pdf pdf]</ref>. |
Latest revision as of 20:42, 27 May 2021
Home * People * Zacharias Georgiou
Zacharias Georgiou,
a Greek Cypriot computer scientist and Ph.D. student at University of Cyprus, where he already received his B.Sc. and M.Sc. degrees,
researching in the area of data analytics in fog computing [2].
As exchange student at the University of Groningen, he worked on chess - the project work along with Evangelos Karountzos, Yaroslav Shkarupa and Matthia Sabatelli dealt with reinforcement learning in simple chess endgames such as KRK [3].
Selected Publications
- Zacharias Georgiou, Evangelos Karountzos, Yaroslav Shkarupa, Matthia Sabatelli (2016). A Reinforcement Learning Approach for Solving KRK Chess Endgames. pdf [5]
- Zacharias Georgiou, Chryssis Georgiou, George Pallis, Elad Michael Schiller, Demetris Trihinas (2020). A Self-stabilizing Control Plane for the Edge and Fog Ecosystems. arXiv:2011.02190
External Links
References
- ↑ zgeorg03 (Zacharias) · GitHub
- ↑ Zacharias Georgiou
- ↑ Zacharias Georgiou, Evangelos Karountzos, Yaroslav Shkarupa, Matthia Sabatelli (2016). A Reinforcement Learning Approach for Solving KRK Chess Endgames. pdf
- ↑ dblp: Zacharias Georgiou
- ↑ GitHub - paintception/A-Reinforcement-Learning-Approach-for-Solving-Chess-Endgames: Machine Learning - Reinforcement Learning