Difference between revisions of "Bruce Abramson"

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<ref>[http://www.informatik.uni-trier.de/~ley/pers/hd/a/Abramson:Bruce dblp: Bruce Abramson]</ref>
 
<ref>[http://www.informatik.uni-trier.de/~ley/pers/hd/a/Abramson:Bruce dblp: Bruce Abramson]</ref>
 
==1985 ...==
 
==1985 ...==
* [[Bruce Abramson]] ('''1985'''). ''A Cure for Pathological Behavior in Games that Use Minimax.'' Workshop on Uncertainty in Artificial Intelligence, [https://arxiv.org/abs/1304.3444 arXiv:1304.3444]
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* [[Bruce Abramson]] ('''1985'''). ''A Cure for Pathological Behavior in Games that Use Minimax.'' [[Laveen Kanal#Uncertainty AI 1|Uncertainty in Artificial Intelligence 1]], [https://arxiv.org/abs/1304.3444 arXiv:1304.3444]
* [[Bruce Abramson]] ('''1986'''). ''[https://www.sciencedirect.com/science/article/pii/B9780444700582500413 An Explanation of and Cure for Minimax Pathology]''. Uncertainty in Artificial Intelligence
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* [[Bruce Abramson]] ('''1986'''). ''[https://www.sciencedirect.com/science/article/pii/B9780444700582500413 An Explanation of and Cure for Minimax Pathology]''. [[Laveen Kanal#Uncertainty AI 2|Uncertainty in Artificial Intelligence 2]]
* [[Bruce Abramson]], [[Richard Korf]] ('''1987'''). ''A Model of Two-Player Evaluation Functions.'' [http://www.aaai.org/Conferences/AAAI/aaai87.php AAAI-87]. [http://www.aaai.org/Papers/AAAI/1987/AAAI87-016.pdf pdf]
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* [[Bruce Abramson]], [[Richard Korf]] ('''1987'''). ''A Model of Two-Player Evaluation Functions.'' [[Conferences#AAAI-87|AAAI-87]], [http://www.aaai.org/Papers/AAAI/1987/AAAI87-016.pdf pdf]
* [[Bruce Abramson]] ('''1988'''). ''Learning Expected-Outcome Evaluators in Chess.'' Proceedings of the 1988 AAAI Spring Symposium Series: Computer Game Playing, 26-28.
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* [[Bruce Abramson]] ('''1988'''). ''Learning Expected-Outcome Evaluators in Chess.'' Proceedings of the 1988 AAAI Spring Symposium Series: Computer Game Playing
 
* [[Bruce Abramson]] ('''1989'''). ''Control Strategies for Two-Player Games.'' [[ACM#Surveys|ACM Computing Surveys]], Vol. 21, No. 2
 
* [[Bruce Abramson]] ('''1989'''). ''Control Strategies for Two-Player Games.'' [[ACM#Surveys|ACM Computing Surveys]], Vol. 21, No. 2
 
* [[Bruce Abramson]] ('''1989'''). ''On Learning and Testing Evaluation Functions.'' Proceedings of the Sixth Israeli Conference on Artificial Intelligence, 1989, 7-16.
 
* [[Bruce Abramson]] ('''1989'''). ''On Learning and Testing Evaluation Functions.'' Proceedings of the Sixth Israeli Conference on Artificial Intelligence, 1989, 7-16.
 
==1990 ...==
 
==1990 ...==
* [[Bruce Abramson]] ('''1990'''). ''[http://ieeexplore.ieee.org/xpl/freeabs_all.jsp?arnumber=44404 Expected-Outcome: A General Model of Static Evaluation]''. [[TPAMI|IEEE Transactions on Pattern Analysis and Machine Intelligence]], Vol. 12, No. 2
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* [[Bruce Abramson]] ('''1990'''). ''[http://ieeexplore.ieee.org/xpl/freeabs_all.jsp?arnumber=44404 Expected-Outcome: A General Model of Static Evaluation]''. [[IEEE #TPAMI|IEEE Transactions on Pattern Analysis and Machine Intelligence]], Vol. 12, No. 2
* [[Bruce Abramson]] ('''1990'''). ''An Analysis of Expected-Outcome.'' Journal of Experimental and Theoretical Artificial Intelligence 2: 55-73.
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* [[Bruce Abramson]] ('''1990'''). ''An Analysis of Expected-Outcome.'' [https://en.wikipedia.org/wiki/Journal_of_Experimental_and_Theoretical_Artificial_Intelligence Journal of Experimental and Theoretical Artificial Intelligence], Vol. 2
* [[Bruce Abramson]] ('''1990'''). ''On Learning and Testing Evaluation Functions.'' Journal of Experimental and Theoretical Artificial Intelligence, Vol. 2
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* [[Bruce Abramson]] ('''1990'''). ''On Learning and Testing Evaluation Functions.'' [https://en.wikipedia.org/wiki/Journal_of_Experimental_and_Theoretical_Artificial_Intelligence Journal of Experimental and Theoretical Artificial Intelligence], Vol. 2
* [[Bruce Abramson]] ('''1991'''). ''The Expected-Outcome Model of Two-Player Games.'' Part of the series, Research Notes in Artificial Intelligence (San Mateo: Morgan Kaufmann, 1991).
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* [[Bruce Abramson]] ('''1991'''). ''The Expected-Outcome Model of Two-Player Games.'' Part of the series, Research Notes in Artificial Intelligence, Morgan Kaufmann
 
==2000 ...==
 
==2000 ...==
 
* [[Bruce Abramson]] ('''2002'''). ''Promoting Innovation In The Software Industry: A First Principles Approach To Intellectual Property Reform''. [http://www.bu.edu/law//central/jd/organizations/journals/scitech/volume81/abramson.pdf pdf]
 
* [[Bruce Abramson]] ('''2002'''). ''Promoting Innovation In The Software Industry: A First Principles Approach To Intellectual Property Reform''. [http://www.bu.edu/law//central/jd/organizations/journals/scitech/volume81/abramson.pdf pdf]
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'''[[People|Up one level]]'''
 
'''[[People|Up one level]]'''
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[[Category:Researcher|Abramson]]

Latest revision as of 12:28, 10 March 2019

Home * People * Bruce Abramson

Bruce Abramson [1]

Bruce D. Abramson,
an American computer scientist and jurist. He holds a Ph.D. in Computer Science from Columbia University and a J.D. from Georgetown. He has served on the faculty of the University of Southern California, and as a research adjunct to the faculty of Carnegie Mellon University. His research interests covers Game theory in general with focus on heuristic search and evaluation associated with learning.

Selected Publications

[2]

1985 ...

1990 ...

2000 ...

  • Bruce Abramson (2002). Promoting Innovation In The Software Industry: A First Principles Approach To Intellectual Property Reform. pdf
  • Bruce Abramson (2006). Digital Phoenix - Why the Information Economy Collapsed and How It Will Rise Again. MIT Press

External Links

References

Up one level