Difference between revisions of "Jonathan Kreuzer"

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* [http://www.talkchess.com/forum3/viewtopic.php?f=7&t=75190 First success with neural nets] by [[Jonathan Kreuzer]], [[CCC]], September 23, 2020 » [[Neural Networks]]
 
* [http://www.talkchess.com/forum3/viewtopic.php?f=7&t=75190 First success with neural nets] by [[Jonathan Kreuzer]], [[CCC]], September 23, 2020 » [[Neural Networks]]
 
: [http://www.talkchess.com/forum3/viewtopic.php?f=7&t=75190&start=21 Re: First success with neural nets] by [[Jonathan Kreuzer]], [[CCC]], November 11, 2020 » [[Checkers]]
 
: [http://www.talkchess.com/forum3/viewtopic.php?f=7&t=75190&start=21 Re: First success with neural nets] by [[Jonathan Kreuzer]], [[CCC]], November 11, 2020 » [[Checkers]]
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* [http://www.talkchess.com/forum3/viewtopic.php?f=7&t=76263 More experiments with neural nets] by [[Jonathan Kreuzer]], [[CCC]], January 09, 2021 » [[Slow Chess]]
  
 
=External Links=
 
=External Links=

Revision as of 21:14, 10 January 2021

Home * People * Jonathan Kreuzer

Jonathan Kreuzer [1]

Jonathan Kreuzer,
an American computer scientist and games programmer with focus on adventure games, currently senior engineer at thatgamecompany. Along with Josh Hess, Jonathan Kreuzer maintains the 3DKingdoms site offering games, as well as a Checkers Bitboards tutorial [2]. Jonathan Kreuzer is author of the chess programs Sam [3], and Slow Chess, the latter supporting the WinBoard and UCI protocols, as well featuring an own GUI [4], the Checkers program Gui Checkers [5], and the Othello program Pointy Stone 3 [6].

Forum Posts

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2020 ...

Re: First success with neural nets by Jonathan Kreuzer, CCC, November 11, 2020 » Checkers

External Links

References

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