Difference between revisions of "Bruce Abramson"

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==2000 ...==
 
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* [[Bruce Abramson]] ('''2002'''). ''Promoting Innovation In The Software Industry: A First Principles Approach To Intellectual Property Reform''. [http://www.bu.edu/law//central/jd/organizations/journals/scitech/volume81/abramson.pdf pdf]
 
* [[Bruce Abramson]] ('''2002'''). ''Promoting Innovation In The Software Industry: A First Principles Approach To Intellectual Property Reform''. [http://www.bu.edu/law//central/jd/organizations/journals/scitech/volume81/abramson.pdf pdf]
* [[Bruce Abramson]] ('''2006'''). ''[http://mitpress.mit.edu/catalog/item/default.asp?ttype=2&tid=11070 Digital Phoenix - Why the Information Economy Collapsed and How It Will Rise Again]'', ISBN-10: 0-262-51196-7 ISBN-13: 978-0-262-51196-4 from [http://mitpress.mit.edu/main/home/default.asp MIT Press]
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* [[Bruce Abramson]] ('''2006'''). ''Digital Phoenix - Why the Information Economy Collapsed and How It Will Rise Again'', ISBN-10: 0-262-51196-7 ISBN-13: 978-0-262-51196-4 from [http://mitpress.mit.edu/main/home/default.asp MIT Press]
  
 
=External Links=
 
=External Links=

Revision as of 16:06, 23 April 2018

Home * People * Bruce Abramson

Bruce Abramson [1]

Bruce D. Abramson,
an American computer scientist and jurist. He holds a Ph.D. in Computer Science from Columbia University and a J.D. from Georgetown. He has served on the faculty of the University of Southern California, and as a research adjunct to the faculty of Carnegie Mellon University. His research interests covers Game theory in general with focus on heuristic search and evaluation associated with learning.

Selected Publications

[2]

1985 ...

  • Bruce Abramson (1985). A Cure for Pathological Behavior in Games that Use Minimax. Proceedings of the Workshop on Uncertainty in Artificial Intelligence, 1985, 225-231.
  • Bruce Abramson (1986). An Explanation of and Cure for Minimax Pathology. Uncertainty in Artificial Intelligence, Laveen Kanal and John Lemmer, eds. (Amsterdam: North Holland, 1986), 495-504.
  • Bruce Abramson, Richard Korf (1987). A Model of Two-Player Evaluation Functions. AAAI-87. pdf
  • Bruce Abramson (1988). Learning Expected-Outcome Evaluators in Chess. Proceedings of the 1988 AAAI Spring Symposium Series: Computer Game Playing, 26-28.
  • Bruce Abramson (1989). Control Strategies for Two-Player Games. ACM Computing Surveys, Vol. 21, No. 2
  • Bruce Abramson (1989). On Learning and Testing Evaluation Functions. Proceedings of the Sixth Israeli Conference on Artificial Intelligence, 1989, 7-16.

1990 ...

2000 ...

  • Bruce Abramson (2002). Promoting Innovation In The Software Industry: A First Principles Approach To Intellectual Property Reform. pdf
  • Bruce Abramson (2006). Digital Phoenix - Why the Information Economy Collapsed and How It Will Rise Again, ISBN-10: 0-262-51196-7 ISBN-13: 978-0-262-51196-4 from MIT Press

External Links

References

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