Difference between revisions of "Zacharias Georgiou"

From Chessprogramming wiki
Jump to: navigation, search
(Created page with "'''Home * People * Zacharias Georgiou''' FILE:ZachariasGeorgiou.jpg|border|right|thumb| Zacharias Georgiou <ref>[https://github.com/zgeorg03 zgeorg03 (Zac...")
 
 
(One intermediate revision by the same user not shown)
Line 4: Line 4:
  
 
'''Zacharias Georgiou''',<br/>
 
'''Zacharias Georgiou''',<br/>
an Greek Cypriot computer scientist and Ph.D. student at [https://en.wikipedia.org/wiki/University_of_Cyprus University of Cyprus], where he already received his B.Sc. and M.Sc. degrees,  
+
a Greek Cypriot computer scientist and Ph.D. student at [https://en.wikipedia.org/wiki/University_of_Cyprus University of Cyprus], where he already received his B.Sc. and M.Sc. degrees,  
 
researching in the area of [https://en.wikipedia.org/wiki/Analytics data analytics] in [https://en.wikipedia.org/wiki/Fog_computing fog computing] <ref>[https://www.cs.ucy.ac.cy/~zgeorg03/ Zacharias Georgiou]</ref>.
 
researching in the area of [https://en.wikipedia.org/wiki/Analytics data analytics] in [https://en.wikipedia.org/wiki/Fog_computing fog computing] <ref>[https://www.cs.ucy.ac.cy/~zgeorg03/ Zacharias Georgiou]</ref>.
 
As exchange student at the [https://en.wikipedia.org/wiki/University_of_Groningen University of Groningen], he worked on chess - the project work along with [[Evangelos Karountzos]], [[Yaroslav Shkarupa]] and [[Matthia Sabatelli]] dealt with [[Reinforcement Learning|reinforcement learning]] in simple [[Endgame|chess endgames]] such as [[KRK]] <ref>[[Zacharias Georgiou]], [[Evangelos Karountzos]], [[Yaroslav Shkarupa]], [[Matthia Sabatelli]] ('''2016'''). ''A Reinforcement Learning Approach for Solving KRK Chess Endgames''. [https://github.com/paintception/A-Reinforcement-Learning-Approach-for-Solving-Chess-Endgames/blob/master/project_papers/final_paper/reinforcement-learning-approach(2).pdf pdf]</ref>.
 
As exchange student at the [https://en.wikipedia.org/wiki/University_of_Groningen University of Groningen], he worked on chess - the project work along with [[Evangelos Karountzos]], [[Yaroslav Shkarupa]] and [[Matthia Sabatelli]] dealt with [[Reinforcement Learning|reinforcement learning]] in simple [[Endgame|chess endgames]] such as [[KRK]] <ref>[[Zacharias Georgiou]], [[Evangelos Karountzos]], [[Yaroslav Shkarupa]], [[Matthia Sabatelli]] ('''2016'''). ''A Reinforcement Learning Approach for Solving KRK Chess Endgames''. [https://github.com/paintception/A-Reinforcement-Learning-Approach-for-Solving-Chess-Endgames/blob/master/project_papers/final_paper/reinforcement-learning-approach(2).pdf pdf]</ref>.
 
+
__FORCETOC__
 
=Selected Publications=
 
=Selected Publications=
 
<ref>[https://dblp.org/pid/213/4957.html dblp: Zacharias Georgiou]</ref>
 
<ref>[https://dblp.org/pid/213/4957.html dblp: Zacharias Georgiou]</ref>

Latest revision as of 20:42, 27 May 2021

Home * People * Zacharias Georgiou

Zacharias Georgiou [1]

Zacharias Georgiou,
a Greek Cypriot computer scientist and Ph.D. student at University of Cyprus, where he already received his B.Sc. and M.Sc. degrees, researching in the area of data analytics in fog computing [2]. As exchange student at the University of Groningen, he worked on chess - the project work along with Evangelos Karountzos, Yaroslav Shkarupa and Matthia Sabatelli dealt with reinforcement learning in simple chess endgames such as KRK [3].

Selected Publications

[4]

External Links

References

Up one Level