Difference between revisions of "ShashChess"

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=Q-Learning=
 
=Q-Learning=
A learning technique derived from [[Reinforcement Learning#Q-Learning|Q-learning]], worked out and introduced by [[Kelly Kinyama]]  
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A [https://en.wikipedia.org/wiki/Rote_learning rote learning] technique inspired from [[Reinforcement Learning#Q-Learning|Q-learning]], worked out and introduced by [[Kelly Kinyama]]  
 
<ref>[https://groups.google.com/g/fishcooking/c/fhX7dFAsyew/m/NSd0-OJjBwAJ Re: Self-Learning stockfish upgraded] by [[Kelly Kinyama]], [[Computer Chess Forums|FishCooking]], May 28, 2019</ref>
 
<ref>[https://groups.google.com/g/fishcooking/c/fhX7dFAsyew/m/NSd0-OJjBwAJ Re: Self-Learning stockfish upgraded] by [[Kelly Kinyama]], [[Computer Chess Forums|FishCooking]], May 28, 2019</ref>
 
<ref>[https://groups.google.com/g/fishcooking/c/6IzmiSCB8lg/m/sFeSq9ykAQAJ A new reinforcement learning implementation of Q learning algorithm for alphabeta engines to automatically tune the evaluation of chess positions] by [[Kelly Kinyama]], [[Computer Chess Forums|FishCooking]], June 29, 2020</ref>  
 
<ref>[https://groups.google.com/g/fishcooking/c/6IzmiSCB8lg/m/sFeSq9ykAQAJ A new reinforcement learning implementation of Q learning algorithm for alphabeta engines to automatically tune the evaluation of chess positions] by [[Kelly Kinyama]], [[Computer Chess Forums|FishCooking]], June 29, 2020</ref>  
 
and also employed in [[BrainLearn]] 9.0 <ref>[https://github.com/amchess/BrainLearn/releases/tag/9.0 Release BrainLearn 9.0 · amchess/BrainLearn · GitHub]</ref>,
 
and also employed in [[BrainLearn]] 9.0 <ref>[https://github.com/amchess/BrainLearn/releases/tag/9.0 Release BrainLearn 9.0 · amchess/BrainLearn · GitHub]</ref>,
 
was applied in ShashChess since version 12.0 <ref>[https://groups.google.com/g/fishcooking/c/GLag32ARtKo/m/3Zoaq3-rAwAJ ShashChess 12.0] by [[Andrea Manzo]], [[Computer Chess Forums|FishCooking]], June 28, 2020</ref>.  
 
was applied in ShashChess since version 12.0 <ref>[https://groups.google.com/g/fishcooking/c/GLag32ARtKo/m/3Zoaq3-rAwAJ ShashChess 12.0] by [[Andrea Manzo]], [[Computer Chess Forums|FishCooking]], June 28, 2020</ref>.  
After the end of a decisive game in selfplay with appropriate [[Depth|search depth]], the [[Move List|list of moves]] (ml) and associated [[Score|scores]] is merged into the learn table from end to start, replacements preferring depth and score,
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After the end of a decisive selfplay game, the [[Move List|list of moves]] (ml) and associated [[Score|scores]] is merged into the learn table from end to start,  
 
the score of timestep t adjusted as weighted average with the future reward of timestep t+1, using a [https://en.wikipedia.org/wiki/Q-learning#Learning_Rate learning rate] α of 0.5 and a [https://en.wikipedia.org/wiki/Q-learning#Discount_factor discount factor] γ of 0.99 <ref>[https://github.com/amchess/ShashChess/blob/master/src/All/search.cpp#L2625 ShashChess/search.cpp at master · amchess/ShashChess · GitHub]</ref>:
 
the score of timestep t adjusted as weighted average with the future reward of timestep t+1, using a [https://en.wikipedia.org/wiki/Q-learning#Learning_Rate learning rate] α of 0.5 and a [https://en.wikipedia.org/wiki/Q-learning#Discount_factor discount factor] γ of 0.99 <ref>[https://github.com/amchess/ShashChess/blob/master/src/All/search.cpp#L2625 ShashChess/search.cpp at master · amchess/ShashChess · GitHub]</ref>:
 
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During repeated selfplay games, subsequently playing along the learned best line so far, decreasing score adjustments will stimulate exploration of alternative siblings, while increasing score adjustments correspondents to exploitation of the best move.
  
 
=Forum Posts=
 
=Forum Posts=

Latest revision as of 21:48, 5 June 2021

Home * Engines * Stockfish * ShashChess

ShashChess,
a Stockfish derivative by Andrea Manzo with the aim to apply the proposals of Alexander Shashin as exposed in his book Best Play: A New Method for Discovering the Strongest Move [1] [2] [3]. First released in July 2018 [4], subsequent ShashChess versions feature skill levels and handicap modes, NNUE, Monte-Carlo Tree Search with one or multiple threads in conjunction with alpha-beta, and various learning techniques utilizing a persistent hash table [5] [6].

Personalities

Based on static evaluation score ranges derivered from pawn endgame point value (PawnValueEg = 208), ShashChess classifies the position with five personalities of three former World Chess Champions, Tigran Petrosian for negative scores, José Raúl Capablanca for balanced scores, and Mikhail Tal for positive scores [7]:

if      (eval < -74) personality =  Petosian;
else if (eval < -31) personality =  Petosian | Capablanca;
else if (eval <  31) personality =             Capablanca;
else if (eval <  74) personality =             Capablanca | Tal;
else                 personality =                          Tal; 

These personalities are considered in various search selectivity thresholds, along with multiple dynamic evaluation score adjustments.

Q-Learning

A rote learning technique inspired from Q-learning, worked out and introduced by Kelly Kinyama [8] [9] and also employed in BrainLearn 9.0 [10], was applied in ShashChess since version 12.0 [11]. After the end of a decisive selfplay game, the list of moves (ml) and associated scores is merged into the learn table from end to start, the score of timestep t adjusted as weighted average with the future reward of timestep t+1, using a learning rate α of 0.5 and a discount factor γ of 0.99 [12]:

  for (t = ml.size() - 2; t >= 0; t--) {
    ml[t].score = (1-α)*ml[t].score + α*γ*ml[t+1].score;
    insertIntoOrUpdateLearningTable( ml[t] );
  }

During repeated selfplay games, subsequently playing along the learned best line so far, decreasing score adjustments will stimulate exploration of alternative siblings, while increasing score adjustments correspondents to exploitation of the best move.

Forum Posts

2018 ...

Re: ShashChess (11.0) by Andrea Manzo, CCC, March 06, 2020
Re: ShashChess (12.0) by Andrea Manzo, CCC, June 28, 2020
Re: ShashChess (15.0) by Andrea Manzo, CCC, October 03, 2020
Re: ShashChess (17.1) by Andrea Manzo, CCC, June 01, 2021

2020 ...

External Links

References

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