Difference between revisions of "Connor McMonigle"

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'''Connor McMonigle''',<br/>
 
'''Connor McMonigle''',<br/>
an American computer scientist affiliated with the [https://en.wikipedia.org/wiki/University_of_Washington University of Washington] and member of its ''Advanced Robotics'' team <ref>[https://aruw.org/ourteam Advanced Robotics at University of Washington Team]</ref>.
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an American computer science major at the [https://en.wikipedia.org/wiki/University_of_Washington University of Washington] and member of its ''Advanced Robotics'' team <ref>[https://aruw.org/ourteam Advanced Robotics at University of Washington Team]</ref>.
 
He is author of the [[UCI]] compliant [[:Category:Open Source|open source chess engine]] [[Seer]] using a custom [[NNUE]] implementation, first released in October 2020 <ref>[http://www.talkchess.com/forum3/viewtopic.php?f=2&t=72613&start=427 Re: New engine releases 2020] by [[Connor McMonigle]], [[CCC]], October 18, 2020</ref>.
 
He is author of the [[UCI]] compliant [[:Category:Open Source|open source chess engine]] [[Seer]] using a custom [[NNUE]] implementation, first released in October 2020 <ref>[http://www.talkchess.com/forum3/viewtopic.php?f=2&t=72613&start=427 Re: New engine releases 2020] by [[Connor McMonigle]], [[CCC]], October 18, 2020</ref>.
 
His [https://en.wikipedia.org/wiki/GitHub GitHub] repository further provides  a [[Cpp|C++]] template based [[Neural Networks|neural network]] reference implementation <ref>[https://github.com/connormcmonigle/reference-neural-network GitHub - connormcmonigle/reference-neural-network]</ref>,
 
His [https://en.wikipedia.org/wiki/GitHub GitHub] repository further provides  a [[Cpp|C++]] template based [[Neural Networks|neural network]] reference implementation <ref>[https://github.com/connormcmonigle/reference-neural-network GitHub - connormcmonigle/reference-neural-network]</ref>,

Revision as of 10:06, 3 November 2020

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Connor McMonigle [1]

Connor McMonigle,
an American computer science major at the University of Washington and member of its Advanced Robotics team [2]. He is author of the UCI compliant open source chess engine Seer using a custom NNUE implementation, first released in October 2020 [3]. His GitHub repository further provides a C++ template based neural network reference implementation [4], and the cartesian-gp-chess-engine, an experiment involving evolving cartesian genetic programs to evaluate chess positions, using self play to evolve slightly superior chess playing cartesian programs each generation [5].


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