Difference between revisions of "Oxford Softworks"

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(Created page with "'''Home * Organizations * Oxford Softworks''' '''Oxford Softworks''',<br/> was a [https://en.wikipedia.org/wiki/Video_game_development game development] and...")
 
 
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External authors provided game engines under licence, these were converted to other formats and [[GUI|graphical user interfaces]] added. Oxford Softworks worked with [[Michael Reiss]] and [[Go]] from 1987, and with [[Andrew Bracher]] and [[Bridge]] from late 1980's. His Bridge program was internationally marketed as [https://en.wikipedia.org/wiki/Omar_Sharif#Contract_bridge_career Omar Sharif Bridge] <ref>[http://archive.org/details/OmarSharifOnBridgeDemo Omar Sharif on Bridge Demo : Oxford Softworks : Free Download & Streaming : Internet Archive]</ref>, Chris' contribution being to liaise with [https://en.wikipedia.org/wiki/Omar_Sharif Omar Sharif] and organize the filming. OS further worked with [[Jeff Rollason]] and [[Shogi]] from 1996, breaking into the Japanese market with [https://en.wikipedia.org/wiki/Sony Sony] and [https://en.wikipedia.org/wiki/Nintendo Nintendo] [https://en.wikipedia.org/wiki/Video_game_console console products].
 
External authors provided game engines under licence, these were converted to other formats and [[GUI|graphical user interfaces]] added. Oxford Softworks worked with [[Michael Reiss]] and [[Go]] from 1987, and with [[Andrew Bracher]] and [[Bridge]] from late 1980's. His Bridge program was internationally marketed as [https://en.wikipedia.org/wiki/Omar_Sharif#Contract_bridge_career Omar Sharif Bridge] <ref>[http://archive.org/details/OmarSharifOnBridgeDemo Omar Sharif on Bridge Demo : Oxford Softworks : Free Download & Streaming : Internet Archive]</ref>, Chris' contribution being to liaise with [https://en.wikipedia.org/wiki/Omar_Sharif Omar Sharif] and organize the filming. OS further worked with [[Jeff Rollason]] and [[Shogi]] from 1996, breaking into the Japanese market with [https://en.wikipedia.org/wiki/Sony Sony] and [https://en.wikipedia.org/wiki/Nintendo Nintendo] [https://en.wikipedia.org/wiki/Video_game_console console products].
  
Oxford Softworks developed several other games in house, some of which were written by [[Ren Wu]] who joined in 1996.  Oxford Softworks which then had a staff of around twenty five, mostly programmers, and an annual turnover approaching one million GB pounds was sold to a venture capitalist consortium in May 2000 for a deal worth four million pounds <ref>Chris Whittington, February 2013</ref>.
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Oxford Softworks developed several other games in house, some of which were written by [[Ren Wu]] who joined in 1996. The [[Draughts]] engine for ''Intelligent Strategy Games 10'' was provided by [[Stef Keetman]] and [[Ard van Bergen]] <ref>[https://www.mobygames.com/game/dos/intelligent-strategy-games-10/credits Intelligent Strategy Games 10 (1993) DOS credits] - [https://en.wikipedia.org/wiki/MobyGames MobyGames]</ref>. Oxford Softworks which then had a staff of around twenty five, mostly programmers, and an annual turnover approaching one million GB pounds was sold to a venture capitalist consortium in May 2000 for a deal worth four million pounds <ref>Chris Whittington, February 2013</ref>.
  
 
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Latest revision as of 10:40, 10 July 2019

Home * Organizations * Oxford Softworks

Oxford Softworks,
was a game development and publishing company based in Burford, Oxfordshire, England, owned by Chris Whittington. Founded in the mid 80s, Oxford Softworks marketed the Chess Player series, Chess Simulator, the Complete Chess System, and the mighty Chess System Tal with game AI written by Chris.

AI Games

External authors provided game engines under licence, these were converted to other formats and graphical user interfaces added. Oxford Softworks worked with Michael Reiss and Go from 1987, and with Andrew Bracher and Bridge from late 1980's. His Bridge program was internationally marketed as Omar Sharif Bridge [1], Chris' contribution being to liaise with Omar Sharif and organize the filming. OS further worked with Jeff Rollason and Shogi from 1996, breaking into the Japanese market with Sony and Nintendo console products.

Oxford Softworks developed several other games in house, some of which were written by Ren Wu who joined in 1996. The Draughts engine for Intelligent Strategy Games 10 was provided by Stef Keetman and Ard van Bergen [2]. Oxford Softworks which then had a staff of around twenty five, mostly programmers, and an annual turnover approaching one million GB pounds was sold to a venture capitalist consortium in May 2000 for a deal worth four million pounds [3].

External Links

History for Oxford Softworks

References

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