Search results
- ...Müller]], [[Jakub Pawlewicz]] ('''2013'''). ''MoHex 2.0: a pattern-based MCTS Hex player''. [[CG 2013]], [https://webdocs.cs.ualberta.ca/~hayward/papers/7 KB (903 words) - 14:07, 28 January 2020
- ...s://arxiv.org/abs/1607.08100 arXiv:1607.0810] » [[Monte-Carlo Tree Search|MCTS]]68 KB (9,325 words) - 19:50, 4 April 2022
- * [[Tomas Kozelek]] ('''2009'''). ''Methods of MCTS and the game Arimaa''. Master's thesis, [http://arimaa.com/arimaa/papers/To * [[Tomáš Jakl]] ('''2011'''). ''Arimaa Challenge – Comparison Study of MCTS versus Alpha-Beta Methods''. B.Sc. thesis, [https://en.wikipedia.org/wiki/C10 KB (1,409 words) - 21:01, 6 March 2019
- ...chapter/10.1007/978-3-642-31866-5_8 Towards a Solution of 7x7 Go with Meta-MCTS]''. [[Advances in Computer Games 13]] ...//arxiv.org/abs/1409.4297 CoRR abs/1409.4297] » [[Monte-Carlo Tree Search|MCTS]], [[Parallel Search]], [[x86-64]]97 KB (13,316 words) - 20:49, 18 March 2022
- | [[Monte-Carlo Tree Search|MCTS]], [[UCT|RAVE UCT]] | [[Monte-Carlo Tree Search|MCTS]], [[UCT]], Solver27 KB (3,617 words) - 16:26, 1 December 2021
- ...rained_models/writeup.pdf pdf] » [[AlphaZero]], [[Monte-Carlo Tree Search|MCTS]], [[Deep Learning]] <ref>[https://github.com/suragnair/alpha-zero-general36 KB (5,000 words) - 01:08, 8 December 2020
- ...11'''). ''[http://link.springer.com/chapter/10.1007/978-3-642-31866-5_5 An MCTS Program to Play EinStein Würfelt Nicht!]'' [[Advances in Computer Games 1310 KB (1,482 words) - 11:05, 31 May 2020
- * [[Nicolas Jouandeau]], [[Tristan Cazenave]] ('''2014'''). ''Small and Large MCTS Playouts applied to Chinese Dark Chess Stochastic Game''. [[ECAI CGW 2014]]7 KB (851 words) - 15:37, 29 June 2020
- ...://arxiv.org/abs/1802.05944 arXiv:1802.05944] » [[Monte-Carlo Tree Search|MCTS]], [[Reinforcement Learning]]21 KB (2,723 words) - 12:54, 14 March 2022
- ...[[Jr-Chang Chen]] ('''2015'''). ''Strength Improvement and Analysis for an MCTS-Based Chinese Dark Chess Program''. [[Advances in Computer Games 14]]19 KB (2,462 words) - 19:19, 4 April 2022
- : [[Nicolas Jouandeau]], [[Tristan Cazenave]] ('''2014'''). ''Small and Large MCTS Playouts applied to Chinese Dark Chess Stochastic Game''. [[ECAI CGW 2014]]22 KB (2,874 words) - 12:30, 14 March 2022
- ...dural content generation in creative domains, to investigate ways in which MCTS - typically used for move planning in games - can instead be harnessed to a7 KB (984 words) - 11:51, 14 March 2022
- Most contemporary implementations of MCTS are based on some variant of UCT <ref>[https://en.wikipedia.org/wiki/Monte_ ...<ref>[http://www.talkchess.com/forum/viewtopic.php?t=66125 Search traps in MCTS and chess] by [[Daniel Shawul]], [[CCC]], December 25, 2017</ref>25 KB (3,413 words) - 12:36, 23 October 2020
- ...nce], Vol. 84, No 1-2</ref>, one distinction between the two might be that MCTS uses usually win/draw/loss scores and Best-First a score from a heuristic [ ...63 Pruning Game Tree by Rollouts]''. [[AAAI]] » [[Monte-Carlo Tree Search|MCTS]], [[SSS* and Dual*#SSStarandDualStarAsMT|MT-SSS*]], [[Bojun Huang#Rollout|5 KB (720 words) - 10:42, 8 October 2022
- ...pter/10.1007/978-3-319-57969-6_5 A Rollout-Based Search Algorithm Unifying MCTS and Alpha-Beta]''. [https://link.springer.com/book/10.1007%2F978-3-319-5796 ...63 Pruning Game Tree by Rollouts]''. [[AAAI]] » [[Monte-Carlo Tree Search|MCTS]], [[SSS* and Dual*#SSStarandDualStarAsMT|MT-SSS*]] <ref>[http://www.talkch3 KB (394 words) - 09:44, 18 May 2019
- ...11'''). ''[http://link.springer.com/chapter/10.1007/978-3-642-31866-5_5 An MCTS Program to Play EinStein Würfelt Nicht!]'' [[Advances in Computer Games 13 * [[Richard J. Lorentz]] ('''2015'''). ''Early Playout Termination in MCTS''. [[Advances in Computer Games 14]]7 KB (949 words) - 18:38, 13 March 2019
- ...in Games]], Vol. 2, No. 4, [http://webdocs.cs.ualberta.ca/~hayward/papers/mcts-hex.pdf pdf]</ref>. ...n Games]], Vol. 2, No. 4, [http://webdocs.cs.ualberta.ca/%7Ehayward/papers/mcts-hex.pdf pdf]10 KB (1,378 words) - 16:25, 1 December 2021
- ...Müller]], [[Jakub Pawlewicz]] ('''2013'''). ''MoHex 2.0: a pattern-based MCTS Hex player''. [[CG 2013]], [https://webdocs.cs.ualberta.ca/~hayward/papers/8 KB (1,109 words) - 16:45, 15 October 2019
- ...MHex · GitHub]</ref>. It was built by a group of students and is based on MCTS with [[UCT|RAVE UCT]]. Along with [[Łukasz Lew]], he applied proof-number ...Müller]], [[Jakub Pawlewicz]] ('''2013'''). ''MoHex 2.0: a pattern-based MCTS Hex player''. [[CG 2013]], [https://webdocs.cs.ualberta.ca/~hayward/papers/5 KB (730 words) - 18:27, 3 January 2020
- ...org/abs/1409.4297 CoRR abs/1409.4297] » [[Go]], [[Monte-Carlo Tree Search|MCTS]] .../abs/1507.04383 CoRR abs/1507.04383] » [[Hex]], [[Monte-Carlo Tree Search|MCTS]], [[Parallel Search]], [[x86-64]]16 KB (2,041 words) - 17:22, 16 November 2020