Difference between revisions of "Jakub Pawlewicz"

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* [[Jakub Pawlewicz]], [[Ryan Hayward]] ('''2015'''). ''Feature Strength and Parallelization of Sibling Conspiracy Number Search''. [[Advances in Computer Games 14]]
 
* [[Jakub Pawlewicz]], [[Ryan Hayward]] ('''2015'''). ''Feature Strength and Parallelization of Sibling Conspiracy Number Search''. [[Advances in Computer Games 14]]
 
* [[Jakub Pawlewicz]], [[Ryan Hayward]] ('''2015'''). ''[https://www.aaai.org/ocs/index.php/SOCS/SOCS15/paper/view/11040 Sibling Conspiracy Number Search]''. [https://en.wikipedia.org/wiki/Symposium_on_Combinatorial_Search SoCS 2015]
 
* [[Jakub Pawlewicz]], [[Ryan Hayward]] ('''2015'''). ''[https://www.aaai.org/ocs/index.php/SOCS/SOCS15/paper/view/11040 Sibling Conspiracy Number Search]''. [https://en.wikipedia.org/wiki/Symposium_on_Combinatorial_Search SoCS 2015]
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* [[Jakub Pawlewicz]], [[Ryan Hayward]] ('''2016'''). ''[https://www.sciencedirect.com/science/article/pii/S0304397516302729 Conspiracy number search with relative sibling scores]''. [https://en.wikipedia.org/wiki/Theoretical_Computer_Science_(journal) Theoretical Computer Science], Vol. 644
 
* [[Ryan Hayward]], [[Jakub Pawlewicz]], [[Kei Takada]], [[Tony van der Valk]] ('''2017'''). ''MOHEX Wins 2015 Hex 11x11 and Hex 13x13 Tournaments''. [[ICGA Journal#39_1|ICGA Journal, Vol. 39, No. 1]] » [[18th Computer Olympiad#Hex|18th Computer Olympiad]]
 
* [[Ryan Hayward]], [[Jakub Pawlewicz]], [[Kei Takada]], [[Tony van der Valk]] ('''2017'''). ''MOHEX Wins 2015 Hex 11x11 and Hex 13x13 Tournaments''. [[ICGA Journal#39_1|ICGA Journal, Vol. 39, No. 1]] » [[18th Computer Olympiad#Hex|18th Computer Olympiad]]
  

Latest revision as of 18:27, 3 January 2020

Home * People * Jakub Pawlewicz

Jakub Pawlewicz [1]

Jakub Pawlewicz, a Polish mathematician, computer scientist and assistant professor at University of Warsaw. His research interests include number theory, data compression, AI in games, Monte-Carlo- and Proof-number search. He is mentioned as primary author of the Hex playing program MIMHex, which was created during a course "AI in Games" on Institute of Informatics of University of Warsaw, and is available as open source [2]. It was built by a group of students and is based on MCTS with RAVE UCT. Along with Łukasz Lew, he applied proof-number search to Atari Go [3] and Lines of Action [4], and wrote his Ph.D. thesis on algorithmic techniques for solving games on the example of the dice game Yahtzee.

Selected Publications

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External Links

References

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